Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Deathkid32
Cthulhu
Level 16
God Stats
0W - 2L
1,349 SR
Queue Stats
4W - 6L
1,556 Elo+
Party 2
Janus
Janus
JaySaysNo24
Janus
Level 100
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 17L
1,460 Elo+
Party 2
Team Averages
Level 77
1,365 SR
1,506 Elo+

VS

Team Averages
Level 61
1,468 SR
1,291 Elo+
Bellona
Bellona
MrMixMasterMike
Bellona
Level 42
God Stats
9W - 16L
1,536 SR
Queue Stats
33W - 84L
1,301 Elo+
Party 1
Baba Yaga
Baba Yaga
TacticalTangent
Baba Yaga
Level 84
God Stats
9W - 18L
1,438 SR
Queue Stats
50W - 92L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
YaBoiTorch
Danzaburou
Level 58
God Stats
17W - 25L
1,429 SR
Queue Stats
44W - 126L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 6 / 2
9,126
652
7,866
13,342
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Deathkid32
Cthulhu
12
1 / 2 / 1
8,270
591
3,678
12,572
13,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 4 / 3
8,445
603
8,227
8,166
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
9,402
672
4,580
7,803
8,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
TacticalTangent
Baba Yaga
16
8 / 0 / 4
11,034
788
13,999
8,017
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
YaBoiTorch
Danzaburou
14
4 / 5 / 5
9,951
711
11,387
11,631
5,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
12
12
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
6
2
0.83
L
Cthulhu
Deathkid32
Cthulhu
1
2
1
0.75
L
0
4
3
0.38
W
0
1
10
5
W
Baba Yaga
TacticalTangent
Baba Yaga
8
0
4
10
W
Danzaburou
YaBoiTorch
Danzaburou
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
29,966
34,080
Taken
27,451
23,489
Mitigated
17,919
1,653
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,866
3,806
0
759
13,342
6,384
0
4,545
8,797
0
20,114
L
Cthulhu
Deathkid32
Cthulhu
3,678
96
239
655
12,572
13,999
0
5,028
7,544
14,786
0
L
8,227
84
0
0
8,166
3,106
0
4,618
3,548
34,908
0
W
4,580
505
150
516
7,803
8,101
337
3,476
4,111
0
13,980
W
Baba Yaga
TacticalTangent
Baba Yaga
13,999
287
0
2,599
8,017
4,535
50
3,431
4,422
45,813
0
W
Danzaburou
YaBoiTorch
Danzaburou
11,387
5,366
0
736
11,631
5,283
2,223
4,483
6,868
0
38,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,841
Gold Earned
30,387
128
Minions Killed
152
5
Camps Cleared
4
773,746
Distance Traveled
855,745
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,126
652
31
2
3
280,785
1
L
Cthulhu
8,270
591
30
2
0
233,477
1
L
Janus
8,445
603
67
5
2
259,484
1
W
Bellona
9,402
672
35
3
1
334,040
1
W
Baba Yaga
11,034
788
73
5
0
298,039
1
W
Danzaburou
9,951
711
44
3
3
223,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role