Player Matchup

Bacchus
Bacchus
EdsoraDKino
Bacchus
Level 105
God Stats
10W - 7L
1,554 SR
Queue Stats
24W - 15L
1,555 Elo+
Solo
Izanami
Izanami
ShadyRecords024
Izanami
Level 144
God Stats
26W - 15L
1,675 SR
Queue Stats
223W - 203L
1,560 Elo+
Party 2
The Morrigan
The Morrigan
Shiifty
The Morrigan
Level 159
God Stats
6W - 9L
1,519 SR
Queue Stats
143W - 149L
1,554 Elo+
Party 2
Cliodhna
Cliodhna
Somesatisfaction
Cliodhna
Level 135
God Stats
5W - 2L
1,823 SR
Queue Stats
81W - 80L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
Tridunt
Nu Wa
Level 149
God Stats
7W - 6L
1,693 SR
Queue Stats
251W - 250L
1,528 Elo+
Party 2
Team Averages
Level 138
1,653 SR
1,535 Elo+

VS

Team Averages
Level 74
1,369 SR
1,471 Elo+
Bellona
Bellona
CrazyAndIrish
Bellona
Level 63
God Stats
1W - 7L
1,269 SR
Queue Stats
10W - 16L
1,398 Elo+
Party 1
Anhur
Anhur
ThiccJakeTheDog
Anhur
Level 69
God Stats
2W - 4L
1,473 SR
Queue Stats
44W - 41L
1,504 Elo+
Party 1
Ao Kuang
Ao Kuang
TroopLeaderKronk
Ao Kuang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,473 Elo+
Party 1
Bacchus
Bacchus
sweendogg413
Bacchus
Level 81
God Stats
19W - 21L
1,371 SR
Queue Stats
178W - 181L
1,526 Elo+
Solo
Kukulkan
Kukulkan
xRachh
Kukulkan
Level 52
God Stats
0W - 2L
1,231 SR
Queue Stats
46W - 61L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EdsoraDKino
Bacchus
10
1 / 0 / 1
6,419
535
2,964
3,760
3,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 0 / 0
6,730
561
3,160
5,494
1,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Shiifty
The Morrigan
12
6 / 0 / 0
7,494
625
5,929
3,488
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 3
7,151
596
5,352
7,937
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
Tridunt
Nu Wa
12
0 / 2 / 6
7,352
613
8,006
6,300
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 4 / 0
5,929
494
4,874
11,934
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,644
470
2,636
7,014
2,341
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 1
5,133
428
2,309
8,611
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
sweendogg413
Bacchus
8
0 / 0 / 0
5,549
462
2,262
6,814
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
xRachh
Kukulkan
8
0 / 4 / 0
5,133
428
1,877
7,070
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
2
4
0
0.5
W
Bacchus
EdsoraDKino
Bacchus
1
0
1
1.5
W
0
0
0
0
W
The Morrigan
Shiifty
The Morrigan
6
0
0
6
W
3
0
3
4.5
L
0
1
0
0
W
Nu Wa
Tridunt
Nu Wa
0
2
6
1.5
L
0
1
1
0.5
L
Bacchus
sweendogg413
Bacchus
0
0
0
0
L
Kukulkan
xRachh
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
13,958
26,979
Taken
41,443
12,128
Mitigated
22,438
10,390
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,874
1,196
0
4,045
11,934
9,025
0
4,912
6,668
0
34,619
W
Bacchus
EdsoraDKino
Bacchus
2,964
416
0
1,008
3,760
3,254
0
921
2,839
13,660
0
W
3,160
2,340
0
2,661
5,494
1,980
1,422
1,253
4,241
0
68,460
W
The Morrigan
Shiifty
The Morrigan
5,929
995
0
320
3,488
1,592
320
2,443
1,045
46,477
0
W
5,352
821
0
4,864
7,937
3,073
310
1,447
6,490
0
44,423
L
2,636
1,269
0
2,062
7,014
2,341
0
2,525
4,378
0
40,996
W
Nu Wa
Tridunt
Nu Wa
8,006
2,545
0
1,537
6,300
2,229
231
384
5,916
46,201
0
L
2,309
264
0
3,665
8,611
2,935
0
2,216
6,261
21,693
0
L
Bacchus
sweendogg413
Bacchus
2,262
127
0
1,677
6,814
5,169
0
2,484
4,230
16,594
0
L
Kukulkan
xRachh
Kukulkan
1,877
452
0
0
7,070
2,968
0
3,939
3,007
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,146
Gold Earned
27,388
391
Minions Killed
262
0
Camps Cleared
0
1,257,248
Distance Traveled
1,165,146
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,929
494
46
4
0
229,968
6
W
Bacchus
6,419
535
19
2
0
269,341
6
W
Izanami
6,730
561
110
9
0
226,639
3
W
The Morrigan
7,494
625
85
7
0
242,802
2
W
Cliodhna
7,151
596
89
7
0
304,774
1
L
Anhur
5,644
470
84
7
0
210,496
2
W
Nu Wa
7,352
613
88
7
0
213,692
3
L
Ao Kuang
5,133
428
51
4
0
278,212
0
L
Bacchus
5,549
462
33
3
0
243,943
6
L
Kukulkan
5,133
428
48
4
0
202,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role