Player Matchup

Arachne
Arachne
ChillinMickey
Arachne
Level 44
God Stats
16W - 38L
1,271 SR
Queue Stats
30W - 74L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
SugarPapi69
Cthulhu
Level 62
God Stats
24W - 25L
1,502 SR
Queue Stats
209W - 266L
1,360 Elo+
Solo
Mulan
Mulan
atrain29x
Mulan
Level 99
God Stats
2W - 0L
1,260 SR
Queue Stats
42W - 27L
1,471 Elo+
Solo
Skadi
Skadi
gspot32
Skadi
Level 27
God Stats
7W - 13L
1,425 SR
Queue Stats
21W - 69L
1,125 Elo+
Party 1
Danzaburou
Danzaburou
joes5858
Danzaburou
Level 17
God Stats
8W - 18L
1,216 SR
Queue Stats
14W - 53L
1,072 Elo+
Party 1
Team Averages
Level 50
1,335 SR
1,251 Elo+

VS

Team Averages
Level 95
1,397 SR
1,394 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DMrifa
Hera
Level 79
God Stats
4W - 4L
1,173 SR
Queue Stats
78W - 81L
1,341 Elo+
Solo
Geb
Geb
LadyShazam
Geb
Level 66
God Stats
3W - 2L
1,311 SR
Queue Stats
36W - 50L
1,355 Elo+
Solo
Nike
Nike
jd0gg36
Nike
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 5 / 6
11,249
562
9,610
15,249
6,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SugarPapi69
Cthulhu
14
0 / 2 / 11
9,847
492
4,955
14,781
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
atrain29x
Mulan
17
6 / 1 / 2
11,371
569
14,889
16,125
11,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
gspot32
Skadi
17
8 / 1 / 7
11,078
554
14,680
10,804
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
joes5858
Danzaburou
14
2 / 7 / 4
9,589
479
7,304
13,185
4,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 9 / 1
10,485
524
13,996
17,700
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
 
Ishtar
12
2 / 5 / 3
7,723
386
6,538
17,715
6,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
DMrifa
Hera
15
2 / 5 / 4
9,180
459
9,917
11,393
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 3
7,700
385
3,591
5,919
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
jd0gg36
Nike
14
1 / 3 / 0
8,502
425
4,135
15,264
7,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
25
Kills
16
16
Deaths
25
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
9
1
1.17
L
Ishtar
 
Ishtar
2
5
3
0.7
W
Arachne
9
5
6
2.4
L
Hera
DMrifa
Hera
2
5
4
0.8
L
1
3
3
0.83
W
Cthulhu
SugarPapi69
Cthulhu
0
2
11
2.75
W
Mulan
atrain29x
Mulan
6
1
2
7
W
Skadi
gspot32
Skadi
8
1
7
11.5
L
Nike
jd0gg36
Nike
1
3
0
0.33
W
Danzaburou
joes5858
Danzaburou
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,438
Damage
38,177
70,144
Taken
67,991
37,890
Mitigated
30,875
22,319
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,996
722
0
1,039
17,700
8,637
0
963
16,737
67,836
0
L
Ishtar
 
Ishtar
6,538
3,221
0
3,894
17,715
6,823
0
2,057
15,658
0
51,261
W
Arachne
9,610
6,411
0
6,000
15,249
6,470
859
7,577
7,632
0
67,321
L
Hera
DMrifa
Hera
9,917
2,791
0
1,730
11,393
4,218
184
1,040
10,353
68,506
0
L
3,591
375
0
0
5,919
3,418
442
659
5,260
22,942
0
W
Cthulhu
SugarPapi69
Cthulhu
4,955
597
106
4,476
14,781
11,103
551
4,200
10,274
43,506
0
W
Mulan
atrain29x
Mulan
14,889
2,511
0
8,442
16,125
11,515
1,705
2,278
13,797
0
80,672
W
Skadi
gspot32
Skadi
14,680
6,280
0
442
10,804
4,427
4,720
6,818
3,896
0
77,913
L
Nike
jd0gg36
Nike
4,135
803
0
3,411
15,264
7,779
578
236
15,028
0
55,045
W
Danzaburou
joes5858
Danzaburou
7,304
3,413
0
2,853
13,185
4,375
983
6,000
7,041
0
47,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,134
Gold Earned
43,590
497
Minions Killed
436
0
Camps Cleared
0
1,808,957
Distance Traveled
1,612,216
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,485
524
107
5
0
314,810
1
L
Ishtar
7,723
386
68
3
0
299,774
0
W
Arachne
11,249
562
99
5
0
374,191
2
L
Hera
9,180
459
124
6
0
314,815
6
L
Geb
7,700
385
42
2
0
306,509
0
W
Cthulhu
9,847
492
55
3
0
355,235
2
W
Mulan
11,371
569
157
8
0
380,621
1
W
Skadi
11,078
554
102
5
0
345,859
0
L
Nike
8,502
425
95
5
0
376,308
2
W
Danzaburou
9,589
479
84
4
0
353,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role