Player Matchup

Ne Zha
Ne Zha
Capt Bad Knees
Ne Zha
Level 76
God Stats
1W - 2L
2,061 SR
Queue Stats
88W - 82L
1,633 Elo+
Solo
The Morrigan
The Morrigan
HollowfideChaos
The Morrigan
Level 139
God Stats
20W - 24L
1,464 SR
Queue Stats
45W - 36L
1,491 Elo+
Party 1
Chang'e
Chang'e
Strider Yuna
Chang'e
Level 96
God Stats
27W - 36L
1,446 SR
Queue Stats
306W - 318L
1,512 Elo+
Solo
Jormungandr
Jormungandr
WukongSSStyle
Jormungandr
Level 154
God Stats
13W - 7L
1,566 SR
Queue Stats
63W - 61L
1,534 Elo+
Party 1
Ishtar
Ishtar
kumosin
Ishtar
Level 118
God Stats
9W - 17L
1,495 SR
Queue Stats
547W - 550L
1,642 Elo+
Solo
Team Averages
Level 117
1,606 SR
1,562 Elo+

VS

Team Averages
Level 117
1,488 SR
1,524 Elo+
Ishtar
Ishtar
Asthernn
Ishtar
Level 149
God Stats
9W - 12L
1,327 SR
Queue Stats
473W - 489L
1,602 Elo+
Solo
Da Ji
Da Ji
BurnEmUp28
Da Ji
Level 149
God Stats
3W - 5L
1,457 SR
Queue Stats
63W - 85L
1,464 Elo+
Solo
Scylla
Scylla
Din0saur04
Scylla
Level 113
God Stats
13W - 10L
1,644 SR
Queue Stats
143W - 123L
1,625 Elo+
Solo
Sylvanus
Sylvanus
OleSmokey88
Sylvanus
Level 26
God Stats
6W - 3L
1,258 SR
Queue Stats
58W - 89L
1,339 Elo+
Solo
Guan Yu
Guan Yu
TheDragon_King45
Guan Yu
Level 148
God Stats
2W - 1L
1,753 SR
Queue Stats
25W - 18L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 4
9,226
769
9,547
12,490
7,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
HollowfideChaos
The Morrigan
17
1 / 2 / 4
9,327
777
8,620
5,752
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Strider Yuna
Chang'e
16
2 / 1 / 2
9,053
754
5,288
10,431
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
WukongSSStyle
Jormungandr
15
3 / 2 / 4
8,848
737
9,809
14,945
5,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
kumosin
Ishtar
15
0 / 2 / 4
8,514
710
6,795
9,564
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Asthernn
Ishtar
17
1 / 3 / 5
9,150
763
9,346
10,288
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
14
1 / 4 / 2
8,058
672
5,963
10,696
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Din0saur04
Scylla
17
5 / 0 / 4
9,553
796
13,920
7,520
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
OleSmokey88
Sylvanus
10
0 / 1 / 0
6,949
579
278
1,658
765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 6
8,675
723
10,311
14,835
12,753
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
9
Kills
9
9
Deaths
9
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Asthernn
Ishtar
1
3
5
1.17
L
Da Ji
1
4
2
0.5
W
3
2
4
2.5
L
Scylla
Din0saur04
Scylla
5
0
4
7
W
The Morrigan
HollowfideChaos
The Morrigan
1
2
4
1.5
L
Sylvanus
OleSmokey88
Sylvanus
0
1
0
0
W
Chang'e
Strider Yuna
Chang'e
2
1
2
3
L
2
1
6
5
W
Jormungandr
WukongSSStyle
Jormungandr
3
2
4
2.5
W
Ishtar
kumosin
Ishtar
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,059
Damage
39,818
53,182
Taken
44,997
23,268
Mitigated
26,796
12,822
Healing
10,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Asthernn
Ishtar
9,346
5,538
0
2,080
10,288
4,789
0
4,900
5,388
0
51,007
L
Da Ji
5,963
929
0
323
10,696
5,220
0
4,610
6,086
0
17,176
W
9,547
2,164
0
2,436
12,490
7,607
324
2,703
9,787
0
30,139
L
Scylla
Din0saur04
Scylla
13,920
1,402
0
748
7,520
3,269
0
4,981
2,539
44,136
0
W
The Morrigan
HollowfideChaos
The Morrigan
8,620
814
115
0
5,752
2,538
576
2,335
3,417
42,329
0
L
Sylvanus
OleSmokey88
Sylvanus
278
113
157
340
1,658
765
0
1,378
280
219
59
W
Chang'e
Strider Yuna
Chang'e
5,288
467
2,212
3,286
10,431
4,019
665
3,084
7,347
27,487
0
L
10,311
1,125
1,612
4,878
14,835
12,753
0
7,848
6,987
0
25,419
W
Jormungandr
WukongSSStyle
Jormungandr
9,809
2,432
0
2,915
14,945
5,718
108
3,564
11,381
32,309
0
W
Ishtar
kumosin
Ishtar
6,795
4,340
0
1,858
9,564
3,386
0
2,453
7,111
0
30,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
42,385
279
Minions Killed
215
0
Camps Cleared
0
1,288,612
Distance Traveled
1,001,710
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,150
763
87
7
0
208,390
0
L
Da Ji
8,058
672
19
2
0
226,946
2
W
Ne Zha
9,226
769
44
4
0
260,022
1
L
Scylla
9,553
796
72
6
0
260,280
2
W
The Morrigan
9,327
777
70
6
0
261,405
3
L
Sylvanus
6,949
579
0
0
0
25,461
1
W
Chang'e
9,053
754
64
5
0
257,850
3
L
Guan Yu
8,675
723
37
3
0
280,633
2
W
Jormungandr
8,848
737
47
4
0
264,431
1
W
Ishtar
8,514
710
54
5
0
244,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role