Player Matchup

Fenrir
Fenrir
DADCRUSHER
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,453 Elo+
Party 2
Hades
Hades
TheBryCry
Hades
Level 125
God Stats
8W - 4L
1,828 SR
Queue Stats
176W - 120L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
TnS1337
Sun Wukong
Level 132
God Stats
15W - 5L
1,716 SR
Queue Stats
161W - 111L
1,618 Elo+
Party 2
Team Averages
Level 91
1,681 SR
1,562 Elo+

VS

Team Averages
Level 94
1,428 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Dday473
Ishtar
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 36L
1,408 Elo+
Solo
Atlas
Atlas
blarpbarp
Atlas
Level 88
God Stats
3W - 4L
1,284 SR
Queue Stats
109W - 107L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DADCRUSHER
Fenrir
17
5 / 0 / 8
12,248
680
9,826
12,076
5,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
TheBryCry
Hades
17
5 / 2 / 11
12,239
680
19,103
17,997
9,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TnS1337
Sun Wukong
17
6 / 1 / 8
12,518
695
19,671
20,171
22,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 4 / 2
11,036
613
17,346
17,687
12,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
Dday473
Ishtar
13
1 / 9 / 1
10,597
589
7,978
18,639
7,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
blarpbarp
Atlas
16
1 / 3 / 2
11,887
660
8,196
17,995
21,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
Fenrir
DADCRUSHER
Fenrir
5
0
8
9
L
Ishtar
Dday473
Ishtar
1
9
1
0.17
W
Hades
TheBryCry
Hades
5
2
11
5.25
W
Sun Wukong
TnS1337
Sun Wukong
6
1
8
10
L
Atlas
blarpbarp
Atlas
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,600
Damage
33,520
50,244
Taken
54,321
38,042
Mitigated
42,478
16,512
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
17,346
956
772
1,022
17,687
12,521
0
5,400
12,287
57,911
0
W
Fenrir
DADCRUSHER
Fenrir
9,826
1,484
0
2,589
12,076
5,986
944
6,439
5,637
0
34,420
L
Ishtar
Dday473
Ishtar
7,978
4,601
0
2,567
18,639
7,984
0
6,617
12,022
0
18,865
W
Hades
TheBryCry
Hades
19,103
688
958
6,473
17,997
9,964
1,619
11,783
6,214
60,904
0
W
Sun Wukong
TnS1337
Sun Wukong
19,671
2,787
0
6,492
20,171
22,092
546
8,677
11,494
0
59,866
L
Atlas
blarpbarp
Atlas
8,196
3,089
2,737
2,199
17,995
21,973
0
7,731
10,264
25,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
33,520
179
Minions Killed
166
11
Camps Cleared
3
1,015,014
Distance Traveled
949,622
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,036
613
106
6
2
354,438
1
W
Fenrir
12,248
680
41
2
4
368,696
1
L
Ishtar
10,597
589
32
2
1
269,719
1
W
Hades
12,239
680
75
4
5
301,593
3
W
Sun Wukong
12,518
695
63
4
2
344,725
5
L
Atlas
11,887
660
28
2
0
325,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role