Player Matchup

Ishtar
Ishtar
Doing Work O24
Ishtar
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 51L
1,347 Elo+
Party 2
Amaterasu
Amaterasu
Ghostops123
Amaterasu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,435 Elo+
Solo
Nox
Nox
HEAVYTHRUST O24
Nox
Level 125
God Stats
0W - 2L
1,162 SR
Queue Stats
29W - 35L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
INotedAim
Gilgamesh
Level 88
God Stats
26W - 42L
1,327 SR
Queue Stats
65W - 89L
1,376 Elo+
Solo
Loki
Loki
ONExMANxSOJA
Loki
Level 48
God Stats
1W - 3L
1,292 SR
Queue Stats
78W - 109L
1,362 Elo+
Solo
Team Averages
Level 98
1,356 SR
1,379 Elo+

VS

Team Averages
Level 88
1,529 SR
1,496 Elo+
Aphrodite
Aphrodite
AnIceColdBepis
Aphrodite
Level 87
God Stats
88W - 67L
1,576 SR
Queue Stats
110W - 93L
1,519 Elo+
Party 1
Bakasura
Bakasura
LordGeofrey
Bakasura
Level 41
God Stats
3W - 1L
1,835 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 1
Horus
Horus
SirIrishCream
Horus
Level 89
God Stats
1W - 1L
1,265 SR
Queue Stats
9W - 11L
1,444 Elo+
Party 1
Achilles
Achilles
ThiccTerminator
Achilles
Level 104
God Stats
8W - 2L
1,675 SR
Queue Stats
117W - 93L
1,521 Elo+
Party 1
Thoth
Thoth
phatlotus
Thoth
Level 121
God Stats
1W - 1L
1,292 SR
Queue Stats
30W - 19L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
10,049
1,005
15,715
10,105
4,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Ghostops123
Amaterasu
15
2 / 3 / 1
9,903
990
11,786
20,311
14,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 2
9,645
965
5,527
4,517
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
INotedAim
Gilgamesh
15
0 / 0 / 2
10,561
1,056
6,042
8,025
7,521
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 7 / 0
9,835
984
10,107
16,088
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

224

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnIceColdBepis
Aphrodite
16
3 / 0 / 8
11,051
1,105
15,516
9,394
6,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
LordGeofrey
Bakasura
17
6 / 1 / 5
11,392
1,139
12,469
10,952
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
2 / 0 / 9
10,207
1,021
3,494
9,987
12,448
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
16
2 / 2 / 10
10,268
1,027
13,732
16,341
20,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
phatlotus
Thoth
16
0 / 1 / 7
9,868
987
8,565
9,456
4,074
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
13
13
Deaths
4
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AnIceColdBepis
Aphrodite
3
0
8
7
L
1
2
2
1
L
Amaterasu
Ghostops123
Amaterasu
2
3
1
0.83
L
0
1
2
1
L
Gilgamesh
INotedAim
Gilgamesh
0
0
2
1
W
Bakasura
LordGeofrey
Bakasura
6
1
5
8.5
L
1
7
0
0.14
W
2
0
9
6.5
W
Achilles
2
2
10
3.5
W
Thoth
phatlotus
Thoth
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,177
Damage
53,776
59,046
Taken
56,130
37,567
Mitigated
50,437
6,807
Healing
24,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AnIceColdBepis
Aphrodite
15,516
1,167
6,008
7,644
9,394
6,468
0
1,270
8,057
48,669
0
L
15,715
6,462
0
68
10,105
4,567
0
4,105
5,654
0
37,858
L
Amaterasu
Ghostops123
Amaterasu
11,786
7,226
0
1,595
20,311
14,485
0
11,637
8,100
0
17,841
L
5,527
606
149
50
4,517
2,198
0
975
3,285
29,137
0
L
Gilgamesh
INotedAim
Gilgamesh
6,042
1,146
2,037
1,503
8,025
7,521
0
2,207
5,031
4,815
26,699
W
Bakasura
LordGeofrey
Bakasura
12,469
8,887
0
3,686
10,952
7,342
0
944
9,759
0
28,651
L
10,107
4,087
0
1,405
16,088
8,796
0
5,157
9,963
0
21,694
W
3,494
1,358
2,023
2,534
9,987
12,448
0
1,240
8,601
0
6,866
W
Achilles
13,732
3,007
0
2,364
16,341
20,105
0
1,656
14,542
0
15,076
W
Thoth
phatlotus
Thoth
8,565
634
0
217
9,456
4,074
0
1,674
7,695
23,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
52,786
181
Minions Killed
196
11
Camps Cleared
6
1,019,511
Distance Traveled
1,085,147
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,051
1,105
92
9
1
219,659
0
L
Ishtar
10,049
1,005
47
5
1
178,072
0
L
Amaterasu
9,903
990
13
1
0
214,246
0
L
Nox
9,645
965
58
6
0
193,793
0
L
Gilgamesh
10,561
1,056
46
5
3
241,408
1
W
Bakasura
11,392
1,139
62
6
3
242,515
0
L
Loki
9,835
984
17
2
7
191,992
0
W
Horus
10,207
1,021
3
0
1
193,611
0
W
Achilles
10,268
1,027
5
1
0
221,079
1
W
Thoth
9,868
987
34
3
1
208,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role