Player Matchup

Lancelot
Lancelot
A bearasarusrex
Lancelot
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 45L
1,564 Elo+
Solo
Janus
Janus
DNB Higgs28
Janus
Level 123
God Stats
2W - 3L
1,680 SR
Queue Stats
116W - 145L
1,499 Elo+
Party 1
Hades
Hades
GoogleMeChuc
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 125L
1,437 Elo+
Party 1
Neith
Neith
OleSmokey88
Neith
Level 25
God Stats
1W - 9L
1,104 SR
Queue Stats
58W - 89L
1,350 Elo+
Solo
Susano
Susano
Pαrαdisę
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,415 Elo+
Solo
Team Averages
Level 82
1,457 SR
1,453 Elo+

VS

Team Averages
Level 129
1,530 SR
1,574 Elo+
Geb
Geb
BagDeparted
Geb
Level 140
God Stats
55W - 40L
1,636 SR
Queue Stats
251W - 241L
1,533 Elo+
Party 2
Pele
Pele
GxdTxrtuesMe
Pele
Level 143
God Stats
24W - 15L
1,570 SR
Queue Stats
562W - 528L
1,602 Elo+
Party 2
Shiva
Shiva
JungleScuffed
Shiva
Level 147
God Stats
2W - 1L
1,589 SR
Queue Stats
137W - 88L
1,634 Elo+
Party 2
Ishtar
Ishtar
Kenziki
Ishtar
Level 126
God Stats
6W - 4L
1,347 SR
Queue Stats
610W - 568L
1,595 Elo+
Party 2
Arachne
Arachne
T1TZ0UT4B0YZ
Arachne
Level 88
God Stats
13W - 11L
1,508 SR
Queue Stats
25W - 22L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 4 / 2
7,137
714
4,511
9,977
4,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 0 / 4
8,486
849
10,835
5,083
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 4
7,410
741
3,670
10,031
5,813
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 1 / 0
7,337
734
1,189
3,266
1,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
13
1 / 1 / 0
7,198
720
3,236
7,235
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,803
780
1,962
7,272
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 1 / 2
8,731
873
10,173
7,148
3,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 6
7,959
796
7,256
9,642
5,336
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
Kenziki
Ishtar
15
1 / 1 / 4
7,966
797
5,773
6,204
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
T1TZ0UT4B0YZ
Arachne
12
0 / 3 / 4
7,075
708
2,811
8,379
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
8
8
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
2
0.5
W
0
1
7
3.5
L
3
0
4
5
L
2
2
4
2
W
6
1
2
7
W
1
1
6
4
W
Ishtar
Kenziki
Ishtar
1
1
4
3
L
0
1
0
0
L
Susano
1
1
0
1
W
Arachne
T1TZ0UT4B0YZ
Arachne
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,441
Damage
27,975
35,592
Taken
38,645
16,267
Mitigated
23,871
5,314
Healing
6,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
4,511
900
0
756
9,977
4,136
0
370
9,607
0
14,870
W
1,962
72
0
482
7,272
7,074
375
2,764
4,508
6,354
0
L
10,835
339
0
541
5,083
1,980
0
412
4,671
44,046
0
L
3,670
355
29
1,489
10,031
5,813
0
416
9,615
10,205
0
W
10,173
902
0
1,245
7,148
3,114
145
2,600
4,548
0
34,168
W
7,256
1,117
278
2,207
9,642
5,336
883
2,923
6,719
0
31,239
W
Ishtar
Kenziki
Ishtar
5,773
2,820
0
1,212
6,204
2,600
2,645
3,735
2,469
0
27,470
L
1,189
393
0
909
3,266
1,560
1,174
37
3,229
0
22,392
L
Susano
3,236
720
0
1,590
7,235
2,778
0
727
6,508
0
20,220
W
Arachne
T1TZ0UT4B0YZ
Arachne
2,811
1,630
0
1,389
8,379
5,747
88
2,483
5,896
0
10,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
39,534
220
Minions Killed
182
0
Camps Cleared
0
998,158
Distance Traveled
1,125,260
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,137
714
23
2
0
225,160
0
W
Geb
7,803
780
10
1
0
210,594
1
L
Janus
8,486
849
91
9
0
206,499
0
L
Hades
7,410
741
16
2
0
200,611
0
W
Pele
8,731
873
53
5
0
231,064
0
W
Shiva
7,959
796
46
5
0
243,861
3
W
Ishtar
7,966
797
57
6
0
207,218
0
L
Neith
7,337
734
52
5
0
134,852
1
L
Susano
7,198
720
38
4
0
231,036
3
W
Arachne
7,075
708
16
2
0
232,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role