Player Matchup

Kukulkan
Kukulkan
Deepression
Kukulkan
Level 150
God Stats
6W - 0L
2,037 SR
Queue Stats
156W - 119L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
KiloNovaX
Baron Samedi
Level 100
God Stats
9W - 11L
1,710 SR
Queue Stats
36W - 27L
1,592 Elo+
Solo
Cthulhu
Cthulhu
PrayzReject
Cthulhu
Level 111
God Stats
12W - 3L
1,827 SR
Queue Stats
61W - 42L
1,599 Elo+
Party 1
Hercules
Hercules
Shallowpression
Hercules
Level 128
God Stats
22W - 10L
1,681 SR
Queue Stats
116W - 89L
1,590 Elo+
Party 1
Ishtar
Ishtar
blueshoematt
Ishtar
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,498 Elo+
Solo
Team Averages
Level 124
1,751 SR
1,574 Elo+

VS

Team Averages
Level 33
1,475 SR
1,424 Elo+
Anubis
Anubis
DustyCuttlefish
Anubis
Level 25
God Stats
3W - 9L
1,401 SR
Queue Stats
24W - 37L
1,459 Elo+
Party 2
Ymir
Ymir
LordDanks
Ymir
Level 57
God Stats
25W - 32L
1,575 SR
Queue Stats
68W - 94L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
Slimb0
Cabrakan
Level 28
God Stats
10W - 14L
1,450 SR
Queue Stats
49W - 71L
1,415 Elo+
Party 2
Chiron
Chiron
UnholyKiefGnome
Chiron
Level 38
God Stats
6W - 8L
1,536 SR
Queue Stats
63W - 91L
1,433 Elo+
Party 2
Skadi
Skadi
aTaquitoinspace
Skadi
Level 19
God Stats
6W - 18L
1,410 SR
Queue Stats
28W - 47L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deepression
Kukulkan
20
13 / 2 / 17
13,254
884
39,963
11,623
5,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
KiloNovaX
Baron Samedi
18
5 / 4 / 18
11,838
789
19,028
16,954
12,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
PrayzReject
Cthulhu
19
8 / 1 / 23
12,055
804
20,435
21,541
25,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
20
12 / 2 / 17
12,679
845
22,877
33,314
39,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
20
1 / 0 / 12
12,462
831
12,716
13,432
6,689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 6
11,199
747
11,212
26,512
16,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
17
0 / 5 / 9
10,653
710
9,429
29,800
34,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Slimb0
Cabrakan
17
1 / 8 / 6
10,053
670
15,841
29,811
25,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 7 / 2
10,486
699
10,825
19,756
10,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
3 / 7 / 2
10,797
720
16,103
21,509
11,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
39
Kills
9
9
Deaths
39
87
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deepression
Kukulkan
13
2
17
10.75
L
2
12
6
0.42
W
Baron Samedi
KiloNovaX
Baron Samedi
5
4
18
3.5
L
Ymir
0
5
9
0.9
W
Cthulhu
PrayzReject
Cthulhu
8
1
23
19.5
W
Hercules
12
2
17
10.25
L
Cabrakan
Slimb0
Cabrakan
1
8
6
0.5
L
3
7
2
0.57
L
3
7
2
0.57
W
Ishtar
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,019
Damage
63,410
96,864
Taken
127,388
90,206
Mitigated
98,656
44,322
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deepression
Kukulkan
39,963
2,278
0
0
11,623
5,996
267
5,122
6,367
70,000
0
L
11,212
432
0
5,450
26,512
16,917
0
15,304
10,127
35,227
0
W
Baron Samedi
KiloNovaX
Baron Samedi
19,028
1,252
3,947
5,621
16,954
12,773
1,859
7,561
9,188
39,777
0
L
Ymir
9,429
1,734
0
3,440
29,800
34,508
0
20,964
7,627
19,698
0
W
Cthulhu
PrayzReject
Cthulhu
20,435
1,496
4,392
5,025
21,541
25,728
463
8,390
12,972
31,071
0
W
Hercules
22,877
4,705
0
17,613
33,314
39,020
820
12,132
20,900
0
32,108
L
Cabrakan
Slimb0
Cabrakan
15,841
1,827
0
7,094
29,811
25,411
0
18,094
10,742
35,228
0
L
10,825
4,977
1,046
3,722
19,756
10,573
371
12,809
6,430
0
29,335
L
16,103
9,617
0
2,892
21,509
11,247
0
9,157
11,651
0
39,723
W
Ishtar
12,716
9,407
0
7,724
13,432
6,689
6,896
2,441
10,955
0
79,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,288
Gold Earned
53,188
290
Minions Killed
187
0
Camps Cleared
0
1,588,384
Distance Traveled
1,392,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,254
884
88
6
0
318,686
3
L
Anubis
11,199
747
40
3
0
239,618
1
W
Baron Samedi
11,838
789
34
2
0
286,732
0
L
Ymir
10,653
710
19
1
0
307,599
0
W
Cthulhu
12,055
804
19
1
0
349,114
2
W
Hercules
12,679
845
28
2
0
329,828
1
L
Cabrakan
10,053
670
49
3
0
304,484
0
L
Chiron
10,486
699
36
2
0
273,216
0
L
Skadi
10,797
720
43
3
0
267,267
1
W
Ishtar
12,462
831
121
8
0
304,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role