Player Matchup

Amaterasu
Amaterasu
PAPERNINJA1119
Amaterasu
Level 144
God Stats
6W - 3L
1,674 SR
Queue Stats
448W - 278L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
Proud Dinosaur
Heimdallr
Level 129
God Stats
3W - 2L
1,364 SR
Queue Stats
385W - 249L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
QuaCHApa
Kukulkan
Level 158
God Stats
3W - 3L
1,507 SR
Queue Stats
209W - 223L
1,472 Elo+
Solo
Yemoja
Yemoja
Very Hongry
Yemoja
Level 109
God Stats
5W - 3L
1,414 SR
Queue Stats
309W - 192L
1,585 Elo+
Party 1
Tiamat
Tiamat
lCyrilFiggisl
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,583 Elo+
Solo
Team Averages
Level 133
1,492 SR
1,560 Elo+

VS

Team Averages
Level 137
1,508 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BubuKityfk
Kukulkan
Level 156
God Stats
3W - 7L
1,256 SR
Queue Stats
379W - 448L
1,397 Elo+
Party 2
Agni
Agni
Chaotic Tool
Agni
Level 117
God Stats
5W - 4L
1,701 SR
Queue Stats
413W - 493L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GiingerViitus
Kumbhakarna
Level 127
God Stats
4W - 3L
1,583 SR
Queue Stats
317W - 336L
1,556 Elo+
Party 2
Hel
Hel
IIIOXIII
Hel
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
390W - 395L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PAPERNINJA1119
Amaterasu
19
2 / 2 / 14
12,204
763
8,259
45,792
34,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Proud Dinosaur
Heimdallr
20
4 / 1 / 12
11,832
740
19,717
15,076
9,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
QuaCHApa
Kukulkan
19
8 / 1 / 11
11,827
739
16,487
14,642
13,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
17
2 / 1 / 13
11,592
725
2,290
13,858
14,051
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 10
11,296
706
19,414
20,536
19,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
1 / 3 / 5
9,397
587
13,216
14,601
7,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kukulkan
BubuKityfk
Kukulkan
20
4 / 1 / 2
10,920
683
20,300
10,495
6,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 9 / 3
8,932
558
15,835
15,489
7,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
GiingerViitus
Kumbhakarna
17
1 / 6 / 2
10,875
680
12,911
20,959
33,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 2 / 4
10,152
635
12,197
13,732
14,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
21
Kills
7
7
Deaths
21
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
5
1.17
L
Kukulkan
BubuKityfk
Kukulkan
4
1
2
5
L
0
9
3
0.17
L
Kumbhakarna
GiingerViitus
Kumbhakarna
1
6
2
0.33
L
1
2
4
1.5
W
Amaterasu
PAPERNINJA1119
Amaterasu
2
2
14
4.5
W
Heimdallr
Proud Dinosaur
Heimdallr
4
1
12
10
W
Kukulkan
QuaCHApa
Kukulkan
8
1
11
13.5
W
Yemoja
2
1
13
8.5
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,167
Damage
74,459
109,904
Taken
75,276
90,086
Mitigated
69,545
76,938
Healing
32,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,216
3,592
1,462
983
14,601
7,695
1,052
7,158
7,443
0
23,935
L
Kukulkan
BubuKityfk
Kukulkan
20,300
2,041
2,277
1,697
10,495
6,404
357
5,439
5,056
44,326
0
L
15,835
776
1,136
635
15,489
7,614
718
8,519
6,970
26,905
0
L
Kumbhakarna
GiingerViitus
Kumbhakarna
12,911
123
320
1,571
20,959
33,301
0
9,047
11,912
28,823
0
L
12,197
539
14,505
7,834
13,732
14,531
283
8,762
4,970
25,938
0
W
Amaterasu
PAPERNINJA1119
Amaterasu
8,259
1,999
4,268
21,982
45,792
34,433
2,732
22,769
23,023
2,306
19,492
W
Heimdallr
Proud Dinosaur
Heimdallr
19,717
6,374
1,769
3,480
15,076
9,129
2,589
11,145
3,931
0
43,342
W
Kukulkan
QuaCHApa
Kukulkan
16,487
1,438
1,667
2,039
14,642
13,370
1,238
6,122
8,520
50,777
0
W
Yemoja
2,290
873
28,758
6,316
13,858
14,051
1,241
8,227
5,631
4,753
0
W
19,414
2,367
1,768
4,891
20,536
19,103
634
12,980
7,556
35,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,751
Gold Earned
50,276
181
Minions Killed
176
0
Camps Cleared
0
1,513,963
Distance Traveled
1,645,467
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,397
587
13
1
0
425,000
1
L
Kukulkan
10,920
683
59
4
0
303,578
1
L
Agni
8,932
558
27
2
0
240,407
5
L
Kumbhakarna
10,875
680
34
2
0
347,997
0
L
Hel
10,152
635
43
3
0
328,485
0
W
Amaterasu
12,204
763
25
2
0
293,241
0
W
Heimdallr
11,832
740
58
4
0
326,198
0
W
Kukulkan
11,827
739
50
3
0
290,962
0
W
Yemoja
11,592
725
5
0
0
282,180
1
W
Tiamat
11,296
706
43
3
0
321,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role