Player Matchup

Sol
Sol
 
Sol
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Snotis agoat
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 77L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
TrailerParkHer0
Nu Wa
Level 154
God Stats
2W - 1L
1,387 SR
Queue Stats
39W - 24L
1,525 Elo+
Party 2
Thanatos
Thanatos
VaIlravn
Thanatos
Level 99
God Stats
5W - 0L
1,638 SR
Queue Stats
145W - 116L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
kukuMissMe
Sylvanus
Level 123
God Stats
15W - 5L
1,769 SR
Queue Stats
79W - 53L
1,513 Elo+
Party 2
Team Averages
Level 99
1,559 SR
1,475 Elo+

VS

Team Averages
Level 47
1,542 SR
1,474 Elo+
Tyr
Tyr
Jamaarii
Tyr
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,479 Elo+
Party 1
Erlang Shen
Erlang Shen
Johanndersson
Erlang Shen
Level 63
God Stats
6W - 3L
1,738 SR
Queue Stats
132W - 157L
1,475 Elo+
Party 1
Fafnir
Fafnir
TankSznn
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,472 Elo+
Party 1
Poseidon
Poseidon
nano8437
Poseidon
Level 67
God Stats
0W - 3L
1,245 SR
Queue Stats
48W - 47L
1,538 Elo+
Party 1
Bastet
Bastet
xxDeposit
Bastet
Level 36
God Stats
1W - 1L
1,729 SR
Queue Stats
23W - 36L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 2
6,764
520
7,792
5,714
2,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 3
7,330
564
1,369
6,927
2,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 3
7,151
550
8,204
4,445
2,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
VaIlravn
Thanatos
12
1 / 0 / 3
7,145
550
5,798
9,453
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
kukuMissMe
Sylvanus
12
7 / 0 / 4
7,532
579
12,225
10,764
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,794
523
2,644
9,514
6,548
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
Johanndersson
Erlang Shen
10
1 / 3 / 0
6,078
468
5,252
11,711
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
TankSznn
Fafnir
7
0 / 3 / 1
5,352
412
2,079
9,490
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
nano8437
Poseidon
11
0 / 1 / 0
6,650
512
5,769
9,171
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
xxDeposit
Bastet
8
0 / 3 / 2
5,489
422
3,237
11,035
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
2
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
1
1
0
1
L
Erlang Shen
Johanndersson
Erlang Shen
1
3
0
0.33
W
1
1
3
2.5
L
Fafnir
TankSznn
Fafnir
0
3
1
0.17
W
0
1
3
1.5
W
Thanatos
VaIlravn
Thanatos
1
0
3
2.5
W
Sylvanus
kukuMissMe
Sylvanus
7
0
4
9
L
Poseidon
nano8437
Poseidon
0
1
0
0
L
Bastet
xxDeposit
Bastet
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,388
Damage
18,981
37,303
Taken
50,921
19,070
Mitigated
24,347
23,146
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,792
3,648
0
3,114
5,714
2,428
1,201
2,231
3,281
44,819
5,817
L
2,644
164
0
2,389
9,514
6,548
0
6,491
3,023
0
44,519
L
Erlang Shen
Johanndersson
Erlang Shen
5,252
3,397
0
4,277
11,711
4,746
0
5,455
6,256
0
35,454
W
1,369
735
0
1,218
6,927
2,709
495
559
6,368
0
40,714
L
Fafnir
TankSznn
Fafnir
2,079
456
0
1,824
9,490
6,310
0
4,461
5,029
4,921
0
W
8,204
4,530
0
1,264
4,445
2,511
1,486
304
4,101
47,467
0
W
Thanatos
VaIlravn
Thanatos
5,798
1,256
0
10,022
9,453
4,728
0
967
8,422
0
55,467
W
Sylvanus
kukuMissMe
Sylvanus
12,225
4,401
1,941
5,587
10,764
6,694
551
3,357
7,076
36,001
11,037
L
Poseidon
nano8437
Poseidon
5,769
801
0
3,106
9,171
3,106
0
4,600
4,571
62,924
0
L
Bastet
xxDeposit
Bastet
3,237
1,273
0
3,669
11,035
3,637
0
4,765
6,270
0
24,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,922
Gold Earned
30,363
427
Minions Killed
319
0
Camps Cleared
0
1,241,637
Distance Traveled
1,306,879
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,764
520
89
7
0
247,359
5
L
Tyr
6,794
523
80
6
0
273,737
4
L
Erlang Shen
6,078
468
66
5
0
256,245
0
W
Ullr
7,330
564
85
7
0
242,793
0
L
Fafnir
5,352
412
13
1
0
260,039
0
W
Nu Wa
7,151
550
92
7
0
219,723
0
W
Thanatos
7,145
550
105
8
0
291,658
0
W
Sylvanus
7,532
579
56
4
0
240,104
0
L
Poseidon
6,650
512
116
9
0
247,748
4
L
Bastet
5,489
422
44
3
0
269,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role