Player Matchup

Ishtar
Ishtar
ELLeeWeee
Ishtar
Level 13
God Stats
3W - 2L
1,838 SR
Queue Stats
20W - 15L
1,612 Elo+
Solo
Odin
Odin
Funkndunk
Odin
Level 129
God Stats
1W - 2L
1,557 SR
Queue Stats
84W - 86L
1,504 Elo+
Party 2
Ymir
Ymir
Joee6pack
Ymir
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
90W - 94L
1,480 Elo+
Party 2
Loki
Loki
PackAPachy
Loki
Level 107
God Stats
1W - 1L
1,670 SR
Queue Stats
26W - 21L
1,536 Elo+
Solo
Vulcan
Vulcan
infected ki11er
Vulcan
Level 102
God Stats
108W - 88L
1,541 SR
Queue Stats
362W - 390L
1,458 Elo+
Solo
Team Averages
Level 96
1,664 SR
1,518 Elo+

VS

Team Averages
Level 90
1,477 SR
1,423 Elo+
Chang'e
Chang'e
Damhefye
Chang'e
Level 121
God Stats
1W - 0L
1,314 SR
Queue Stats
39W - 40L
1,484 Elo+
Solo
Ishtar
Ishtar
FlamingSquirrl
Ishtar
Level 131
God Stats
1W - 0L
1,409 SR
Queue Stats
22W - 20L
1,477 Elo+
Party 1
Atlas
Atlas
Octane DTB
Atlas
Level 24
God Stats
6W - 3L
1,733 SR
Queue Stats
23W - 12L
1,634 Elo+
Solo
King Arthur
King Arthur
Tinker101
King Arthur
Level 129
God Stats
4W - 4L
1,257 SR
Queue Stats
12W - 15L
1,371 Elo+
Party 1
Geb
Geb
Willìam
Geb
Level 46
God Stats
2W - 1L
1,674 SR
Queue Stats
3W - 1L
1,149 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ELLeeWeee
Ishtar
14
2 / 4 / 3
7,878
716
13,592
12,617
5,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
15
3 / 3 / 1
8,036
731
7,186
9,366
7,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
14
1 / 3 / 4
7,958
723
5,551
14,383
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 3
7,644
695
7,433
8,532
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 3
7,798
709
11,087
9,333
4,057
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Damhefye
Chang'e
15
2 / 2 / 9
8,141
740
6,425
11,149
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 4
8,285
753
6,440
8,048
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
18
9 / 3 / 5
9,888
899
18,027
15,931
9,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Tinker101
King Arthur
14
3 / 2 / 6
8,123
738
8,998
12,514
9,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 13
8,720
793
5,884
11,837
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
17
18
Deaths
8
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Damhefye
Chang'e
2
2
9
3.25
L
Ishtar
ELLeeWeee
Ishtar
2
4
3
0.88
W
3
1
4
5
L
Odin
3
3
1
1.17
L
Ymir
1
3
4
1
W
Atlas
9
3
5
3.83
L
0
4
3
0.38
W
King Arthur
Tinker101
King Arthur
3
2
6
3
W
0
0
13
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,849
Damage
45,774
54,231
Taken
59,479
36,158
Mitigated
42,138
5,841
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Damhefye
Chang'e
6,425
289
5,398
6,611
11,149
5,108
43
4,970
5,883
21,499
0
L
Ishtar
ELLeeWeee
Ishtar
13,592
8,696
0
2,667
12,617
5,792
0
5,991
6,420
0
35,213
W
6,440
3,597
0
502
8,048
4,111
741
1,704
6,104
0
30,881
L
Odin
7,186
648
0
1,046
9,366
7,806
0
4,228
4,956
0
20,028
L
Ymir
5,551
827
0
1,534
14,383
14,353
0
7,404
6,772
13,565
0
W
Atlas
18,027
4,261
0
3,579
15,931
9,499
87
3,536
12,030
48,261
0
L
7,433
1,657
0
43
8,532
4,150
131
5,646
2,709
0
24,440
W
King Arthur
Tinker101
King Arthur
8,998
541
0
2,089
12,514
9,187
282
2,030
10,361
88
22,227
W
5,884
258
145
1,239
11,837
14,233
27
3,724
7,926
16,446
0
L
11,087
3,922
276
275
9,333
4,057
0
6,096
2,983
32,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,314
Gold Earned
43,157
199
Minions Killed
226
0
Camps Cleared
0
1,043,088
Distance Traveled
1,147,905
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,141
740
53
5
0
228,580
0
L
Ishtar
7,878
716
52
5
0
195,069
2
W
Ishtar
8,285
753
62
6
0
198,822
0
L
Odin
8,036
731
43
4
0
209,240
2
L
Ymir
7,958
723
13
1
0
218,567
1
W
Atlas
9,888
899
66
6
0
221,617
2
L
Loki
7,644
695
44
4
0
215,592
0
W
King Arthur
8,123
738
28
3
0
239,306
0
W
Geb
8,720
793
17
2
0
259,580
0
L
Vulcan
7,798
709
47
4
0
204,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role