Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
BAWLLSACK69
Ishtar
Level 137
God Stats
4W - 4L
1,821 SR
Queue Stats
220W - 197L
1,591 Elo+
Solo
Cthulhu
Cthulhu
FabulousLeon
Cthulhu
Level 146
God Stats
0W - 1L
1,678 SR
Queue Stats
241W - 211L
1,532 Elo+
Solo
Susano
Susano
MimadoGrinch
Susano
Level 127
God Stats
0W - 1L
1,922 SR
Queue Stats
11W - 12L
1,770 Elo+
Party 3
Chernobog
Chernobog
cyclomaxFR
Chernobog
Level 124
God Stats
0W - 1L
1,300 SR
Queue Stats
81W - 69L
1,552 Elo+
Solo
Team Averages
Level 125
1,644 SR
1,589 Elo+

VS

Team Averages
Level 113
1,558 SR
1,550 Elo+
Chaac
Chaac
EarthMoonTransit
Chaac
Level 100
God Stats
6W - 1L
1,707 SR
Queue Stats
110W - 85L
1,571 Elo+
Solo
Ishtar
Ishtar
LikedatB
Ishtar
Level 160
God Stats
6W - 7L
1,175 SR
Queue Stats
219W - 199L
1,544 Elo+
Party 1
Olorun
Olorun
SASLightning744
Olorun
Level 118
God Stats
1W - 1L
1,822 SR
Queue Stats
200W - 196L
1,581 Elo+
Party 2
Medusa
Medusa
SlickNickP1999
Medusa
Level 84
God Stats
9W - 8L
1,480 SR
Queue Stats
213W - 211L
1,487 Elo+
Party 1
Khepri
Khepri
SnideChart069
Khepri
Level 102
God Stats
7W - 7L
1,605 SR
Queue Stats
80W - 76L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 5 / 0
8,230
433
8,669
13,313
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
15
2 / 5 / 0
9,204
484
9,067
13,532
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
FabulousLeon
Cthulhu
15
0 / 0 / 1
9,352
492
12,702
17,445
17,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Susano
15
3 / 3 / 3
8,932
470
14,169
20,150
9,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
cyclomaxFR
Chernobog
13
1 / 3 / 4
8,124
428
14,297
18,439
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 6
11,828
623
20,222
17,454
18,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
LikedatB
Ishtar
16
4 / 4 / 2
9,836
518
7,261
16,780
8,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 5
10,716
564
21,240
20,658
12,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 2 / 4
10,181
536
10,782
16,579
7,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 1 / 7
9,068
477
3,336
12,697
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
16
16
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
0
0.6
L
Ishtar
2
5
0
0.4
W
2
0
6
5
L
Cthulhu
FabulousLeon
Cthulhu
0
0
1
0.5
W
Ishtar
LikedatB
Ishtar
4
4
2
1.25
L
Susano
3
3
3
1.5
W
5
2
5
3.75
W
4
2
4
3
W
1
1
7
4.5
L
Chernobog
cyclomaxFR
Chernobog
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,904
Damage
62,841
82,879
Taken
84,168
47,443
Mitigated
61,066
19,611
Healing
32,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
8,669
1,844
0
716
13,313
5,994
60
6,592
6,721
56,408
0
L
Ishtar
9,067
5,672
0
2,414
13,532
5,831
624
3,463
10,069
0
78,903
W
20,222
5,028
0
8,114
17,454
18,466
0
8,309
8,435
0
110,646
L
Cthulhu
FabulousLeon
Cthulhu
12,702
1,742
429
4,730
17,445
17,337
0
592
16,853
74,014
0
W
Ishtar
LikedatB
Ishtar
7,261
3,233
0
5,093
16,780
8,225
176
1,942
14,716
0
86,828
L
Susano
14,169
4,431
0
5,558
20,150
9,798
0
5,356
14,794
0
85,166
W
21,240
11,753
1,116
12,138
20,658
12,683
1,522
5,826
14,770
94,449
10,975
W
10,782
4,509
0
3,020
16,579
7,360
1,626
1,994
14,531
0
82,937
W
3,336
122
539
2,042
12,697
14,332
240
2,480
10,077
32,003
0
L
Chernobog
cyclomaxFR
Chernobog
14,297
9,294
0
5,764
18,439
8,483
0
5,872
12,567
0
63,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,842
Gold Earned
51,629
612
Minions Killed
660
0
Camps Cleared
0
1,838,982
Distance Traveled
1,879,803
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,230
433
86
5
0
332,806
0
L
Ishtar
9,204
484
145
8
0
355,424
4
W
Chaac
11,828
623
206
11
0
397,703
6
L
Cthulhu
9,352
492
182
10
0
390,577
1
W
Ishtar
9,836
518
114
6
0
357,987
4
L
Susano
8,932
470
118
6
0
409,698
2
W
Olorun
10,716
564
161
8
0
370,949
6
W
Medusa
10,181
536
136
7
0
364,615
2
W
Khepri
9,068
477
43
2
0
388,549
4
L
Chernobog
8,124
428
81
4
0
350,477
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role