Player Matchup

Charybdis
Charybdis
Beth1090
Charybdis
Level 29
God Stats
6W - 4L
1,564 SR
Queue Stats
18W - 9L
1,616 Elo+
Party 1
Lancelot
Lancelot
ThatCupOfJoe
Lancelot
Level 154
God Stats
2W - 1L
1,527 SR
Queue Stats
36W - 32L
1,617 Elo+
Party 1
Hera
Hera
Tinosan24
Hera
Level 122
God Stats
1W - 0L
1,856 SR
Queue Stats
20W - 14L
1,611 Elo+
Party 1
Team Averages
Level 102
1,649 SR
1,614 Elo+

VS

Team Averages
Level 67
1,492 SR
1,301 Elo+
Tyr
Tyr
Diamond_Frog87
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 79L
1,227 Elo+
Party 2
Ymir
Ymir
GuyComedy
Ymir
Level 122
God Stats
6W - 10L
1,477 SR
Queue Stats
88W - 88L
1,535 Elo+
Solo
Poseidon
Poseidon
flame sword41
Poseidon
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 42L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beth1090
Charybdis
11
3 / 0 / 6
7,391
739
4,618
2,257
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
ThatCupOfJoe
Lancelot
12
4 / 1 / 5
8,000
800
9,649
6,863
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
3 / 2 / 6
7,422
742
5,697
3,890
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,784
578
2,067
9,659
7,686
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
10
2 / 1 / 1
7,324
732
3,737
8,274
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
flame sword41
Poseidon
10
0 / 5 / 1
5,886
589
2,120
6,472
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
3
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Beth1090
Charybdis
3
0
6
6
L
0
4
1
0.13
L
Ymir
2
1
1
2.5
W
Lancelot
ThatCupOfJoe
Lancelot
4
1
5
6.5
W
Hera
3
2
6
3
L
Poseidon
flame sword41
Poseidon
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
7,924
13,010
Taken
24,405
5,628
Mitigated
17,646
2,004
Healing
1,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Beth1090
Charybdis
4,618
2,438
0
186
2,257
942
1,295
1,474
783
0
9,013
L
2,067
599
0
431
9,659
7,686
0
2,032
7,627
0
7,164
L
Ymir
3,737
514
0
919
8,274
7,409
0
1,710
6,564
13,771
0
W
Lancelot
ThatCupOfJoe
Lancelot
9,649
2,724
0
905
6,863
3,173
785
2,694
4,169
0
36,940
W
Hera
5,697
1,421
0
913
3,890
1,513
401
1,864
2,026
12,100
0
L
Poseidon
flame sword41
Poseidon
2,120
280
0
133
6,472
2,551
185
2,055
4,417
11,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
18,994
100
Minions Killed
58
5
Camps Cleared
3
550,473
Distance Traveled
475,165
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,391
739
10
1
0
182,436
0
L
Tyr
5,784
578
14
1
1
169,232
4
L
Ymir
7,324
732
15
2
1
170,698
0
W
Lancelot
8,000
800
68
7
3
210,057
3
W
Hera
7,422
742
22
2
2
157,980
1
L
Poseidon
5,886
589
29
3
1
135,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role