Player Matchup

Baron Samedi
Baron Samedi
FrOzenXGoKu
Baron Samedi
Level 108
God Stats
1W - 2L
1,730 SR
Queue Stats
106W - 73L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nenbouda-mamaw
Cu Chulainn
Level 155
God Stats
0W - 1L
1,646 SR
Queue Stats
37W - 27L
1,552 Elo+
Party 1
Neith
Neith
mecmecain666
Neith
Level 107
God Stats
5W - 4L
1,491 SR
Queue Stats
48W - 36L
1,526 Elo+
Party 1
Team Averages
Level 123
1,622 SR
1,543 Elo+

VS

Team Averages
Level 60
1,532 SR
1,451 Elo+
Ishtar
Ishtar
LunarRose092
Ishtar
Level 40
God Stats
2W - 1L
1,587 SR
Queue Stats
109W - 100L
1,475 Elo+
Party 2
Da Ji
Da Ji
LxnarBlxssom
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,523 Elo+
Party 2
Atlas
Atlas
ZestyOxiclean
Atlas
Level 129
God Stats
4W - 5L
1,510 SR
Queue Stats
199W - 232L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FrOzenXGoKu
Baron Samedi
16
8 / 4 / 5
12,603
700
27,509
19,772
10,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Nenbouda-mamaw
Cu Chulainn
14
0 / 9 / 9
11,096
616
12,752
29,707
30,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 7 / 7
12,065
670
17,968
23,788
10,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
19
6 / 4 / 11
14,498
805
28,375
20,590
10,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
6 / 7 / 7
13,047
725
15,538
19,395
9,640
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 3 / 12
14,782
821
20,029
30,747
50,937
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
14
Kills
20
20
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FrOzenXGoKu
Baron Samedi
8
4
5
2.63
W
Ishtar
6
4
11
2.88
W
6
7
7
1.36
L
Cu Chulainn
Nenbouda-mamaw
Cu Chulainn
0
9
9
0.5
W
8
3
12
4.67
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,229
Damage
63,942
73,267
Taken
70,732
50,910
Mitigated
70,708
16,769
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FrOzenXGoKu
Baron Samedi
27,509
2,264
3,247
7,515
19,772
10,042
128
6,982
12,790
58,753
0
W
Ishtar
28,375
15,481
0
2,697
20,590
10,131
1,290
9,391
11,199
0
66,531
W
15,538
2,648
0
3,846
19,395
9,640
1,122
8,033
11,362
0
51,555
L
Cu Chulainn
Nenbouda-mamaw
Cu Chulainn
12,752
2,587
566
1,990
29,707
30,463
318
7,295
22,412
4,992
23,305
W
20,029
7,710
0
7,754
30,747
50,937
505
12,973
17,774
45,890
0
L
17,968
6,793
0
3,451
23,788
10,405
413
5,890
17,898
0
43,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
42,327
158
Minions Killed
184
4
Camps Cleared
13
872,285
Distance Traveled
927,124
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,603
700
81
5
2
305,104
1
W
Ishtar
14,498
805
71
4
3
329,075
0
W
Da Ji
13,047
725
73
4
8
295,380
4
L
Cu Chulainn
11,096
616
33
2
1
300,096
5
W
Atlas
14,782
821
40
2
2
302,669
0
L
Neith
12,065
670
44
2
1
267,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role