Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
FDP25
Hun Batz
Platinum III
Level 120
God Stats
6W - 3L
1,593 SR
Queue Stats
206W - 200L
1,762 MMR
Party 1
Poseidon
Poseidon
Bronze III
Jesaipas
Poseidon
Bronze III
Level 125
God Stats
2W - 4L
1,755 SR
Queue Stats
114W - 108L
1,500 MMR
Solo
Geb
Geb
Silver III
Kieiran
Geb
Silver III
Level 160
God Stats
37W - 39L
1,507 SR
Queue Stats
87W - 93L
1,403 MMR
Solo
Apollo
Apollo
Gold V
Shopenhauer
Apollo
Gold V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 139L
1,368 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,571 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,555 SR
1,477 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Dozy714
Fenrir
Gold I
Level 126
God Stats
6W - 7L
1,623 SR
Queue Stats
95W - 91L
1,562 MMR
Solo
Awilix
Awilix
Gold IV
GloRupt
Awilix
Gold IV
Level 139
God Stats
6W - 6L
1,621 SR
Queue Stats
258W - 255L
1,385 MMR
Solo
Vulcan
Vulcan
Gold V
Kisumih
Vulcan
Gold V
Level 157
God Stats
13W - 11L
1,576 SR
Queue Stats
97W - 100L
1,360 MMR
Solo
Charybdis
Charybdis
Platinum V
Vaan16
Charybdis
Platinum V
Level 125
God Stats
26W - 35L
1,455 SR
Queue Stats
391W - 396L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 1 / 3
6,846
685
11,474
7,723
3,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hun Batz
FDP25
Hun Batz
11
2 / 0 / 1
5,844
584
2,849
6,554
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Jesaipas
Poseidon
10
3 / 2 / 1
5,805
581
5,510
4,072
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
9
0 / 1 / 7
5,528
553
1,606
4,829
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apollo
9
1 / 0 / 1
5,162
516
3,803
5,290
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LancelotKaliHou YiXbalanque

VS

Bans
IzanamiCliodhnaAtlasMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 2 / 2
4,338
434
2,740
6,466
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Dozy714
Fenrir
9
4 / 2 / 0
5,593
559
5,465
8,787
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
GloRupt
Awilix
8
0 / 3 / 1
4,827
483
2,086
9,420
5,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Kisumih
Vulcan
8
0 / 2 / 3
5,253
525
2,140
4,925
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Vaan16
Charybdis
8
0 / 2 / 0
4,755
476
2,722
6,878
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
11
Kills
4
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
L
Sylvanus
 
Sylvanus
0
2
2
0.5
L
Fenrir
Dozy714
Fenrir
4
2
0
2
W
Hun Batz
FDP25
Hun Batz
2
0
1
2.5
L
Awilix
GloRupt
Awilix
0
3
1
0.17
W
Poseidon
Jesaipas
Poseidon
3
2
1
1.75
W
Geb
0
1
7
3.5
L
Vulcan
Kisumih
Vulcan
0
2
3
0.75
W
Apollo
1
0
1
1.5
L
Charybdis
Vaan16
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
15,153
28,468
Taken
36,476
10,760
Mitigated
16,749
14,095
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,474
5,001
0
5,687
7,723
3,164
120
1,197
6,526
43,055
5,850
L
Sylvanus
 
Sylvanus
2,740
1,155
619
1,284
6,466
3,442
32
3,303
3,163
13,391
5,161
L
Fenrir
Dozy714
Fenrir
5,465
1,701
0
1,938
8,787
4,074
0
4,042
4,745
0
35,317
W
Hun Batz
FDP25
Hun Batz
2,849
1,042
0
4,486
6,554
2,310
0
273
6,281
0
41,440
L
Awilix
GloRupt
Awilix
2,086
308
0
1,709
9,420
5,035
0
5,489
3,931
0
24,674
W
Poseidon
Jesaipas
Poseidon
5,510
741
0
1,000
4,072
1,264
0
1,174
2,898
46,442
0
W
Geb
1,606
61
0
1,287
4,829
2,481
0
755
4,074
10,826
0
L
Vulcan
Kisumih
Vulcan
2,140
352
0
1,000
4,925
2,129
0
3,225
1,700
31,335
0
W
Apollo
3,803
2,721
0
1,635
5,290
1,541
162
1,030
4,260
0
35,726
L
Charybdis
Vaan16
Charybdis
2,722
926
0
2,567
6,878
2,069
0
937
5,941
0
33,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
24,766
350
Minions Killed
269
0
Camps Cleared
0
979,417
Distance Traveled
912,048
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,846
685
83
8
0
183,905
3
L
Sylvanus
4,338
434
40
4
0
175,728
2
L
Fenrir
5,593
559
51
5
0
206,958
1
W
Hun Batz
5,844
584
85
9
0
235,008
3
L
Awilix
4,827
483
47
5
0
180,927
2
W
Poseidon
5,805
581
77
8
0
188,021
3
W
Geb
5,528
553
24
2
0
193,861
3
L
Vulcan
5,253
525
76
8
0
180,336
4
W
Apollo
5,162
516
81
8
0
178,622
2
L
Charybdis
4,755
476
55
6
0
168,099
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role