Player Matchup

Cthulhu
Cthulhu
LuminousLolipop
Cthulhu
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,310 Elo+
Party 2
Ishtar
Ishtar
Rich7316
Ishtar
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 13L
1,735 Elo+
Party 2
Nemesis
Nemesis
S to the J1
Nemesis
Level 67
God Stats
2W - 3L
1,479 SR
Queue Stats
155W - 185L
1,473 Elo+
Party 2
Team Averages
Level 82
1,493 SR
1,506 Elo+

VS

Team Averages
Level 116
1,500 SR
1,475 Elo+
Erlang Shen
Erlang Shen
Gasholeliger
Erlang Shen
Level 113
God Stats
9W - 7L
1,564 SR
Queue Stats
140W - 119L
1,490 Elo+
Party 1
Ishtar
Ishtar
Only__Prince__
Ishtar
Level 74
God Stats
1W - 2L
1,718 SR
Queue Stats
8W - 8L
1,490 Elo+
Solo
Nox
Nox
codswishX420
Nox
Level 160
God Stats
4W - 6L
1,219 SR
Queue Stats
208W - 184L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
9,117
829
7,756
13,693
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Rich7316
Ishtar
15
9 / 0 / 5
9,495
863
15,581
7,752
3,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
S to the J1
Nemesis
12
1 / 1 / 11
8,356
760
6,664
12,857
7,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Gasholeliger
Erlang Shen
10
0 / 3 / 1
6,463
588
8,448
12,556
8,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 8 / 1
6,359
578
6,517
13,051
4,889
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 0
7,044
640
7,236
9,279
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
1
1
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Gasholeliger
Erlang Shen
0
3
1
0.17
W
4
0
9
8.5
L
0
8
1
0.06
W
Ishtar
Rich7316
Ishtar
9
0
5
11.5
W
Nemesis
S to the J1
Nemesis
1
1
11
6.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
22,201
34,302
Taken
34,886
19,772
Mitigated
18,011
14,310
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Gasholeliger
Erlang Shen
8,448
4,272
431
2,440
12,556
8,666
0
2,733
9,823
0
18,729
W
7,756
1,170
34
5,326
13,693
8,969
203
2,946
10,747
16,773
0
L
6,517
3,034
193
2,105
13,051
4,889
0
2,634
10,417
0
17,160
W
Ishtar
Rich7316
Ishtar
15,581
9,034
0
3,941
7,752
3,382
2,259
1,823
5,929
0
53,785
W
Nemesis
S to the J1
Nemesis
6,664
2,528
769
4,240
12,857
7,421
115
2,866
9,991
0
14,262
L
7,236
816
0
353
9,279
4,456
111
2,649
6,630
24,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,968
Gold Earned
19,866
122
Minions Killed
86
8
Camps Cleared
1
671,788
Distance Traveled
567,996
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,463
588
18
2
0
213,827
2
W
Cthulhu
9,117
829
19
2
0
220,775
0
L
Ishtar
6,359
578
22
2
0
168,452
4
W
Ishtar
9,495
863
84
8
8
208,786
4
W
Nemesis
8,356
760
19
2
0
242,227
0
L
Nox
7,044
640
46
4
1
185,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role