Player Matchup

Bacchus
Bacchus
Silver IV
AxelZagas
Bacchus
Silver IV
Level 104
God Stats
2W - 2L
1,626 SR
Queue Stats
4W - 4L
1,504 MMR
Party 1
Discordia
Discordia
Silver IV
Motmeteorock
Discordia
Silver IV
Level 86
God Stats
1W - 2L
1,638 SR
Queue Stats
4W - 4L
1,504 MMR
Party 1
Osiris
Osiris
Silver IV
iYuanxing
Osiris
Silver IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,504 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,588 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,600 SR
1,646 MMR
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
FasterYT
Chang'e
Platinum III
Level 125
God Stats
45W - 49L
1,611 SR
Queue Stats
128W - 185L
1,762 MMR
Solo
Hercules
Hercules
Gold V
GASPAR10
Hercules
Gold V
Level 149
God Stats
12W - 5L
1,688 SR
Queue Stats
30W - 46L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AxelZagas
Bacchus
17
2 / 4 / 5
11,745
618
12,355
23,845
31,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Motmeteorock
Discordia
17
2 / 4 / 4
12,239
644
27,328
11,861
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
iYuanxing
Osiris
15
3 / 8 / 2
11,309
595
17,846
25,267
18,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ZeusSobekSkadiThothCthulhu

VS

Bans
Baron SamediJing WeiAh Muzen CabCupidOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
5 / 0 / 10
14,287
752
14,456
29,233
37,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
FasterYT
Chang'e
20
9 / 1 / 5
14,152
745
28,824
26,228
11,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
GASPAR10
Hercules
16
2 / 6 / 11
12,161
640
9,712
28,927
32,796
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
7
Kills
16
16
Deaths
7
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
0
10
10
L
Bacchus
AxelZagas
Bacchus
2
4
5
1.13
W
Chang'e
FasterYT
Chang'e
9
1
5
11.5
W
Hercules
GASPAR10
Hercules
2
6
11
1.25
L
Discordia
Motmeteorock
Discordia
2
4
4
1
L
Osiris
iYuanxing
Osiris
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,529
Damage
52,992
60,973
Taken
84,388
54,815
Mitigated
82,004
7,232
Healing
42,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,456
1,821
5,725
11,557
29,233
37,706
404
13,385
15,848
0
34,356
L
Bacchus
AxelZagas
Bacchus
12,355
2,096
557
3,353
23,845
31,003
0
10,589
13,256
28,714
0
W
Chang'e
FasterYT
Chang'e
28,824
1,860
6,105
12,707
26,228
11,502
1,272
12,728
13,500
96,497
0
W
Hercules
GASPAR10
Hercules
9,712
3,176
0
6,292
28,927
32,796
134
14,652
14,275
0
29,096
L
Discordia
Motmeteorock
Discordia
27,328
1,417
0
2,321
11,861
5,546
0
5,578
6,283
90,164
0
L
Osiris
iYuanxing
Osiris
17,846
5,698
72
929
25,267
18,266
0
12,957
12,310
0
34,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
40,600
191
Minions Killed
199
8
Camps Cleared
8
1,084,872
Distance Traveled
1,154,600
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,287
752
31
2
0
414,232
2
L
Bacchus
11,745
618
28
1
1
390,156
5
W
Chang'e
14,152
745
132
7
7
382,615
5
W
Hercules
12,161
640
36
2
1
357,753
5
L
Discordia
12,239
644
124
7
4
344,959
3
L
Osiris
11,309
595
39
2
3
349,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role