Player Matchup

Sol
Sol
Kuulh
Sol
Level 153
God Stats
7W - 7L
1,479 SR
Queue Stats
153W - 226L
1,351 Elo+
Party 1
Osiris
Osiris
LikMyKritoris
Osiris
Level 108
God Stats
19W - 16L
1,610 SR
Queue Stats
664W - 948L
1,412 Elo+
Party 1
Medusa
Medusa
SealOfNoon
Medusa
Level 100
God Stats
5W - 8L
1,472 SR
Queue Stats
186W - 182L
1,525 Elo+
Party 1
Team Averages
Level 120
1,520 SR
1,430 Elo+

VS

Team Averages
Level 79
1,368 SR
1,413 Elo+
Ymir
Ymir
BigSizzleXL
Ymir
Level 3
God Stats
0W - 4L
1,183 SR
Queue Stats
2W - 7L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
FeralVtech
Kukulkan
Level 147
God Stats
0W - 1L
1,458 SR
Queue Stats
9W - 16L
1,377 Elo+
Party 2
Ishtar
Ishtar
IamControband
Ishtar
Level 88
God Stats
0W - 2L
1,462 SR
Queue Stats
8W - 14L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kuulh
Sol
15
4 / 0 / 1
9,266
713
8,667
8,086
3,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 0 / 10
8,973
690
11,226
14,470
19,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
SealOfNoon
Medusa
15
6 / 1 / 5
10,124
779
13,147
8,593
4,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
8,514
655
3,250
15,142
18,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
FeralVtech
Kukulkan
13
1 / 3 / 0
8,322
640
9,616
9,941
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 7 / 0
7,352
566
5,661
11,465
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
11
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Kukulkan
FeralVtech
Kukulkan
1
3
0
0.33
L
0
7
0
0
W
Sol
Kuulh
Sol
4
0
1
4.5
W
1
0
10
6
W
Medusa
SealOfNoon
Medusa
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,040
Damage
18,527
31,149
Taken
36,548
27,230
Mitigated
29,633
6,262
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,250
558
41
1,288
15,142
18,581
0
3,533
11,609
12,682
0
L
Kukulkan
FeralVtech
Kukulkan
9,616
613
0
2,695
9,941
4,739
0
3,365
6,576
36,582
0
L
5,661
2,579
0
468
11,465
6,313
0
1,871
9,594
0
21,462
W
Sol
Kuulh
Sol
8,667
2,256
0
5,468
8,086
3,765
1,286
2,426
5,660
43,537
4,586
W
11,226
1,945
47
282
14,470
19,166
0
6,484
7,986
0
21,265
W
Medusa
SealOfNoon
Medusa
13,147
5,487
0
465
8,593
4,299
536
4,360
4,233
0
44,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
24,188
169
Minions Killed
121
9
Camps Cleared
3
790,194
Distance Traveled
708,456
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,514
655
15
1
0
249,365
3
L
Kukulkan
8,322
640
66
5
2
239,159
3
L
Ishtar
7,352
566
40
3
1
219,932
3
W
Sol
9,266
713
71
5
5
262,765
1
W
Osiris
8,973
690
8
1
0
270,087
1
W
Medusa
10,124
779
90
7
4
257,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role