Player Matchup

Morgan Le Fay
Morgan Le Fay
Arche nilo20
Morgan Le Fay
Level 101
God Stats
3W - 1L
1,301 SR
Queue Stats
58W - 58L
1,349 Elo+
Party 3
Hades
Hades
MurdaMafiaMizfit
Hades
Level 155
God Stats
32W - 26L
1,590 SR
Queue Stats
826W - 893L
1,411 Elo+
Party 1
Cthulhu
Cthulhu
RahFrost
Cthulhu
Level 81
God Stats
4W - 3L
1,524 SR
Queue Stats
114W - 132L
1,369 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ViniSkubs
Cu Chulainn
Level 78
God Stats
22W - 14L
1,520 SR
Queue Stats
205W - 217L
1,368 Elo+
Party 3
Ishtar
Ishtar
sasuke_mugetsu
Ishtar
Level 101
God Stats
101W - 108L
1,443 SR
Queue Stats
602W - 703L
1,390 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,377 Elo+

VS

Team Averages
Level 25
1,431 SR
1,139 Elo+
Ishtar
Ishtar
Clausible23
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,139 Elo+
Party 2
Poseidon
Poseidon
Galneon
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,092 Elo+
Party 2
Jormungandr
Jormungandr
RenkuFoxhound
Jormungandr
Level 49
God Stats
1W - 2L
1,521 SR
Queue Stats
11W - 28L
1,177 Elo+
Party 2
Cthulhu
Cthulhu
SMEXlTlME
Cthulhu
Level 15
God Stats
3W - 7L
1,292 SR
Queue Stats
5W - 17L
1,119 Elo+
Party 2
Ne Zha
Ne Zha
Vth3Stamp3d3
Ne Zha
Level 27
God Stats
2W - 6L
1,343 SR
Queue Stats
12W - 29L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arche nilo20
Morgan Le Fay
14
1 / 1 / 2
8,375
558
4,955
7,227
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 1 / 2
9,269
618
7,720
12,319
6,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
RahFrost
Cthulhu
11
2 / 1 / 1
6,629
442
3,713
10,677
6,767
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ViniSkubs
Cu Chulainn
13
1 / 2 / 0
8,436
562
6,235
9,527
6,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
7,547
503
4,520
6,162
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
1 / 2 / 1
6,322
421
6,370
8,035
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
Galneon
Poseidon
11
0 / 2 / 1
6,360
424
3,606
6,699
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
RenkuFoxhound
Jormungandr
9
0 / 2 / 0
5,886
392
2,222
7,315
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SMEXlTlME
Cthulhu
13
2 / 3 / 0
7,307
487
5,001
8,706
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
12
2 / 3 / 2
6,906
460
5,852
12,723
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
5
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arche nilo20
Morgan Le Fay
1
1
2
2
L
Ishtar
1
2
1
0.75
L
Poseidon
Galneon
Poseidon
0
2
1
0.25
W
7
1
2
8
W
Cthulhu
RahFrost
Cthulhu
2
1
1
2.5
L
Jormungandr
RenkuFoxhound
Jormungandr
0
2
0
0
L
Cthulhu
SMEXlTlME
Cthulhu
2
3
0
0.67
W
Cu Chulainn
ViniSkubs
Cu Chulainn
1
2
0
0.5
L
Ne Zha
2
3
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,143
Damage
23,051
45,912
Taken
43,478
25,263
Mitigated
23,165
14,874
Healing
6,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arche nilo20
Morgan Le Fay
4,955
269
0
1,862
7,227
2,915
1,050
1,916
5,039
58,180
0
L
Ishtar
6,370
4,051
0
2,176
8,035
3,417
0
3,568
4,467
0
37,215
L
Poseidon
Galneon
Poseidon
3,606
802
0
750
6,699
2,902
320
5,373
1,326
38,797
0
W
7,720
629
118
7,946
12,319
6,774
0
1,100
11,188
70,910
0
W
Cthulhu
RahFrost
Cthulhu
3,713
0
574
2,285
10,677
6,767
219
1,482
9,147
24,188
0
L
Jormungandr
RenkuFoxhound
Jormungandr
2,222
512
0
765
7,315
4,909
0
2,160
5,155
14,598
0
L
Cthulhu
SMEXlTlME
Cthulhu
5,001
383
0
430
8,706
6,200
0
1,086
7,620
38,156
0
W
Cu Chulainn
ViniSkubs
Cu Chulainn
6,235
702
0
849
9,527
6,367
0
3,948
4,962
0
57,102
L
Ne Zha
5,852
1,974
0
2,576
12,723
5,737
0
4,201
8,522
0
44,441
W
4,520
3,131
0
1,240
6,162
2,440
1,132
1,375
4,747
0
51,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
32,781
454
Minions Killed
314
0
Camps Cleared
0
1,355,474
Distance Traveled
1,314,014
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,375
558
104
7
0
305,243
4
L
Ishtar
6,322
421
75
5
0
243,532
1
L
Poseidon
6,360
424
81
5
0
289,351
7
W
Hades
9,269
618
108
7
0
274,501
0
W
Cthulhu
6,629
442
29
2
0
250,553
4
L
Jormungandr
5,886
392
15
1
0
222,120
0
L
Cthulhu
7,307
487
73
5
0
267,432
0
W
Cu Chulainn
8,436
562
114
8
0
279,506
1
L
Ne Zha
6,906
460
70
5
0
291,579
0
W
Ishtar
7,547
503
99
7
0
245,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role