Player Matchup

Thoth
Thoth
 
Thoth
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
W_dada_W
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 33L
1,565 Elo+
Solo
Kali
Kali
naughty elf1730
Kali
Level 16
God Stats
12W - 11L
1,712 SR
Queue Stats
38W - 45L
1,425 Elo+
Party 2
Freya
Freya
tylerx4105
Freya
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,420 Elo+
Party 2
Neith
Neith
xPurplemonki77x
Neith
Level 51
God Stats
6W - 8L
1,963 SR
Queue Stats
55W - 50L
1,602 Elo+
Party 2
Team Averages
Level 65
1,635 SR
1,502 Elo+

VS

Team Averages
Level 96
1,549 SR
1,400 Elo+
Ishtar
Ishtar
Cozy1337
Ishtar
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
360W - 364L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
SolidK12
Gilgamesh
Level 91
God Stats
1W - 0L
1,494 SR
Queue Stats
5W - 4L
1,292 Elo+
Party 1
Mercury
Mercury
TheUnholyFlame
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
fbgDestinn
Ah Puch
Level 29
God Stats
1W - 0L
1,775 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Geb
Geb
xPerpetratoRx
Geb
Level 148
God Stats
1W - 0L
1,476 SR
Queue Stats
8W - 8L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 2 / 1
7,030
541
4,384
7,534
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
W_dada_W
Gilgamesh
11
0 / 6 / 0
6,374
490
7,211
15,602
13,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 1 / 0
5,864
451
2,389
10,103
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
9
0 / 4 / 1
5,411
416
4,443
10,336
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 1 / 3
7,231
556
4,421
7,166
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cozy1337
Ishtar
13
1 / 4 / 0
7,234
556
4,847
8,745
3,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SolidK12
Gilgamesh
14
7 / 0 / 0
8,535
657
12,751
10,754
10,518
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 4
7,074
544
5,980
10,879
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
fbgDestinn
Ah Puch
12
2 / 0 / 4
7,148
550
8,045
7,398
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
6,500
500
2,932
7,990
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
2
1
1.75
W
Ishtar
Cozy1337
Ishtar
1
4
0
0.25
W
Gilgamesh
SolidK12
Gilgamesh
7
0
0
7
W
3
0
4
5
L
Gilgamesh
W_dada_W
Gilgamesh
0
6
0
0
W
Ah Puch
fbgDestinn
Ah Puch
2
0
4
4
L
0
1
0
0
L
Freya
0
4
1
0.13
W
1
1
4
3
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,848
Damage
34,555
50,741
Taken
45,766
28,018
Mitigated
26,918
8,144
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,384
352
0
622
7,534
2,738
322
2,587
4,947
47,991
0
W
Ishtar
Cozy1337
Ishtar
4,847
3,093
0
1,298
8,745
3,193
0
816
7,827
0
58,417
W
Gilgamesh
SolidK12
Gilgamesh
12,751
5,317
0
3,837
10,754
10,518
0
0
10,754
0
61,643
W
5,980
3,164
0
3,960
10,879
4,132
0
2,774
8,053
0
45,943
L
Gilgamesh
W_dada_W
Gilgamesh
7,211
2,684
0
2,708
15,602
13,020
0
0
15,602
0
42,937
W
Ah Puch
fbgDestinn
Ah Puch
8,045
732
0
5,371
7,398
2,972
750
2,521
4,701
51,243
0
L
2,389
1,133
0
1,192
10,103
4,449
0
3,004
7,099
0
39,930
L
Freya
4,443
1,533
0
1,959
10,336
4,340
0
5,129
5,207
29,992
0
W
2,932
549
0
1,054
7,990
6,103
216
2,206
5,604
18,136
0
L
4,421
1,817
0
1,663
7,166
3,471
0
257
6,909
0
46,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,910
Gold Earned
36,491
386
Minions Killed
379
0
Camps Cleared
0
1,192,424
Distance Traveled
1,333,795
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,030
541
85
7
0
216,560
0
W
Ishtar
7,234
556
102
8
0
231,322
3
W
Gilgamesh
8,535
657
94
7
0
269,031
6
W
Mercury
7,074
544
84
6
0
327,476
1
L
Gilgamesh
6,374
490
88
7
0
230,479
5
W
Ah Puch
7,148
550
82
6
0
236,835
1
L
Kali
5,864
451
78
6
0
280,025
0
L
Freya
5,411
416
57
4
0
252,361
1
W
Geb
6,500
500
17
1
0
269,131
2
L
Neith
7,231
556
78
6
0
212,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role