Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DabbHappy907
Cu Chulainn
Level 146
God Stats
7W - 4L
1,781 SR
Queue Stats
440W - 325L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
LeMoNz907
Amaterasu
Level 144
God Stats
14W - 6L
1,625 SR
Queue Stats
519W - 366L
1,539 Elo+
Party 2
Team Averages
Level 141
1,581 SR
1,512 Elo+

VS

Team Averages
Level 145
1,503 SR
1,412 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChaosCleopatra
Skadi
Level 159
God Stats
7W - 5L
1,516 SR
Queue Stats
569W - 585L
1,451 Elo+
Solo
Sylvanus
Sylvanus
GingaNinja88
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1
Erlang Shen
Erlang Shen
Jermbear
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 1
Agni
Agni
Suikodenstar
Agni
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
11 / 1 / 13
9,939
994
15,673
6,974
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
16
8 / 2 / 18
9,764
976
11,956
10,512
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
 
Izanami
16
3 / 1 / 19
9,451
945
12,555
9,883
5,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
DabbHappy907
Cu Chulainn
14
7 / 2 / 17
9,082
908
10,059
10,348
7,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
LeMoNz907
Amaterasu
15
2 / 1 / 23
8,868
887
8,302
14,586
15,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 6 / 3
7,832
783
10,142
11,308
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 0
6,791
679
11,304
10,332
4,819
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GingaNinja88
Sylvanus
11
0 / 6 / 5
6,892
689
4,841
15,293
14,735
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Jermbear
Erlang Shen
13
4 / 7 / 2
8,592
859
8,525
14,242
12,643
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 4
7,443
744
7,427
10,808
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
21
31
Kills
7
7
Deaths
31
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
1
13
17.5
W
Chang'e
 
Chang'e
8
2
18
8.5
W
Izanami
 
Izanami
3
1
19
12.5
L
Sol
 
Sol
2
6
3
0.58
L
1
6
0
0.17
W
Cu Chulainn
DabbHappy907
Cu Chulainn
7
2
17
7.75
L
Sylvanus
GingaNinja88
Sylvanus
0
6
5
0.42
L
Erlang Shen
Jermbear
Erlang Shen
4
7
2
0.71
W
Amaterasu
LeMoNz907
Amaterasu
2
1
23
13.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
42,239
52,303
Taken
61,983
37,319
Mitigated
42,692
31,485
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
15,673
7,287
1,402
1,428
6,974
3,299
2,783
3,224
3,574
0
30,924
W
Chang'e
 
Chang'e
11,956
619
7,909
5,211
10,512
4,635
1,351
3,834
6,512
18,627
0
W
Izanami
 
Izanami
12,555
5,735
1,578
2,215
9,883
5,431
1,360
3,804
5,833
0
40,557
L
Sol
 
Sol
10,142
3,055
479
1,305
11,308
5,119
0
1,618
9,690
19,647
0
L
11,304
3,641
501
295
10,332
4,819
0
3,276
7,056
0
19,279
W
Cu Chulainn
DabbHappy907
Cu Chulainn
10,059
2,234
1,978
2,609
10,348
7,972
752
4,215
5,921
1,442
15,567
L
Sylvanus
GingaNinja88
Sylvanus
4,841
1,183
1,111
1,053
15,293
14,735
0
2,109
13,184
6,022
0
L
Erlang Shen
Jermbear
Erlang Shen
8,525
4,394
908
1,363
14,242
12,643
0
3,837
10,405
0
11,475
W
Amaterasu
LeMoNz907
Amaterasu
8,302
2,513
1,264
5,891
14,586
15,982
1,424
6,364
7,609
0
13,077
L
7,427
295
994
654
10,808
5,376
0
1,757
9,051
22,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
37,550
141
Minions Killed
81
0
Camps Cleared
0
1,015,151
Distance Traveled
801,914
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,939
994
25
3
0
204,107
1
W
Chang'e
9,764
976
12
1
0
207,878
0
W
Izanami
9,451
945
70
7
0
195,574
1
L
Sol
7,832
783
21
2
0
142,790
0
L
Skadi
6,791
679
13
1
0
137,061
0
W
Cu Chulainn
9,082
908
16
2
0
175,019
0
L
Sylvanus
6,892
689
4
0
0
165,292
0
L
Erlang Shen
8,592
859
5
1
0
160,486
0
W
Amaterasu
8,868
887
18
2
0
232,573
2
L
Agni
7,443
744
38
4
0
196,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role