Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Aarker4
Medusa
Level 160
God Stats
1W - 1L
1,545 SR
Queue Stats
27W - 33L
1,629 Elo+
Party 2
Awilix
Awilix
Jiova2015
Awilix
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,096 Elo+
Party 2
Vamana
Vamana
Rockxavi36
Vamana
Level 138
God Stats
3W - 1L
1,516 SR
Queue Stats
137W - 128L
1,591 Elo+
Party 2
King Arthur
King Arthur
Yonatelo18
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,626 Elo+
Party 2
Team Averages
Level 125
1,512 SR
1,488 Elo+

VS

Team Averages
Level 77
1,464 SR
1,498 Elo+
Achilles
Achilles
Cdp____Wrldwide
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,483 Elo+
Party 1
Odin
Odin
Cpt diabetes684
Odin
Level 55
God Stats
2W - 1L
1,217 SR
Queue Stats
161W - 143L
1,460 Elo+
Solo
Sol
Sol
Mikshwayze
Sol
Level 69
God Stats
9W - 9L
1,444 SR
Queue Stats
397W - 437L
1,433 Elo+
Solo
Rama
Rama
Skilled_U
Rama
Level 150
God Stats
3W - 4L
1,332 SR
Queue Stats
309W - 288L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
rcamacho360
Ah Puch
Level 82
God Stats
3W - 0L
1,827 SR
Queue Stats
148W - 143L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
8 / 2 / 8
11,820
788
21,866
9,545
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
Aarker4
Medusa
19
6 / 5 / 7
11,632
775
23,456
15,737
8,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Jiova2015
Awilix
12
0 / 6 / 10
8,554
570
3,751
13,257
6,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Vamana
Rockxavi36
Vamana
17
0 / 5 / 10
9,684
646
9,590
18,896
19,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Yonatelo18
King Arthur
16
2 / 7 / 9
9,731
649
10,212
20,006
18,654
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 5 / 9
10,517
701
8,815
17,783
17,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 3 / 10
12,107
807
11,134
18,079
21,292
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 1 / 11
11,696
780
12,094
16,284
13,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
17
4 / 6 / 13
10,580
705
19,421
21,490
11,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
rcamacho360
Ah Puch
19
2 / 1 / 13
10,918
728
17,660
11,067
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
16
Kills
23
25
Deaths
16
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
8
2
8
6
L
Medusa
Aarker4
Medusa
6
5
7
1.9
W
Achilles
5
5
9
1.9
W
8
3
10
4.33
L
Awilix
Jiova2015
Awilix
0
6
10
0.83
W
4
1
11
9.5
L
Vamana
Rockxavi36
Vamana
0
5
10
1
W
Rama
4
6
13
1.75
L
King Arthur
Yonatelo18
King Arthur
2
7
9
0.93
W
Ah Puch
rcamacho360
Ah Puch
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,875
Damage
69,124
77,441
Taken
84,703
58,160
Mitigated
70,057
20,362
Healing
32,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
21,866
8,263
882
2,009
9,545
5,679
232
3,263
6,051
41,714
0
L
Medusa
Aarker4
Medusa
23,456
9,130
2,612
4,936
15,737
8,776
1,232
5,712
9,831
0
53,548
W
Achilles
8,815
2,457
2,333
2,922
17,783
17,155
712
5,947
11,836
0
16,157
W
11,134
1,346
1,600
2,880
18,079
21,292
961
5,361
12,718
0
20,287
L
Awilix
Jiova2015
Awilix
3,751
1,205
874
406
13,257
6,025
557
6,778
6,311
0
4,516
W
12,094
4,210
1,995
6,807
16,284
13,771
2,456
6,052
10,232
43,625
0
L
Vamana
Rockxavi36
Vamana
9,590
2,313
349
3,893
18,896
19,026
126
6,129
12,578
0
16,851
W
Rama
19,421
14,419
2,647
7,281
21,490
11,717
2,536
2,989
18,501
0
37,600
L
King Arthur
Yonatelo18
King Arthur
10,212
1,134
1,482
2,919
20,006
18,654
266
7,872
11,802
0
15,987
W
Ah Puch
rcamacho360
Ah Puch
17,660
586
1,737
2,271
11,067
6,122
1,480
1,517
9,550
37,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,421
Gold Earned
55,818
192
Minions Killed
183
0
Camps Cleared
0
1,393,554
Distance Traveled
1,407,310
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,820
788
65
4
0
301,380
1
L
Medusa
11,632
775
78
5
0
274,274
3
W
Achilles
10,517
701
19
1
0
299,146
2
W
Odin
12,107
807
26
2
0
285,046
0
L
Awilix
8,554
570
9
1
0
275,042
0
W
Sol
11,696
780
60
4
0
264,007
0
L
Vamana
9,684
646
28
2
0
280,735
0
W
Rama
10,580
705
37
2
0
259,084
5
L
King Arthur
9,731
649
12
1
0
262,123
2
W
Ah Puch
10,918
728
41
3
0
300,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role