Player Matchup

Bacchus
Bacchus
Jt_heili
Bacchus
Level 32
God Stats
2W - 6L
1,186 SR
Queue Stats
36W - 48L
866 Elo+
Solo
Chiron
Chiron
horacioalc
Chiron
Level 27
God Stats
62W - 49L
1,545 SR
Queue Stats
65W - 53L
1,447 Elo+
Party 2
He Bo
He Bo
o Edward Kenway
He Bo
Level 108
God Stats
1W - 1L
1,675 SR
Queue Stats
107W - 102L
1,457 Elo+
Party 2
Team Averages
Level 56
1,469 SR
1,257 Elo+

VS

Team Averages
Level 155
1,572 SR
1,608 Elo+
Nike
Nike
BrownTownington
Nike
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 72L
1,582 Elo+
Party 1
Hades
Hades
Humptactics
Hades
Level 148
God Stats
6W - 1L
1,717 SR
Queue Stats
71W - 53L
1,614 Elo+
Party 1
Ishtar
Ishtar
hoodoodev
Ishtar
Level 159
God Stats
10W - 4L
1,500 SR
Queue Stats
274W - 198L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jt_heili
Bacchus
10
2 / 7 / 0
6,717
672
4,336
10,558
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
horacioalc
Chiron
10
0 / 6 / 2
6,258
626
6,297
11,464
4,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 7 / 2
6,292
629
4,847
9,510
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 13
8,910
891
8,122
11,523
6,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 2 / 11
8,436
844
10,221
10,694
6,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
hoodoodev
Ishtar
13
6 / 1 / 12
8,429
843
9,952
7,160
3,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
20
20
Deaths
3
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
0
13
13.5
W
7
2
11
6.25
L
Bacchus
Jt_heili
Bacchus
2
7
0
0.29
W
Ishtar
hoodoodev
Ishtar
6
1
12
12
L
Chiron
horacioalc
Chiron
0
6
2
0.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
28,295
31,532
Taken
29,377
13,359
Mitigated
16,518
3,253
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,122
1,033
0
2,667
11,523
6,839
373
2,968
8,555
0
25,709
W
10,221
266
553
2,232
10,694
6,645
368
3,139
7,555
22,711
0
L
Bacchus
Jt_heili
Bacchus
4,336
182
0
430
10,558
5,969
0
2,664
7,508
9,785
0
W
Ishtar
hoodoodev
Ishtar
9,952
5,963
0
1,370
7,160
3,034
626
3,197
3,963
0
28,599
L
Chiron
horacioalc
Chiron
6,297
2,685
317
1,876
11,464
4,175
0
3,556
7,473
0
20,587
L
4,847
379
0
630
9,510
3,215
0
3,863
5,309
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,267
Gold Earned
25,775
75
Minions Killed
111
4
Camps Cleared
4
501,775
Distance Traveled
515,519
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,910
891
36
4
0
202,101
0
W
Hades
8,436
844
36
4
3
145,044
0
L
Bacchus
6,717
672
9
1
1
170,775
4
W
Ishtar
8,429
843
39
4
1
168,374
1
L
Chiron
6,258
626
25
3
0
168,655
3
L
He Bo
6,292
629
41
4
3
162,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role