Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DadMountain
Amaterasu
Level 108
God Stats
8W - 5L
1,529 SR
Queue Stats
56W - 34L
1,625 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FlowerPatch
Ah Muzen Cab
Level 158
God Stats
10W - 5L
1,773 SR
Queue Stats
120W - 115L
1,609 Elo+
Party 3
Merlin
Merlin
NovaTheRuler
Merlin
Level 44
God Stats
1W - 1L
1,844 SR
Queue Stats
16W - 15L
1,413 Elo+
Party 2
Loki
Loki
tastyh033
Loki
Level 25
God Stats
1W - 1L
1,583 SR
Queue Stats
5W - 7L
1,335 Elo+
Party 2
Team Averages
Level 88
1,646 SR
1,496 Elo+

VS

Team Averages
Level 85
1,361 SR
1,436 Elo+
Ishtar
Ishtar
CSBMitch
Ishtar
Level 85
God Stats
12W - 7L
1,500 SR
Queue Stats
42W - 43L
1,403 Elo+
Solo
Thanatos
Thanatos
Caveman42
Thanatos
Level 145
God Stats
7W - 3L
1,128 SR
Queue Stats
72W - 64L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
DXbinCrazy
Nu Wa
Level 67
God Stats
10W - 10L
1,599 SR
Queue Stats
98W - 117L
1,462 Elo+
Solo
King Arthur
King Arthur
LucyFirr
King Arthur
Level 29
God Stats
1W - 1L
1,334 SR
Queue Stats
27W - 35L
1,454 Elo+
Party 1
Fafnir
Fafnir
SteelPaladin09
Fafnir
Level 101
God Stats
0W - 2L
1,243 SR
Queue Stats
17W - 20L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 3 / 11
12,837
802
17,732
13,831
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
DadMountain
Amaterasu
20
7 / 2 / 12
13,113
820
13,870
21,462
26,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
FlowerPatch
Ah Muzen Cab
20
4 / 3 / 5
12,766
798
19,735
16,158
6,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
18
3 / 4 / 5
11,821
739
8,294
12,203
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
20
4 / 5 / 10
12,013
751
9,448
16,095
5,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CSBMitch
Ishtar
18
2 / 3 / 8
10,668
667
8,099
13,898
6,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Caveman42
Thanatos
20
12 / 10 / 5
12,890
806
25,897
24,514
14,410
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
17
1 / 3 / 8
10,747
672
20,925
11,351
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
LucyFirr
King Arthur
18
1 / 6 / 5
10,583
661
6,908
21,829
17,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 3 / 5
10,183
636
5,709
26,908
31,335
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
25
Kills
17
17
Deaths
25
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
11
4.17
L
Ishtar
CSBMitch
Ishtar
2
3
8
2
L
Thanatos
Caveman42
Thanatos
12
10
5
1.45
L
Nu Wa
1
3
8
1.67
W
Amaterasu
DadMountain
Amaterasu
7
2
12
6.5
W
Ah Muzen Cab
FlowerPatch
Ah Muzen Cab
4
3
5
2.17
L
King Arthur
LucyFirr
King Arthur
1
6
5
0.58
W
Merlin
3
4
5
1.38
L
1
3
5
1.17
W
Loki
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,079
Damage
67,538
79,749
Taken
98,500
47,996
Mitigated
74,721
19,224
Healing
27,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,732
930
0
210
13,831
5,780
1,428
4,440
9,391
60,705
0
L
Ishtar
CSBMitch
Ishtar
8,099
4,316
0
2,125
13,898
6,681
398
3,114
10,784
0
34,013
L
Thanatos
Caveman42
Thanatos
25,897
8,212
0
11,557
24,514
14,410
577
6,498
18,016
0
49,909
L
Nu Wa
20,925
6,493
0
1,069
11,351
4,923
2,674
3,596
7,755
57,594
0
W
Amaterasu
DadMountain
Amaterasu
13,870
4,894
848
8,136
21,462
26,175
1,196
8,036
13,426
856
28,794
W
Ah Muzen Cab
FlowerPatch
Ah Muzen Cab
19,735
7,521
0
6,521
16,158
6,539
6,008
4,333
10,625
0
95,420
L
King Arthur
LucyFirr
King Arthur
6,908
240
699
3,581
21,829
17,372
0
4,820
17,009
0
34,034
W
Merlin
8,294
538
175
1,641
12,203
3,736
0
5,049
7,154
40,915
0
L
5,709
1,401
0
8,103
26,908
31,335
510
8,393
18,515
17,384
0
W
Loki
9,448
1,934
0
1,693
16,095
5,766
1,753
4,776
11,319
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,550
Gold Earned
55,071
406
Minions Killed
300
0
Camps Cleared
0
1,648,683
Distance Traveled
1,454,262
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,837
802
117
7
0
341,332
2
L
Ishtar
10,668
667
58
4
0
268,038
1
L
Thanatos
12,890
806
60
4
0
283,256
1
L
Nu Wa
10,747
672
93
6
0
278,064
6
W
Amaterasu
13,113
820
23
1
0
313,487
0
W
Ah Muzen Cab
12,766
798
148
9
0
336,674
3
L
King Arthur
10,583
661
62
4
0
317,968
3
W
Merlin
11,821
739
61
4
0
315,296
2
L
Fafnir
10,183
636
27
2
0
306,936
0
W
Loki
12,013
751
57
4
0
341,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role