Player Matchup

Khepri
Khepri
MurasakiNoShi
Khepri
Level 40
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 80L
1,389 Elo+
Party 2
Ullr
Ullr
SilentxTRiiXS
Ullr
Level 147
God Stats
10W - 13L
1,453 SR
Queue Stats
274W - 239L
1,617 Elo+
Party 2
Medusa
Medusa
Speccz
Medusa
Level 153
God Stats
3W - 3L
1,439 SR
Queue Stats
128W - 98L
1,589 Elo+
Party 2
Scylla
Scylla
iUseAimBot69
Scylla
Level 76
God Stats
9W - 5L
1,707 SR
Queue Stats
44W - 23L
1,656 Elo+
Party 2
King Arthur
King Arthur
thomasrock8
King Arthur
Level 109
God Stats
28W - 21L
1,639 SR
Queue Stats
439W - 400L
1,654 Elo+
Party 2
Team Averages
Level 105
1,547 SR
1,581 Elo+

VS

Team Averages
Level 32
1,395 SR
1,223 Elo+
Bacchus
Bacchus
IrishFirehawkk
Bacchus
Level 29
God Stats
0W - 1L
1,238 SR
Queue Stats
4W - 11L
1,155 Elo+
Party 1
Cliodhna
Cliodhna
LuxinPheonix
Cliodhna
Level 43
God Stats
4W - 7L
1,235 SR
Queue Stats
32W - 33L
1,241 Elo+
Party 1
Horus
Horus
Ripsett
Horus
Level 64
God Stats
25W - 24L
1,500 SR
Queue Stats
234W - 250L
1,439 Elo+
Solo
Neith
Neith
TacticalMuski
Neith
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,155 Elo+
Party 1
Kukulkan
Kukulkan
ThaddeusShadow
Kukulkan
Level 22
God Stats
1W - 2L
1,501 SR
Queue Stats
20W - 22L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,671
567
2,031
4,566
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 2
6,134
613
3,656
6,045
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
Speccz
Medusa
10
5 / 1 / 1
6,385
639
7,967
5,464
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
1 / 1 / 0
6,087
609
2,811
3,721
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
thomasrock8
King Arthur
12
3 / 0 / 0
6,789
679
5,776
8,043
3,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,253
425
796
5,796
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
LuxinPheonix
Cliodhna
7
0 / 3 / 0
4,456
446
1,877
9,157
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Ripsett
Horus
9
0 / 3 / 0
4,670
467
3,547
7,908
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 2 / 0
4,388
439
3,376
4,400
1,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
9
1 / 3 / 0
4,771
477
2,164
5,137
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
2
2
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Cliodhna
LuxinPheonix
Cliodhna
0
3
0
0
W
0
0
5
2.5
L
Horus
Ripsett
Horus
0
3
0
0
W
4
0
2
5
W
Medusa
Speccz
Medusa
5
1
1
5.5
L
1
2
0
0.5
L
Kukulkan
1
3
0
0.33
W
Scylla
1
1
0
1
W
King Arthur
thomasrock8
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,241
Damage
11,760
27,839
Taken
32,398
12,037
Mitigated
15,153
11,619
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
796
208
0
404
5,796
4,267
0
917
4,879
5,144
0
L
Cliodhna
LuxinPheonix
Cliodhna
1,877
573
0
600
9,157
2,657
0
433
8,724
0
26,668
W
2,031
482
0
1,752
4,566
3,266
33
610
3,956
10,403
0
L
Horus
Ripsett
Horus
3,547
1,625
0
2,368
7,908
4,467
0
0
7,908
0
25,543
W
3,656
901
0
3,764
6,045
2,061
189
195
5,819
0
31,906
W
Medusa
Speccz
Medusa
7,967
4,444
0
1,466
5,464
1,888
645
454
5,010
0
44,106
L
3,376
1,328
0
689
4,400
1,566
0
411
3,989
0
18,620
L
Kukulkan
2,164
449
0
690
5,137
2,196
0
3,081
2,056
19,354
0
W
Scylla
2,811
542
0
750
3,721
1,452
0
1,701
2,020
46,982
0
W
King Arthur
thomasrock8
King Arthur
5,776
1,213
0
3,887
8,043
3,370
0
0
7,783
0
44,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
22,538
338
Minions Killed
161
0
Camps Cleared
0
945,330
Distance Traveled
889,919
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,253
425
9
1
0
211,127
0
L
Cliodhna
4,456
446
44
4
0
166,038
3
W
Khepri
5,671
567
15
2
0
213,107
1
L
Horus
4,670
467
36
4
0
192,001
0
W
Ullr
6,134
613
74
7
0
204,811
1
W
Medusa
6,385
639
75
8
0
176,705
5
L
Neith
4,388
439
34
3
0
165,698
0
L
Kukulkan
4,771
477
38
4
0
155,055
2
W
Scylla
6,087
609
85
9
0
158,428
4
W
King Arthur
6,789
679
89
9
0
192,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role