Player Matchup

Sun Wukong
Sun Wukong
BigBoy2479
Sun Wukong
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,541 Elo+
Party 1
Yu Huang
Yu Huang
MeditationMeta
Yu Huang
Level 48
God Stats
6W - 2L
1,722 SR
Queue Stats
56W - 40L
1,562 Elo+
Party 1
King Arthur
King Arthur
RipeBalls
King Arthur
Level 26
God Stats
1W - 2L
1,203 SR
Queue Stats
50W - 35L
1,550 Elo+
Party 1
Team Averages
Level 39
1,475 SR
1,551 Elo+

VS

Team Averages
Level 125
1,324 SR
1,552 Elo+
The Morrigan
The Morrigan
CyborgJo
The Morrigan
Level 120
God Stats
0W - 1L
1,213 SR
Queue Stats
136W - 127L
1,551 Elo+
Party 2
Bacchus
Bacchus
NINJA LANA823
Bacchus
Level 109
God Stats
0W - 3L
1,260 SR
Queue Stats
6W - 7L
1,528 Elo+
Solo
Ishtar
Ishtar
PROTOMIKE
Ishtar
Level 146
God Stats
6W - 11L
1,500 SR
Queue Stats
127W - 125L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBoy2479
Sun Wukong
17
6 / 2 / 15
11,935
746
14,665
20,453
15,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
18
5 / 1 / 18
12,353
772
15,902
8,088
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RipeBalls
King Arthur
17
12 / 2 / 11
12,942
809
9,820
19,858
21,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CyborgJo
The Morrigan
13
2 / 8 / 2
10,303
644
11,683
9,131
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
13
0 / 8 / 3
9,460
591
7,373
17,272
15,411
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
PROTOMIKE
Ishtar
13
3 / 7 / 1
10,239
640
11,771
18,789
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
23
Kills
5
5
Deaths
23
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBoy2479
Sun Wukong
6
2
15
6.75
L
The Morrigan
CyborgJo
The Morrigan
2
8
2
0.38
W
Yu Huang
5
1
18
14
L
Bacchus
0
8
3
0.19
L
Ishtar
PROTOMIKE
Ishtar
3
7
1
0.5
W
King Arthur
RipeBalls
King Arthur
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,387
Damage
30,827
48,399
Taken
45,192
41,094
Mitigated
26,882
9,886
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBoy2479
Sun Wukong
14,665
2,992
0
4,833
20,453
15,418
826
5,061
15,392
0
45,474
L
The Morrigan
CyborgJo
The Morrigan
11,683
3,663
0
288
9,131
4,028
0
2,309
6,748
21,999
8,449
W
Yu Huang
15,902
1,341
0
1,334
8,088
4,026
954
3,038
5,050
84,898
0
L
Bacchus
7,373
487
84
927
17,272
15,411
0
6,271
11,001
30,059
0
L
Ishtar
PROTOMIKE
Ishtar
11,771
6,230
0
2,579
18,789
7,443
0
7,675
11,114
0
38,205
W
King Arthur
RipeBalls
King Arthur
9,820
1,538
825
2,894
19,858
21,650
230
6,194
13,664
105
33,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,230
Gold Earned
30,002
213
Minions Killed
147
10
Camps Cleared
4
976,246
Distance Traveled
793,541
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,935
746
51
3
4
329,294
6
L
The Morrigan
10,303
644
45
3
3
255,857
5
W
Yu Huang
12,353
772
127
8
5
329,622
4
L
Bacchus
9,460
591
35
2
0
269,250
0
L
Ishtar
10,239
640
67
4
1
268,434
3
W
King Arthur
12,942
809
35
2
1
317,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role