Player Matchup

Artio
Artio
 
Artio
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BigDaDdYRufLuv9
Amaterasu
Level 89
God Stats
2W - 0L
1,713 SR
Queue Stats
186W - 173L
1,451 Elo+
Party 2
Bastet
Bastet
MustafaDJ996
Bastet
Level 34
God Stats
9W - 5L
1,814 SR
Queue Stats
230W - 269L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
Pαrαdisę
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,420 Elo+
Solo
Rama
Rama
Toxic__Queen95
Rama
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,412 Elo+
Party 2
Team Averages
Level 97
1,605 SR
1,444 Elo+

VS

Team Averages
Level 94
1,577 SR
1,453 Elo+
Rama
Rama
AngryGamer2022
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CristinaVespucci
Morgan Le Fay
Level 82
God Stats
3W - 7L
1,663 SR
Queue Stats
221W - 222L
1,467 Elo+
Solo
Fenrir
Fenrir
DNB Higgs28
Fenrir
Level 123
God Stats
2W - 3L
1,538 SR
Queue Stats
107W - 85L
1,549 Elo+
Party 1
Vulcan
Vulcan
GoogleMeChuc
Vulcan
Level 107
God Stats
1W - 2L
1,583 SR
Queue Stats
89W - 63L
1,545 Elo+
Party 1
Neith
Neith
Taedrinnar
Neith
Level 108
God Stats
4W - 5L
1,602 SR
Queue Stats
221W - 248L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
0 / 5 / 9
10,631
625
1,344
21,080
23,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
BigDaDdYRufLuv9
Amaterasu
20
3 / 1 / 7
13,193
776
7,518
24,698
20,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
20
8 / 5 / 5
12,841
755
18,518
23,119
11,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Pαrαdisę
Kuzenbo
20
2 / 2 / 12
13,128
772
11,341
22,661
35,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 4 / 9
13,113
771
15,225
19,434
10,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,224
248
0
210
4
Morgan Le Fay
CristinaVespucci
Morgan Le Fay
20
0 / 6 / 11
11,443
673
26,129
18,276
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
20
7 / 5 / 5
11,373
669
16,857
20,454
26,764
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
20
7 / 5 / 7
12,398
729
26,338
14,501
8,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
12
2 / 2 / 5
9,065
533
6,890
4,201
1,802
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
18
Kills
16
17
Deaths
18
42
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
5
9
0.9
L
0
0
0
0
W
Amaterasu
BigDaDdYRufLuv9
Amaterasu
3
1
7
6.5
L
Morgan Le Fay
CristinaVespucci
Morgan Le Fay
0
6
11
0.92
L
Fenrir
7
5
5
1.9
L
Vulcan
7
5
7
2.1
W
Bastet
8
5
5
2.1
W
Kuzenbo
Pαrαdisę
Kuzenbo
2
2
12
4
L
Neith
2
2
5
2.25
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,946
Damage
76,214
110,992
Taken
57,642
102,011
Mitigated
46,883
55,947
Healing
16,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,344
190
1,972
2,817
21,080
23,695
970
8,323
12,263
8,960
0
L
0
0
0
0
210
4
0
0
210
0
0
W
Amaterasu
BigDaDdYRufLuv9
Amaterasu
7,518
1,294
8,272
12,781
24,698
20,566
1,547
9,836
14,425
0
26,792
L
Morgan Le Fay
CristinaVespucci
Morgan Le Fay
26,129
2,437
980
4,180
18,276
10,063
0
3,670
14,606
58,811
0
L
Fenrir
16,857
4,649
1,786
4,019
20,454
26,764
0
5,121
15,333
0
25,859
L
Vulcan
26,338
9,858
991
3,297
14,501
8,250
0
2,313
12,188
51,434
0
W
Bastet
18,518
4,044
2,807
6,481
23,119
11,839
2,049
8,534
14,427
0
36,887
W
Kuzenbo
Pαrαdisę
Kuzenbo
11,341
2,962
6,166
8,644
22,661
35,519
216
11,383
10,891
32,780
0
L
Neith
6,890
1,966
322
764
4,201
1,802
0
1,581
2,620
0
15,199
W
15,225
6,087
2,016
3,991
19,434
10,392
4,987
12,555
6,519
0
58,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,906
Gold Earned
48,503
204
Minions Killed
199
0
Camps Cleared
0
1,788,041
Distance Traveled
1,001,914
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,631
625
12
1
0
315,623
0
L
Rama
4,224
248
0
0
0
0
0
W
Amaterasu
13,193
776
36
2
0
412,612
1
L
Morgan Le Fay
11,443
673
82
5
0
274,566
0
L
Fenrir
11,373
669
38
2
0
299,855
1
L
Vulcan
12,398
729
51
3
0
300,189
0
W
Bastet
12,841
755
40
2
0
379,977
0
W
Kuzenbo
13,128
772
36
2
0
393,872
3
L
Neith
9,065
533
28
2
0
127,304
0
W
Rama
13,113
771
80
5
0
285,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role