Player Matchup

Chiron
Chiron
KittysRi0t
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,923 Elo+
Party 1
Kuzenbo
Kuzenbo
Moravian Knight
Kuzenbo
Level 64
God Stats
6W - 5L
1,466 SR
Queue Stats
12W - 18L
1,310 Elo+
Party 1
Discordia
Discordia
YouMadBro5187
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,693 Elo+
Party 1
Team Averages
Level 34
1,489 SR
1,642 Elo+

VS

Team Averages
Level 62
1,313 SR
1,324 Elo+
Tyr
Tyr
CrAxkHeaD_Troll
Tyr
Level 42
God Stats
0W - 2L
1,314 SR
Queue Stats
143W - 199L
1,356 Elo+
Party 2
Thoth
Thoth
CraxkHead-_Cap
Thoth
Level 114
God Stats
12W - 9L
1,418 SR
Queue Stats
193W - 298L
1,309 Elo+
Party 2
Ishtar
Ishtar
Craxkhead-_Ghost
Ishtar
Level 29
God Stats
6W - 8L
1,208 SR
Queue Stats
53W - 81L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KittysRi0t
Chiron
19
9 / 1 / 4
12,221
815
19,339
14,922
6,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 2
8,095
540
1,744
3,624
3,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
YouMadBro5187
Discordia
16
4 / 3 / 7
10,937
729
12,476
9,662
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
8,809
587
4,101
18,596
16,417
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 7 / 2
10,146
676
7,198
12,134
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 1
9,809
654
9,111
12,467
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
4
4
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
2
7
2
0.43
L
2
4
1
0.63
W
Chiron
KittysRi0t
Chiron
9
1
4
11
W
0
0
2
1
W
Discordia
YouMadBro5187
Discordia
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
20,410
28,208
Taken
43,197
14,500
Mitigated
27,734
9,808
Healing
976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
1,146
0
229
18,596
16,417
0
5,212
13,384
0
11,714
L
7,198
343
254
439
12,134
5,146
238
4,852
7,282
28,021
0
L
9,111
4,410
0
54
12,467
6,171
282
4,368
8,099
0
36,625
W
Chiron
KittysRi0t
Chiron
19,339
9,717
540
8,483
14,922
6,930
1,817
5,099
9,823
0
66,717
W
1,744
1,038
210
325
3,624
3,444
7
701
2,923
5,415
0
W
Discordia
YouMadBro5187
Discordia
12,476
259
0
250
9,662
4,126
632
1,979
7,683
32,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
28,764
166
Minions Killed
122
7
Camps Cleared
2
655,901
Distance Traveled
786,464
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,809
587
15
1
1
295,611
1
L
Thoth
10,146
676
43
3
0
242,426
0
L
Ishtar
9,809
654
64
4
1
248,427
0
W
Chiron
12,221
815
115
8
5
270,865
3
W
Kuzenbo
8,095
540
5
0
1
132,094
0
W
Discordia
10,937
729
46
3
1
252,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role