Player Matchup

Tsukuyomi
Tsukuyomi
AsasinSensation3
Tsukuyomi
Level 117
God Stats
3W - 3L
1,435 SR
Queue Stats
48W - 45L
1,450 Elo+
Party 3
Ishtar
Ishtar
BobDucan
Ishtar
Level 84
God Stats
2W - 0L
1,372 SR
Queue Stats
58W - 55L
1,449 Elo+
Party 3
Khepri
Khepri
CupOfCJ
Khepri
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
ScytherChungus
Kukulkan
Level 59
God Stats
16W - 14L
1,441 SR
Queue Stats
42W - 41L
1,420 Elo+
Party 3
Hercules
Hercules
smiteisbased
Hercules
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 14L
1,367 Elo+
Party 3
Team Averages
Level 66
1,450 SR
1,431 Elo+

VS

Team Averages
Level 85
1,480 SR
1,402 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Boblo_bear
Hun Batz
Level 104
God Stats
1W - 3L
1,418 SR
Queue Stats
31W - 46L
1,383 Elo+
Party 1
Ishtar
Ishtar
ExpertCrab4
Ishtar
Level 116
God Stats
30W - 36L
1,481 SR
Queue Stats
538W - 577L
1,381 Elo+
Party 2
Bacchus
Bacchus
ThuggyMoose
Bacchus
Level 29
God Stats
15W - 17L
1,500 SR
Queue Stats
233W - 284L
1,357 Elo+
Party 1
Scylla
Scylla
heitbern
Scylla
Level 112
God Stats
2W - 4L
1,502 SR
Queue Stats
485W - 514L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
5 / 0 / 5
9,824
517
8,596
19,719
8,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ishtar
BobDucan
Ishtar
16
4 / 3 / 3
9,490
499
13,093
8,528
4,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
CupOfCJ
Khepri
14
0 / 1 / 8
8,906
469
5,282
15,898
17,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kukulkan
17
6 / 3 / 4
10,369
546
18,016
7,190
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
smiteisbased
Hercules
15
1 / 1 / 2
9,057
477
5,982
13,619
9,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
2 / 3 / 0
9,301
490
12,160
14,315
17,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Boblo_bear
Hun Batz
14
2 / 6 / 2
8,614
453
8,035
17,409
7,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
14
1 / 3 / 0
8,052
424
4,423
13,600
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ThuggyMoose
Bacchus
14
0 / 0 / 3
8,421
443
6,018
15,083
16,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
heitbern
Scylla
15
3 / 4 / 1
9,465
498
9,007
11,605
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
16
Kills
8
8
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
3
0
0.67
W
Tsukuyomi
5
0
5
7.5
W
Ishtar
BobDucan
Ishtar
4
3
3
1.83
L
Hun Batz
Boblo_bear
Hun Batz
2
6
2
0.5
W
Khepri
CupOfCJ
Khepri
0
1
8
4
L
Ishtar
1
3
0
0.33
W
Kukulkan
6
3
4
2.67
L
Bacchus
ThuggyMoose
Bacchus
0
0
3
1.5
L
Scylla
heitbern
Scylla
3
4
1
0.88
W
Hercules
smiteisbased
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
39,643
64,954
Taken
72,012
44,298
Mitigated
52,853
17,985
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,160
4,158
0
2,000
14,315
17,231
906
3,274
11,041
61,678
0
W
Tsukuyomi
8,596
1,385
0
9,714
19,719
8,931
490
5,596
13,987
0
63,889
W
Ishtar
BobDucan
Ishtar
13,093
7,119
0
1,106
8,528
4,783
757
3,367
5,161
0
81,693
L
Hun Batz
Boblo_bear
Hun Batz
8,035
787
0
4,584
17,409
7,979
0
3,911
13,498
0
61,638
W
Khepri
CupOfCJ
Khepri
5,282
358
0
1,731
15,898
17,942
211
6,035
9,771
27,955
0
L
Ishtar
4,423
3,040
0
4,868
13,600
5,585
0
3,967
9,633
0
62,312
W
Kukulkan
18,016
1,895
0
260
7,190
3,235
387
4,589
2,561
87,630
0
L
Bacchus
ThuggyMoose
Bacchus
6,018
782
0
2,833
15,083
16,068
0
4,061
11,022
41,588
0
L
Scylla
heitbern
Scylla
9,007
400
0
372
11,605
5,990
0
8,085
3,520
74,222
0
W
Hercules
smiteisbased
Hercules
5,982
2,168
0
5,174
13,619
9,407
0
6,910
6,289
0
63,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
43,853
536
Minions Killed
494
0
Camps Cleared
0
1,737,387
Distance Traveled
1,698,631
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,301
490
119
6
0
327,885
3
W
Tsukuyomi
9,824
517
103
5
0
405,426
3
W
Ishtar
9,490
499
139
7
0
301,564
3
L
Hun Batz
8,614
453
99
5
0
357,393
4
W
Khepri
8,906
469
35
2
0
319,803
1
L
Ishtar
8,052
424
104
5
0
285,958
8
W
Kukulkan
10,369
546
141
7
0
343,723
2
L
Bacchus
8,421
443
40
2
0
405,095
1
L
Scylla
9,465
498
132
7
0
322,300
7
W
Hercules
9,057
477
118
6
0
366,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role