Player Matchup

Thanatos
Thanatos
LetTalosGuideU
Thanatos
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
64W - 63L
1,231 Elo+
Party 2
Chronos
Chronos
NakatoriNoOkina
Chronos
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,231 Elo+
Party 2
Neith
Neith
Neioji
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,231 Elo+
Party 2
King Arthur
King Arthur
Popkar
King Arthur
Level 5
God Stats
7W - 7L
1,317 SR
Queue Stats
61W - 65L
1,231 Elo+
Party 2
Ares
Ares
vyrms
Ares
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 42L
1,231 Elo+
Party 2
Team Averages
Level 28
1,463 SR
1,231 Elo+

VS

Team Averages
Level 80
1,715 SR
1,457 Elo+
Sol
Sol
A_Jay0
Sol
Level 66
God Stats
11W - 2L
1,858 SR
Queue Stats
141W - 147L
1,561 Elo+
Party 1
Loki
Loki
ChiefRicko
Loki
Level 97
God Stats
3W - 3L
1,493 SR
Queue Stats
322W - 344L
1,427 Elo+
Party 1
Ishtar
Ishtar
IndianBautista
Ishtar
Level 13
God Stats
2W - 3L
1,795 SR
Queue Stats
15W - 13L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
KosyPrince
Sylvanus
Level 114
God Stats
3W - 1L
1,705 SR
Queue Stats
24W - 26L
1,389 Elo+
Party 1
Ymir
Ymir
SirBeefington
Ymir
Level 109
God Stats
9W - 6L
1,725 SR
Queue Stats
56W - 56L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
4 / 5 / 0
10,502
457
8,995
20,722
9,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 9 / 2
9,793
426
11,451
24,765
11,712
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
Neioji
Neith
11
0 / 5 / 1
7,434
323
6,379
10,460
4,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Popkar
King Arthur
15
0 / 4 / 2
9,334
406
9,677
19,769
17,404
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
vyrms
Ares
12
0 / 9 / 0
7,771
338
6,544
22,195
18,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
A_Jay0
Sol
19
8 / 0 / 12
13,331
580
21,566
18,747
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
6 / 2 / 8
13,102
570
11,421
21,164
10,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 0 / 6
14,418
627
19,031
18,814
10,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
KosyPrince
Sylvanus
18
1 / 1 / 21
12,058
524
7,436
20,397
24,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 1 / 4
12,875
560
12,371
15,044
13,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
82
4
Kills
31
32
Deaths
4
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Sol
A_Jay0
Sol
8
0
12
14
W
6
2
8
5
W
12
0
6
15
W
Sylvanus
KosyPrince
Sylvanus
1
1
21
11.5
L
Thanatos
4
5
0
0.8
L
0
9
2
0.11
L
Neith
Neioji
Neith
0
5
1
0.1
L
King Arthur
Popkar
King Arthur
0
4
2
0.25
W
4
1
4
6
L
Ares
vyrms
Ares
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,046
Damage
71,825
97,911
Taken
94,166
61,081
Mitigated
68,352
24,798
Healing
50,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
A_Jay0
Sol
21,566
8,365
0
12,422
18,747
9,300
4,156
6,866
11,881
118,451
0
W
11,421
3,796
0
8,771
21,164
10,221
1,643
2,403
18,761
0
123,750
W
19,031
13,755
0
13,885
18,814
10,134
6,035
3,427
15,387
0
154,897
W
Sylvanus
KosyPrince
Sylvanus
7,436
1,700
6,335
8,388
20,397
24,706
1,235
3,621
16,776
41,907
0
L
Thanatos
8,995
2,518
0
14,540
20,722
9,240
0
5,655
15,067
0
76,614
L
11,451
5,074
0
6,430
24,765
11,712
22
15,399
9,366
74,301
0
L
Neith
Neioji
Neith
6,379
2,246
0
538
10,460
4,205
0
4,932
5,528
0
30,169
L
King Arthur
Popkar
King Arthur
9,677
599
0
1,905
19,769
17,404
0
8,122
11,647
0
73,323
W
12,371
2,268
0
500
15,044
13,991
206
2,070
12,974
90,854
0
L
Ares
vyrms
Ares
6,544
259
0
1,385
22,195
18,520
0
7,265
14,930
31,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,834
Gold Earned
65,784
441
Minions Killed
721
0
Camps Cleared
0
2,085,275
Distance Traveled
2,212,117
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,331
580
159
7
0
432,735
3
W
Loki
13,102
570
160
7
0
505,556
1
W
Ishtar
14,418
627
189
8
0
423,221
2
W
Sylvanus
12,058
524
70
3
0
446,593
3
L
Thanatos
10,502
457
108
5
0
460,336
0
L
Chronos
9,793
426
134
6
0
385,543
1
L
Neith
7,434
323
39
2
0
363,395
1
L
King Arthur
9,334
406
128
6
0
468,429
0
W
Ymir
12,875
560
143
6
0
404,012
1
L
Ares
7,771
338
32
1
0
407,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role