Player Matchup

Danzaburou
Danzaburou
Mrneek420
Danzaburou
Level 26
God Stats
12W - 47L
1,080 SR
Queue Stats
12W - 52L
913 Elo+
Party 1
Susano
Susano
Mudslap506L
Susano
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 46L
913 Elo+
Party 1
Cthulhu
Cthulhu
ShakeDaddy420
Cthulhu
Level 14
God Stats
0W - 5L
1,143 SR
Queue Stats
1W - 28L
845 Elo+
Party 1
Team Averages
Level 28
1,241 SR
891 Elo+

VS

Team Averages
Level 80
1,562 SR
1,328 Elo+
Bacchus
Bacchus
BigSizzleXL
Bacchus
Level 5
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 7L
1,311 Elo+
Party 2
Baron Samedi
Baron Samedi
FeralVtech
Baron Samedi
Level 147
God Stats
1W - 0L
1,608 SR
Queue Stats
9W - 16L
1,344 Elo+
Party 2
Bellona
Bellona
IamControband
Bellona
Level 88
God Stats
3W - 1L
1,588 SR
Queue Stats
8W - 14L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrneek420
Danzaburou
17
2 / 9 / 5
11,786
620
15,915
25,533
13,781
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Susano
17
5 / 10 / 3
12,746
671
20,186
24,256
11,449
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
13
0 / 11 / 4
10,968
577
7,552
28,309
31,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigSizzleXL
Bacchus
17
3 / 0 / 22
13,895
731
10,749
21,840
33,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FeralVtech
Baron Samedi
20
10 / 2 / 18
15,441
813
33,359
19,304
10,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
19
17 / 6 / 10
15,235
802
23,572
26,583
24,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
7
Kills
30
30
Deaths
8
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigSizzleXL
Bacchus
3
0
22
14
W
Baron Samedi
FeralVtech
Baron Samedi
10
2
18
9.5
W
Bellona
17
6
10
3.67
L
Danzaburou
Mrneek420
Danzaburou
2
9
5
0.5
L
Susano
5
10
3
0.65
L
Cthulhu
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,653
Damage
67,680
78,098
Taken
67,727
56,983
Mitigated
69,115
3,596
Healing
26,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigSizzleXL
Bacchus
10,749
2,456
0
1,910
21,840
33,569
345
2,470
19,370
19,869
0
W
Baron Samedi
FeralVtech
Baron Samedi
33,359
2,277
8,367
11,648
19,304
10,758
1,460
2,576
16,623
85,400
0
W
Bellona
23,572
6,073
0
4,097
26,583
24,788
604
3,283
23,300
0
55,667
L
Danzaburou
Mrneek420
Danzaburou
15,915
6,691
0
2,194
25,533
13,781
96
14,296
11,237
0
47,358
L
Susano
20,186
2,921
0
270
24,256
11,449
0
13,907
10,349
0
46,059
L
Cthulhu
7,552
1,015
0
1,132
28,309
31,753
0
16,713
11,596
23,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
44,571
149
Minions Killed
194
5
Camps Cleared
8
881,974
Distance Traveled
1,060,379
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,895
731
15
1
1
381,395
0
W
Baron Samedi
15,441
813
112
6
5
363,177
1
W
Bellona
15,235
802
67
4
2
315,807
0
L
Danzaburou
11,786
620
69
4
2
289,633
2
L
Susano
12,746
671
65
3
1
321,083
3
L
Cthulhu
10,968
577
15
1
2
271,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role