Player Matchup

Artio
Artio
Monking218
Artio
Level 99
God Stats
1W - 0L
1,888 SR
Queue Stats
40W - 37L
1,518 Elo+
Party 3
Ao Kuang
Ao Kuang
Retrotwo28
Ao Kuang
Level 69
God Stats
23W - 17L
1,629 SR
Queue Stats
99W - 81L
1,531 Elo+
Party 3
Achilles
Achilles
hackboi3006
Achilles
Level 63
God Stats
1W - 0L
1,727 SR
Queue Stats
99W - 67L
1,584 Elo+
Party 3
Chiron
Chiron
hjake
Chiron
Level 123
God Stats
9W - 5L
1,514 SR
Queue Stats
98W - 59L
1,559 Elo+
Party 3
Kukulkan
Kukulkan
ripoffspiderman
Kukulkan
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Team Averages
Level 71
1,652 SR
1,538 Elo+

VS

Team Averages
Level 78
1,491 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ghostops123
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
LivingTrashBin
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Natruhaly
Gilgamesh
Level 99
God Stats
2W - 6L
1,351 SR
Queue Stats
149W - 162L
1,441 Elo+
Party 1
Ymir
Ymir
SirPrada-
Ymir
Level 44
God Stats
17W - 17L
1,602 SR
Queue Stats
207W - 183L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 0 / 4
5,019
502
1,601
8,228
4,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Retrotwo28
Ao Kuang
10
5 / 0 / 2
6,036
604
4,651
6,462
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
hackboi3006
Achilles
9
1 / 2 / 2
5,138
514
2,792
7,009
4,333
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
hjake
Chiron
10
3 / 1 / 1
5,964
596
7,570
7,802
3,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
7
0 / 1 / 0
4,198
420
185
1,581
359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 0
6,193
619
2,020
5,158
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 0
5,051
505
3,465
5,637
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
5,498
550
3,195
5,612
3,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Natruhaly
Gilgamesh
9
0 / 2 / 2
5,400
540
2,957
7,904
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
2 / 1 / 0
6,215
622
3,515
5,349
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
0
1
L
0
3
0
0
L
0
2
1
0.25
W
Artio
1
0
4
3
L
Gilgamesh
Natruhaly
Gilgamesh
0
2
2
0.5
W
Ao Kuang
Retrotwo28
Ao Kuang
5
0
2
6
L
Ymir
2
1
0
2
W
Achilles
hackboi3006
Achilles
1
2
2
1
W
Chiron
hjake
Chiron
3
1
1
3.5
W
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,799
Damage
15,152
31,082
Taken
29,660
14,670
Mitigated
12,977
7,967
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,020
927
0
1,790
5,158
1,866
520
1,638
3,520
0
45,704
L
3,465
386
0
1,123
5,637
1,413
624
240
5,397
31,154
0
L
3,195
673
0
1,060
5,612
3,797
50
3,001
2,611
10,760
0
W
Artio
1,601
593
140
1,551
8,228
4,548
0
1,904
6,324
17,171
0
L
Gilgamesh
Natruhaly
Gilgamesh
2,957
1,057
0
2,901
7,904
3,240
0
761
7,143
0
26,705
W
Ao Kuang
Retrotwo28
Ao Kuang
4,651
2,030
0
2,309
6,462
2,269
0
1,272
5,190
33,445
0
L
Ymir
3,515
1,037
0
792
5,349
2,661
0
797
4,552
31,497
0
W
Achilles
hackboi3006
Achilles
2,792
890
0
1,126
7,009
4,333
0
3,467
3,201
0
22,116
W
Chiron
hjake
Chiron
7,570
3,428
0
2,841
7,802
3,161
576
3,042
4,760
0
41,195
W
Kukulkan
185
185
0
0
1,581
359
0
149
1,432
10,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,355
Gold Earned
28,357
202
Minions Killed
295
0
Camps Cleared
0
895,387
Distance Traveled
973,813
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,193
619
82
8
0
170,132
0
L
Janus
5,051
505
48
5
0
184,556
0
L
Cthulhu
5,498
550
15
2
0
194,420
1
W
Artio
5,019
502
17
2
0
184,269
2
L
Gilgamesh
5,400
540
63
6
0
222,989
3
W
Ao Kuang
6,036
604
60
6
0
221,628
0
L
Ymir
6,215
622
87
9
0
201,716
1
W
Achilles
5,138
514
37
4
0
196,038
1
W
Chiron
5,964
596
62
6
0
173,749
0
W
Kukulkan
4,198
420
26
3
0
119,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role