Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bandit_gothacked
Sylvanus
Level 78
God Stats
2W - 3L
1,286 SR
Queue Stats
67W - 73L
1,511 Elo+
Party 1
Loki
Loki
WhothatNumbr72
Loki
Level 93
God Stats
4W - 4L
1,507 SR
Queue Stats
42W - 52L
1,426 Elo+
Party 1
Ishtar
Ishtar
Yourdadwholeftu
Ishtar
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 62L
1,396 Elo+
Party 1
King Arthur
King Arthur
ZombieDEATH687
King Arthur
Level 74
God Stats
2W - 4L
1,438 SR
Queue Stats
56W - 78L
1,424 Elo+
Party 1
Team Averages
Level 72
1,446 SR
1,451 Elo+

VS

Team Averages
Level 82
1,508 SR
1,428 Elo+
Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BryAn131296
Heimdallr
Level 84
God Stats
49W - 43L
1,486 SR
Queue Stats
325W - 361L
1,412 Elo+
Solo
Yu Huang
Yu Huang
HITMAN8102
Yu Huang
Level 65
God Stats
3W - 3L
1,556 SR
Queue Stats
210W - 253L
1,426 Elo+
Solo
Loki
Loki
izzi 5G
Loki
Level 68
God Stats
8W - 14L
1,499 SR
Queue Stats
211W - 274L
1,375 Elo+
Solo
Ishtar
Ishtar
o_iTsBrandon
Ishtar
Level 67
God Stats
4W - 7L
1,500 SR
Queue Stats
216W - 244L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 1 / 0
4,645
465
3,948
6,485
2,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 1
5,082
508
3,174
4,867
3,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 1
6,478
648
1,009
6,861
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 1
5,847
585
3,805
4,077
1,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ZombieDEATH687
King Arthur
9
0 / 0 / 1
5,501
550
3,453
4,710
3,257
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 0 / 0
4,628
463
1,459
8,031
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
BryAn131296
Heimdallr
7
0 / 1 / 1
4,562
456
4,373
4,834
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
HITMAN8102
Yu Huang
6
0 / 2 / 0
4,538
454
1,071
2,783
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
izzi 5G
Loki
2
0 / 1 / 0
3,581
358
256
1,217
233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
9
0 / 1 / 0
4,827
483
1,368
5,521
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Khepri
 
Khepri
1
0
0
1
W
0
0
1
0.5
L
Heimdallr
BryAn131296
Heimdallr
0
1
1
0.5
L
Yu Huang
HITMAN8102
Yu Huang
0
2
0
0
W
3
0
1
3.5
W
2
0
1
2.5
W
King Arthur
ZombieDEATH687
King Arthur
0
0
1
0.5
L
Loki
izzi 5G
Loki
0
1
0
0
L
Ishtar
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,389
Damage
8,527
27,000
Taken
22,386
13,136
Mitigated
9,657
11,470
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,948
1,986
0
1,413
6,485
2,401
0
898
5,587
0
30,690
L
Khepri
 
Khepri
1,459
149
0
2,481
8,031
4,146
0
1,635
6,396
9,171
0
W
3,174
1,362
1,270
2,081
4,867
3,561
130
561
4,306
24,444
0
L
Heimdallr
BryAn131296
Heimdallr
4,373
1,521
0
1,676
4,834
1,850
0
1,539
3,295
0
29,137
L
Yu Huang
HITMAN8102
Yu Huang
1,071
204
0
250
2,783
904
0
0
2,783
21,491
0
W
1,009
307
0
5,026
6,861
2,391
0
217
6,644
0
43,392
W
3,805
2,371
0
500
4,077
1,526
910
854
3,223
0
36,325
W
King Arthur
ZombieDEATH687
King Arthur
3,453
404
0
1,180
4,710
3,257
240
0
4,710
0
35,239
L
Loki
izzi 5G
Loki
256
70
0
370
1,217
233
0
0
1,217
0
2,184
L
Ishtar
1,368
818
0
411
5,521
2,524
0
0
5,521
0
23,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
22,136
322
Minions Killed
181
0
Camps Cleared
0
972,853
Distance Traveled
624,396
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,645
465
49
5
0
222,659
0
L
Khepri
4,628
463
18
2
0
181,195
5
W
Sylvanus
5,082
508
39
4
0
157,654
3
L
Heimdallr
4,562
456
54
5
0
126,441
0
L
Yu Huang
4,538
454
49
5
0
110,465
2
W
Loki
6,478
648
97
10
0
200,430
0
W
Ishtar
5,847
585
76
8
0
192,741
2
W
King Arthur
5,501
550
61
6
0
199,369
3
L
Loki
3,581
358
8
1
0
53,951
0
L
Ishtar
4,827
483
52
5
0
152,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role