Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Masters
Akaza1
Guan Yu
Masters
Level 160
God Stats
10W - 3L
1,871 SR
Queue Stats
216W - 188L
2,195 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Darkos29
Ah Muzen Cab
Platinum I
Level 144
God Stats
5W - 2L
1,564 SR
Queue Stats
44W - 23L
2,241 MMR
Solo
Susano
Susano
Platinum I
Pandamonium98
Susano
Platinum I
Level 82
God Stats
9W - 14L
1,391 SR
Queue Stats
122W - 109L
1,994 MMR
Solo
The Morrigan
The Morrigan
Platinum V
yourik6
The Morrigan
Platinum V
Level 154
God Stats
36W - 20L
1,827 SR
Queue Stats
365W - 360L
1,730 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,631 SR
1,932 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,632 SR
1,803 MMR
Hades
Hades
Diamond II
 
Hades
Diamond II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ElPelaGambas
Hun Batz
Gold IV
Level 67
God Stats
1W - 2L
1,732 SR
Queue Stats
53W - 55L
1,735 MMR
Solo
Rama
Rama
Gold I
McSh4ne
Rama
Gold I
Level 146
God Stats
71W - 70L
1,618 SR
Queue Stats
505W - 519L
1,635 MMR
Solo
Horus
Horus
Platinum I
Megasegismon
Horus
Platinum I
Level 160
God Stats
10W - 3L
1,806 SR
Queue Stats
252W - 249L
1,918 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum I
PenguinBiFi
Morgan Le Fay
Platinum I
Level 99
God Stats
10W - 5L
1,502 SR
Queue Stats
87W - 71L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
2 / 3 / 8
13,319
579
15,423
18,588
7,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Akaza1
Guan Yu
20
4 / 3 / 11
13,412
583
13,269
28,908
29,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
Darkos29
Ah Muzen Cab
20
9 / 1 / 7
15,595
678
24,377
18,301
7,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 2 / 10
14,593
634
17,395
24,602
11,316
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
yourik6
The Morrigan
19
4 / 1 / 17
13,833
601
15,516
21,225
19,713
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TyrBakasuraLancelotNemesis

VS

Bans
CupidRavanaFreyaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 2 / 2
12,607
548
20,651
26,451
21,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
ElPelaGambas
Hun Batz
19
4 / 8 / 4
12,189
530
10,401
23,748
11,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
McSh4ne
Rama
16
0 / 6 / 1
10,367
451
6,199
18,623
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 5
9,935
432
6,576
25,511
32,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
PenguinBiFi
Morgan Le Fay
17
1 / 6 / 5
10,698
465
16,537
21,146
11,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
26
Kills
10
10
Deaths
26
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
8
2
L
Hades
 
Hades
4
2
2
2.5
W
Guan Yu
Akaza1
Guan Yu
4
3
11
3.17
W
Ah Muzen Cab
Darkos29
Ah Muzen Cab
9
1
7
12.5
L
Hun Batz
ElPelaGambas
Hun Batz
4
8
4
0.75
L
Rama
McSh4ne
Rama
0
6
1
0.08
L
1
4
5
0.88
W
7
2
10
6
L
Morgan Le Fay
PenguinBiFi
Morgan Le Fay
1
6
5
0.58
W
The Morrigan
yourik6
The Morrigan
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,980
Damage
60,364
111,624
Taken
115,479
76,449
Mitigated
83,707
66,151
Healing
35,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
15,423
621
3,971
7,524
18,588
7,704
3,518
12,071
6,517
116,949
0
L
Hades
 
Hades
20,651
2,958
126
13,117
26,451
21,880
764
4,547
21,684
132,829
0
W
Guan Yu
Akaza1
Guan Yu
13,269
2,718
8,853
18,159
28,908
29,736
2,257
11,535
17,373
0
87,078
W
Ah Muzen Cab
Darkos29
Ah Muzen Cab
24,377
9,657
0
5,978
18,301
7,980
5,437
4,003
14,298
0
185,798
L
Hun Batz
ElPelaGambas
Hun Batz
10,401
2,826
0
6,337
23,748
11,222
0
3,646
19,927
0
118,862
L
Rama
McSh4ne
Rama
6,199
4,767
0
5,535
18,623
6,530
1,250
1,972
16,613
0
92,324
L
6,576
2,470
2,269
6,437
25,511
32,375
0
7,812
17,385
0
19,778
W
17,395
5,016
0
9,256
24,602
11,316
3,599
6,606
17,996
0
136,871
L
Morgan Le Fay
PenguinBiFi
Morgan Le Fay
16,537
1,297
0
2,078
21,146
11,700
0
4,879
15,787
117,274
0
W
The Morrigan
yourik6
The Morrigan
15,516
4,629
3,751
8,659
21,225
19,713
1,025
5,439
15,558
34,088
9,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,752
Gold Earned
55,796
747
Minions Killed
773
0
Camps Cleared
0
2,336,179
Distance Traveled
2,052,698
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,319
579
215
9
0
470,121
8
L
Hades
12,607
548
226
10
0
415,691
4
W
Guan Yu
13,412
583
114
5
0
464,157
4
W
Ah Muzen Cab
15,595
678
209
9
0
465,975
4
L
Hun Batz
12,189
530
159
7
0
436,550
1
L
Rama
10,367
451
184
8
0
349,714
11
L
Horus
9,935
432
29
1
0
429,113
4
W
Susano
14,593
634
168
7
0
511,040
4
L
Morgan Le Fay
10,698
465
175
8
0
421,630
4
W
The Morrigan
13,833
601
41
2
0
424,886
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role