Player Matchup

King Arthur
King Arthur
AeternumVale
King Arthur
Level 157
God Stats
4W - 0L
1,618 SR
Queue Stats
76W - 42L
1,702 Elo+
Party 1
Pele
Pele
LeftinOrbit
Pele
Level 144
God Stats
1W - 0L
1,575 SR
Queue Stats
117W - 83L
1,683 Elo+
Party 1
Discordia
Discordia
MrDaddyDuck
Discordia
Level 143
God Stats
9W - 4L
1,681 SR
Queue Stats
129W - 77L
1,704 Elo+
Party 1
Team Averages
Level 148
1,625 SR
1,696 Elo+

VS

Team Averages
Level 109
1,518 SR
1,428 Elo+
Thanatos
Thanatos
BarryBeeBenson42
Thanatos
Level 68
God Stats
0W - 1L
1,738 SR
Queue Stats
1W - 2L
1,223 Elo+
Party 2
Sylvanus
Sylvanus
CEOofSex
Sylvanus
Level 130
God Stats
1W - 3L
1,621 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 2
Chronos
Chronos
tdez97
Chronos
Level 128
God Stats
0W - 3L
1,193 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AeternumVale
King Arthur
17
3 / 1 / 10
11,427
714
13,223
14,901
15,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 5 / 8
11,522
720
14,378
20,339
9,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
MrDaddyDuck
Discordia
18
6 / 2 / 8
12,068
754
21,755
9,667
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 1
10,348
647
8,146
18,018
8,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
CEOofSex
Sylvanus
16
3 / 1 / 5
12,036
752
11,762
17,715
27,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
tdez97
Chronos
15
2 / 6 / 3
10,136
634
9,777
21,369
11,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
8
8
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AeternumVale
King Arthur
3
1
10
8
L
3
9
1
0.39
L
Sylvanus
CEOofSex
Sylvanus
3
1
5
5.5
W
7
5
8
2.2
W
Discordia
MrDaddyDuck
Discordia
6
2
8
5
L
Chronos
tdez97
Chronos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
29,685
44,907
Taken
57,102
29,221
Mitigated
47,198
17,922
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AeternumVale
King Arthur
13,223
2,255
0
8,024
14,901
15,925
442
6,009
8,892
371
44,544
L
8,146
1,419
0
5,583
18,018
8,512
0
5,307
12,711
0
26,533
L
Sylvanus
CEOofSex
Sylvanus
11,762
1,969
2,730
6,370
17,715
27,156
0
5,377
12,338
32,232
0
W
14,378
3,282
0
6,861
20,339
9,288
721
9,524
10,815
78
40,939
W
Discordia
MrDaddyDuck
Discordia
21,755
1,896
0
3,037
9,667
4,008
907
5,715
3,952
68,003
0
L
Chronos
tdez97
Chronos
9,777
3,989
0
1,516
21,369
11,530
0
11,753
9,616
33,287
3,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
32,520
198
Minions Killed
143
12
Camps Cleared
3
887,565
Distance Traveled
796,608
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,427
714
54
3
3
320,505
3
L
Thanatos
10,348
647
53
3
2
263,755
5
L
Sylvanus
12,036
752
27
2
0
256,648
0
W
Pele
11,522
720
55
3
6
274,098
4
W
Discordia
12,068
754
89
6
3
292,962
3
L
Chronos
10,136
634
63
4
1
276,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role