Player Matchup

Vamana
Vamana
Bronze IV
Depressin
Vamana
Bronze IV
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
Kärna
Fenrir
Gold II
Level 159
God Stats
6W - 5L
1,738 SR
Queue Stats
122W - 108L
1,615 MMR
Party 1
The Morrigan
The Morrigan
Gold II
TheRevelation
The Morrigan
Gold II
Level 158
God Stats
1W - 0L
1,327 SR
Queue Stats
260W - 255L
1,540 MMR
Party 1
Khepri
Khepri
Gold III
Thevectorcraft
Khepri
Gold III
Level 148
God Stats
8W - 10L
1,584 SR
Queue Stats
506W - 501L
1,506 MMR
Solo
Skadi
Skadi
Silver I
superpito
Skadi
Silver I
Level 72
God Stats
1W - 2L
1,716 SR
Queue Stats
39W - 40L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,573 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,581 SR
1,551 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold II
BabbieSnek
Sun Wukong
Gold II
Level 160
God Stats
56W - 32L
1,724 SR
Queue Stats
259W - 267L
1,597 MMR
Party 2
Ymir
Ymir
Gold III
Murkaba
Ymir
Gold III
Level 160
God Stats
12W - 8L
1,550 SR
Queue Stats
256W - 269L
1,541 MMR
Party 2
Awilix
Awilix
Gold II
arrozconmenestra
Awilix
Gold II
Level 151
God Stats
6W - 10L
1,512 SR
Queue Stats
441W - 449L
1,616 MMR
Party 3
Izanami
Izanami
Bronze III
sshaffeR
Izanami
Bronze III
Level 64
God Stats
1W - 4L
1,620 SR
Queue Stats
3W - 10L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Depressin
Vamana
19
1 / 5 / 6
13,293
532
11,897
18,118
12,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
Kärna
Fenrir
20
6 / 4 / 7
13,699
548
19,843
25,221
13,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
TheRevelation
The Morrigan
17
2 / 5 / 8
12,031
481
15,353
14,172
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 12
12,064
483
5,020
12,900
19,489
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
superpito
Skadi
20
13 / 1 / 4
15,788
632
30,038
15,453
7,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LancelotCliodhnaKing ArthurMercury

VS

Bans
YemojaKaliArtioBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
2 / 6 / 5
11,729
469
11,299
17,441
6,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
BabbieSnek
Sun Wukong
20
8 / 3 / 3
13,552
542
21,731
30,084
28,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Murkaba
Ymir
14
0 / 4 / 7
9,588
384
4,612
21,512
25,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 6
12,262
490
13,239
19,116
9,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
sshaffeR
Izanami
15
1 / 9 / 1
10,432
417
5,317
21,110
6,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
23
Kills
16
16
Deaths
23
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
6
5
0.75
L
Sun Wukong
BabbieSnek
Sun Wukong
8
3
3
3.17
W
Vamana
Depressin
Vamana
1
5
6
0.8
W
Fenrir
Kärna
Fenrir
6
4
7
2.38
L
Ymir
Murkaba
Ymir
0
4
7
0.88
W
The Morrigan
TheRevelation
The Morrigan
2
5
8
1.2
W
1
1
12
7
L
5
1
6
8
L
Izanami
sshaffeR
Izanami
1
9
1
0.17
W
Skadi
superpito
Skadi
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,151
Damage
56,198
85,864
Taken
109,263
60,388
Mitigated
76,040
19,899
Healing
25,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
11,299
1,424
0
2,717
17,441
6,206
0
4,232
13,209
127,681
0
L
Sun Wukong
BabbieSnek
Sun Wukong
21,731
4,967
0
12,801
30,084
28,676
90
3,476
26,608
0
131,922
W
Vamana
Depressin
Vamana
11,897
4,441
0
3,313
18,118
12,692
0
2,618
15,500
138
90,147
W
Fenrir
Kärna
Fenrir
19,843
7,149
0
7,391
25,221
13,962
1,008
3,947
21,274
0
138,197
L
Ymir
Murkaba
Ymir
4,612
784
0
2,093
21,512
25,474
0
5,924
15,588
20,589
0
W
The Morrigan
TheRevelation
The Morrigan
15,353
2,223
169
2,210
14,172
6,308
1,373
5,184
8,908
86,072
2,893
W
5,020
495
0
1,823
12,900
19,489
0
2,643
10,257
23,916
0
L
13,239
5,411
0
2,220
19,116
9,261
0
3,780
15,336
0
115,569
L
Izanami
sshaffeR
Izanami
5,317
4,288
0
6,101
21,110
6,423
1,476
857
20,253
0
66,943
W
Skadi
superpito
Skadi
30,038
16,493
0
4,993
15,453
7,937
6,405
2,977
12,476
0
184,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,875
Gold Earned
57,563
665
Minions Killed
727
0
Camps Cleared
0
2,502,003
Distance Traveled
2,269,448
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,729
469
208
8
0
465,552
9
L
Sun Wukong
13,552
542
222
9
0
442,974
1
W
Vamana
13,293
532
146
6
0
518,160
8
W
Fenrir
13,699
548
139
6
0
542,758
3
L
Ymir
9,588
384
32
1
0
491,926
6
W
The Morrigan
12,031
481
130
5
0
444,216
5
W
Khepri
12,064
483
29
1
0
509,213
6
L
Awilix
12,262
490
150
6
0
577,423
3
L
Izanami
10,432
417
115
5
0
291,573
4
W
Skadi
15,788
632
221
9
0
487,656
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role