Player Matchup

Nu Wa
Nu Wa
MikiMisaki
Nu Wa
Level 156
God Stats
0W - 2L
1,801 SR
Queue Stats
10W - 5L
1,825 Elo+
Party 1
Tyr
Tyr
VFAFornax
Tyr
Level 145
God Stats
3W - 3L
1,684 SR
Queue Stats
137W - 88L
1,600 Elo+
Solo
Ishtar
Ishtar
VillageChief
Ishtar
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,839 Elo+
Party 1
Team Averages
Level 143
1,662 SR
1,754 Elo+

VS

Team Averages
Level 131
1,600 SR
1,691 Elo+
Da Ji
Da Ji
CelestialCandy
Da Ji
Level 129
God Stats
34W - 18L
1,684 SR
Queue Stats
149W - 79L
1,791 Elo+
Party 2
Ishtar
Ishtar
DivineDrone
Ishtar
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 54L
1,794 Elo+
Party 2
Merlin
Merlin
WeatherFang
Merlin
Level 108
God Stats
25W - 31L
1,615 SR
Queue Stats
491W - 594L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
5 / 5 / 8
14,040
669
28,058
18,453
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 4 / 6
13,105
624
17,896
25,533
33,813
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
18
4 / 6 / 6
13,938
664
12,858
17,898
8,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 1
15,983
761
16,130
23,376
10,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
19
2 / 4 / 13
14,497
690
21,439
30,274
12,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
19
0 / 4 / 13
13,927
663
10,470
13,532
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
13
Kills
15
15
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
5
1
2.7
W
Ishtar
2
4
13
2.13
L
Nu Wa
5
5
8
1.8
L
4
4
6
1.75
L
Ishtar
4
6
6
1.17
W
Merlin
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
48,039
61,884
Taken
67,182
50,287
Mitigated
28,564
11,219
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,130
5,128
0
4,632
23,376
10,616
0
9,393
13,983
0
44,487
W
Ishtar
21,439
8,435
0
11,327
30,274
12,796
1,845
11,678
18,596
0
73,899
L
Nu Wa
28,058
3,878
231
4,274
18,453
7,766
855
3,624
14,829
78,597
0
L
17,896
536
0
3,973
25,533
33,813
239
3,874
21,659
0
30,616
L
Ishtar
12,858
6,776
0
2,741
17,898
8,708
1,607
3,850
14,048
0
64,973
W
Merlin
10,470
142
0
432
13,532
5,152
742
7,228
6,304
74,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,083
Gold Earned
44,407
207
Minions Killed
245
8
Camps Cleared
10
1,118,768
Distance Traveled
1,125,887
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,983
761
41
2
3
386,514
4
W
Ishtar
14,497
690
86
4
2
374,268
5
L
Nu Wa
14,040
669
85
4
3
348,280
3
L
Tyr
13,105
624
23
1
1
405,798
5
L
Ishtar
13,938
664
99
5
4
364,690
5
W
Merlin
13,927
663
118
6
5
365,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role