Player Matchup

Charybdis
Charybdis
FrostedOso
Charybdis
Level 58
God Stats
4W - 7L
1,573 SR
Queue Stats
68W - 51L
1,529 Elo+
Party 2
Persephone
Persephone
Sanctum42
Persephone
Level 8
God Stats
0W - 3L
1,282 SR
Queue Stats
15W - 16L
1,312 Elo+
Party 2
Hercules
Hercules
Slobbyknobbies
Hercules
Level 127
God Stats
10W - 11L
1,545 SR
Queue Stats
204W - 173L
1,508 Elo+
Party 2
Team Averages
Level 64
1,467 SR
1,450 Elo+

VS

Team Averages
Level 107
1,819 SR
1,635 Elo+
Baron Samedi
Baron Samedi
Justashrub
Baron Samedi
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
41W - 21L
1,617 Elo+
Party 1
Bellona
Bellona
KKS-Jacknigh
Bellona
Level 144
God Stats
3W - 0L
1,687 SR
Queue Stats
89W - 65L
1,634 Elo+
Party 1
Thanatos
Thanatos
heyspleen
Thanatos
Level 158
God Stats
6W - 0L
2,056 SR
Queue Stats
251W - 213L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostedOso
Charybdis
14
1 / 6 / 2
9,728
572
10,607
19,268
8,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Sanctum42
Persephone
16
3 / 6 / 3
11,739
691
20,412
15,114
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
15
2 / 5 / 3
11,482
675
9,720
27,388
39,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Justashrub
Baron Samedi
17
2 / 1 / 12
11,876
699
20,271
13,019
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
KKS-Jacknigh
Bellona
16
7 / 1 / 8
12,014
707
20,958
32,243
30,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
heyspleen
Thanatos
16
8 / 4 / 7
12,530
737
14,177
18,241
7,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
17
17
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
FrostedOso
Charybdis
1
6
2
0.33
W
Baron Samedi
Justashrub
Baron Samedi
2
1
12
8
W
Bellona
KKS-Jacknigh
Bellona
7
1
8
11
L
Persephone
Sanctum42
Persephone
3
6
3
0.75
L
Hercules
2
5
3
0.7
W
Thanatos
heyspleen
Thanatos
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,739
Damage
55,406
61,770
Taken
63,503
53,184
Mitigated
45,957
8,321
Healing
36,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
FrostedOso
Charybdis
10,607
6,422
0
1,761
19,268
8,370
0
4,732
14,242
0
25,075
W
Baron Samedi
Justashrub
Baron Samedi
20,271
1,582
3,856
6,732
13,019
7,372
693
6,133
6,661
53,165
0
W
Bellona
KKS-Jacknigh
Bellona
20,958
4,746
0
12,337
32,243
30,949
407
8,120
23,630
1,632
45,040
L
Persephone
Sanctum42
Persephone
20,412
894
0
1,316
15,114
5,794
0
2,637
12,253
55,646
0
L
Hercules
9,720
2,710
0
5,244
27,388
39,020
0
13,625
12,997
0
26,779
W
Thanatos
heyspleen
Thanatos
14,177
2,698
0
13,196
18,241
7,636
784
5,756
12,247
0
49,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,949
Gold Earned
36,420
147
Minions Killed
184
4
Camps Cleared
8
883,594
Distance Traveled
961,078
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,728
572
36
2
2
287,772
2
W
Baron Samedi
11,876
699
67
4
1
298,051
2
W
Bellona
12,014
707
56
3
2
335,209
3
L
Persephone
11,739
691
84
5
1
293,141
1
L
Hercules
11,482
675
27
2
1
302,681
2
W
Thanatos
12,530
737
61
4
5
327,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role