Player Matchup

Janus
Janus
Countessira
Janus
Level 160
God Stats
6W - 3L
1,288 SR
Queue Stats
240W - 184L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
HunterBidenOp
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,714 Elo+
Party 1
Ishtar
Ishtar
Joshurawr
Ishtar
Level 154
God Stats
2W - 2L
1,871 SR
Queue Stats
128W - 173L
1,440 Elo+
Party 3
Cernunnos
Cernunnos
ScreamingHannya
Cernunnos
Level 49
God Stats
1W - 0L
1,369 SR
Queue Stats
4W - 4L
1,235 Elo+
Party 3
Vulcan
Vulcan
WhyUseWards
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 24L
1,676 Elo+
Party 1
Team Averages
Level 82
1,506 SR
1,529 Elo+

VS

Team Averages
Level 130
1,454 SR
1,438 Elo+
Chaac
Chaac
KronicWarlock
Chaac
Level 157
God Stats
2W - 3L
1,468 SR
Queue Stats
79W - 99L
1,491 Elo+
Party 2
Sol
Sol
Lesperance
Sol
Level 126
God Stats
28W - 36L
1,426 SR
Queue Stats
141W - 156L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ramzero1
Ah Muzen Cab
Level 103
God Stats
13W - 23L
1,374 SR
Queue Stats
117W - 144L
1,454 Elo+
Party 2
Cliodhna
Cliodhna
Valenti36
Cliodhna
Level 157
God Stats
13W - 19L
1,550 SR
Queue Stats
271W - 297L
1,453 Elo+
Party 2
Ganesha
Ganesha
maskeoff
Ganesha
Level 109
God Stats
10W - 9L
1,454 SR
Queue Stats
74W - 100L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
7,754
775
12,669
9,109
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
HunterBidenOp
Sylvanus
14
2 / 0 / 8
7,332
733
7,273
11,232
10,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Joshurawr
Ishtar
14
4 / 2 / 7
7,712
771
10,308
10,491
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
ScreamingHannya
Cernunnos
13
4 / 1 / 7
7,409
741
8,713
11,085
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
15
3 / 1 / 5
8,175
818
11,554
6,158
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 0
6,993
699
5,487
13,073
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 7 / 2
6,692
669
6,892
13,599
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
Ramzero1
Ah Muzen Cab
13
0 / 4 / 2
6,867
687
10,721
9,664
4,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Valenti36
Cliodhna
14
2 / 0 / 0
7,731
773
10,801
8,424
3,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
maskeoff
Ganesha
13
1 / 3 / 2
7,240
724
6,346
12,797
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
15
Kills
4
4
Deaths
15
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
W
Sylvanus
HunterBidenOp
Sylvanus
2
0
8
6
W
Ishtar
Joshurawr
Ishtar
4
2
7
3.75
L
1
1
0
1
L
0
7
2
0.14
L
Ah Muzen Cab
Ramzero1
Ah Muzen Cab
0
4
2
0.25
W
Cernunnos
ScreamingHannya
Cernunnos
4
1
7
7.5
L
Cliodhna
Valenti36
Cliodhna
2
0
0
2
W
Vulcan
3
1
5
5.5
L
Ganesha
maskeoff
Ganesha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
40,247
48,075
Taken
57,557
27,700
Mitigated
36,644
13,254
Healing
10,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,669
2,036
75
3,015
9,109
3,869
0
1,767
7,141
35,691
0
W
Sylvanus
HunterBidenOp
Sylvanus
7,273
1,633
2,425
3,141
11,232
10,854
0
2,649
8,547
12,206
2,505
W
Ishtar
Joshurawr
Ishtar
10,308
7,306
0
1,458
10,491
4,972
547
2,724
7,729
0
20,408
L
5,487
591
0
3,384
13,073
10,294
208
6,174
6,805
0
24,914
L
6,892
2,622
0
2,704
13,599
5,147
0
7,604
5,831
23,280
0
L
Ah Muzen Cab
Ramzero1
Ah Muzen Cab
10,721
3,595
672
1,469
9,664
4,486
845
6,803
2,715
0
26,962
W
Cernunnos
ScreamingHannya
Cernunnos
8,713
4,848
0
2,140
11,085
5,081
0
3,663
7,258
0
19,331
L
Cliodhna
Valenti36
Cliodhna
10,801
887
0
865
8,424
3,927
0
4,826
3,500
43
26,607
W
Vulcan
11,554
2,858
0
1,000
6,158
2,924
393
2,478
3,609
37,684
0
L
Ganesha
maskeoff
Ganesha
6,346
239
420
1,337
12,797
12,790
0
4,873
7,786
14,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
35,523
225
Minions Killed
190
0
Camps Cleared
0
1,006,896
Distance Traveled
932,418
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,754
775
66
7
0
210,704
1
W
Sylvanus
7,332
733
24
2
0
201,005
1
W
Ishtar
7,712
771
27
3
0
178,048
0
L
Chaac
6,993
699
37
4
0
201,778
2
L
Sol
6,692
669
43
4
0
154,627
0
L
Ah Muzen Cab
6,867
687
52
5
0
180,926
5
W
Cernunnos
7,409
741
24
2
0
195,302
0
L
Cliodhna
7,731
773
49
5
0
229,744
3
W
Vulcan
8,175
818
84
8
0
221,837
2
L
Ganesha
7,240
724
9
1
0
165,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role