Player Matchup

Awilix
Awilix
 
Awilix
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
FatPhallus
Sol
Level 107
God Stats
23W - 15L
1,566 SR
Queue Stats
526W - 600L
1,527 Elo+
Solo
Ishtar
Ishtar
deaddude1011
Ishtar
Level 63
God Stats
3W - 1L
1,699 SR
Queue Stats
129W - 132L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
iZpratt
Sun Wukong
Level 128
God Stats
23W - 11L
1,693 SR
Queue Stats
368W - 340L
1,619 Elo+
Party 2
Geb
Geb
vTaiko
Geb
Level 115
God Stats
12W - 8L
1,752 SR
Queue Stats
24W - 13L
1,504 Elo+
Party 2
Team Averages
Level 112
1,642 SR
1,524 Elo+

VS

Team Averages
Level 104
1,511 SR
1,470 Elo+
Agni
Agni
 
Agni
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FabFajita
Ravana
Level 87
God Stats
1W - 5L
1,360 SR
Queue Stats
52W - 58L
1,463 Elo+
Party 1
Lancelot
Lancelot
KingOfThursdays
Lancelot
Level 78
God Stats
4W - 2L
1,695 SR
Queue Stats
34W - 41L
1,453 Elo+
Party 1
Ishtar
Ishtar
WowIGottaPoo
Ishtar
Level 116
God Stats
1W - 2L
1,738 SR
Queue Stats
197W - 215L
1,474 Elo+
Solo
Athena
Athena
lDarkar
Athena
Level 142
God Stats
1W - 1L
1,261 SR
Queue Stats
289W - 286L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
6 / 1 / 2
6,687
608
4,738
7,853
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,412
583
6,181
7,979
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
9
0 / 2 / 3
4,922
447
5,490
7,108
2,658
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
iZpratt
Sun Wukong
12
2 / 1 / 1
6,912
628
5,790
10,504
6,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
vTaiko
Geb
9
1 / 0 / 3
5,744
522
2,475
8,266
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 2 / 1
6,013
547
4,316
6,981
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
FabFajita
Ravana
9
0 / 2 / 1
5,183
471
3,998
5,802
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
10
1 / 2 / 0
6,024
548
6,998
9,216
3,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
10
1 / 2 / 1
5,729
521
5,232
6,592
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
lDarkar
Athena
8
2 / 2 / 1
5,783
526
4,015
9,857
6,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
4
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
2
7
L
Agni
 
Agni
0
2
1
0.25
L
Ravana
FabFajita
Ravana
0
2
1
0.25
W
1
0
2
2
L
Lancelot
1
2
0
0.5
L
Ishtar
1
2
1
0.75
W
Ishtar
0
2
3
0.75
W
Sun Wukong
iZpratt
Sun Wukong
2
1
1
2.5
L
Athena
lDarkar
Athena
2
2
1
1.25
W
Geb
vTaiko
Geb
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
24,559
41,710
Taken
38,448
21,171
Mitigated
18,029
16,026
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,738
2,336
0
2,546
7,853
2,963
0
1,749
6,104
0
40,432
L
Agni
 
Agni
4,316
588
0
2,569
6,981
2,727
0
2,920
4,061
42,987
0
L
Ravana
FabFajita
Ravana
3,998
883
0
1,894
5,802
2,475
0
1,815
3,987
0
31,570
W
6,181
1,901
0
5,691
7,979
2,877
0
3,034
4,945
46,048
0
L
Lancelot
6,998
1,700
0
3,301
9,216
3,899
0
0
9,216
0
40,123
L
Ishtar
5,232
3,298
0
1,457
6,592
2,375
0
1,029
5,563
0
44,310
W
Ishtar
5,490
2,858
0
2,068
7,108
2,658
0
1,869
5,239
0
27,726
W
Sun Wukong
iZpratt
Sun Wukong
5,790
1,321
0
4,356
10,504
6,588
0
0
10,504
0
53,786
L
Athena
lDarkar
Athena
4,015
1,234
0
1,660
9,857
6,553
0
2,892
6,965
13,843
0
W
Geb
vTaiko
Geb
2,475
561
0
1,365
8,266
6,085
144
1,679
6,587
15,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
28,732
330
Minions Killed
312
0
Camps Cleared
0
1,128,059
Distance Traveled
1,084,274
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,687
608
73
7
0
268,030
8
L
Agni
6,013
547
70
6
0
198,732
1
L
Ravana
5,183
471
61
6
0
238,337
0
W
Sol
6,412
583
90
8
0
199,414
1
L
Lancelot
6,024
548
74
7
0
227,096
4
L
Ishtar
5,729
521
85
8
0
215,075
1
W
Ishtar
4,922
447
52
5
0
189,166
0
W
Sun Wukong
6,912
628
96
9
0
231,763
5
L
Athena
5,783
526
22
2
0
205,034
1
W
Geb
5,744
522
19
2
0
239,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role