Player Matchup

Cupid
Cupid
 
Cupid
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
LopsidedTiger86
Hou Yi
Level 86
God Stats
1W - 3L
1,206 SR
Queue Stats
184W - 218L
1,480 Elo+
Solo
Set
Set
Nine_iota_002
Set
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 148L
1,559 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SlickPerception
Tsukuyomi
Level 145
God Stats
6W - 2L
1,568 SR
Queue Stats
179W - 154L
1,571 Elo+
Party 2
Khepri
Khepri
TwistedHD
Khepri
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,751 Elo+
Solo
Team Averages
Level 115
1,455 SR
1,572 Elo+

VS

Team Averages
Level 128
1,381 SR
1,489 Elo+
Chronos
Chronos
DarthXedonias
Chronos
Level 145
God Stats
3W - 1L
1,268 SR
Queue Stats
159W - 160L
1,468 Elo+
Solo
Baron Samedi
Baron Samedi
DeadlyGuppie
Baron Samedi
Level 145
God Stats
1W - 2L
1,216 SR
Queue Stats
257W - 278L
1,502 Elo+
Solo
Merlin
Merlin
JackD_07956
Merlin
Level 116
God Stats
9W - 5L
1,524 SR
Queue Stats
130W - 156L
1,425 Elo+
Party 1
Izanami
Izanami
stickerdude19
Izanami
Level 107
God Stats
2W - 1L
1,400 SR
Queue Stats
57W - 65L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
x1Solaire1x
Sun Wukong
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 101L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
3 / 5 / 6
11,165
657
11,140
14,476
7,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 3 / 8
10,250
603
11,561
13,501
7,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 3 / 8
13,547
797
27,771
26,119
23,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SlickPerception
Tsukuyomi
20
5 / 3 / 12
12,119
713
20,820
18,828
16,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
TwistedHD
Khepri
20
3 / 4 / 14
12,312
724
14,198
28,828
45,200
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
19
2 / 3 / 11
11,354
668
12,745
27,033
14,920
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
DeadlyGuppie
Baron Samedi
20
4 / 3 / 11
12,147
715
24,668
25,734
17,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
3 / 4 / 9
11,044
650
19,447
16,199
8,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
17
1 / 4 / 9
10,269
604
14,873
14,944
7,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
x1Solaire1x
Sun Wukong
18
8 / 6 / 5
11,293
664
16,273
30,022
37,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
63
20
Kills
18
18
Deaths
20
48
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
5
6
1.2
L
Chronos
2
3
11
2.5
L
Baron Samedi
DeadlyGuppie
Baron Samedi
4
3
11
3.17
L
Merlin
3
4
9
1.88
W
0
3
8
1.33
W
9
3
8
4.33
W
Tsukuyomi
SlickPerception
Tsukuyomi
5
3
12
3.67
W
Khepri
TwistedHD
Khepri
3
4
14
2.5
L
Izanami
1
4
9
1.38
L
Sun Wukong
x1Solaire1x
Sun Wukong
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,490
Damage
88,006
101,752
Taken
113,932
100,431
Mitigated
85,254
50,119
Healing
47,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
11,140
3,832
7,638
3,449
14,476
7,861
1,670
8,887
5,589
37
27,396
L
Chronos
12,745
5,788
1,116
6,564
27,033
14,920
2,334
2,584
24,187
21,137
0
L
Baron Samedi
DeadlyGuppie
Baron Samedi
24,668
1,272
13,132
13,337
25,734
17,356
1,124
2,835
22,494
47,442
0
L
Merlin
19,447
795
1,864
899
16,199
8,008
876
2,856
13,031
37,252
0
W
11,561
5,013
2,094
2,329
13,501
7,974
2,725
9,361
4,140
0
31,380
W
27,771
9,970
2,052
12,898
26,119
23,044
2,812
12,712
13,407
23
56,178
W
Tsukuyomi
SlickPerception
Tsukuyomi
20,820
3,522
2,169
7,938
18,828
16,352
1,061
10,766
8,062
54
37,017
W
Khepri
TwistedHD
Khepri
14,198
547
2,126
7,426
28,828
45,200
97
15,134
13,694
23,206
0
L
Izanami
14,873
7,122
1,710
1,666
14,944
7,212
2,538
1,599
13,128
0
32,302
L
Sun Wukong
x1Solaire1x
Sun Wukong
16,273
2,662
1,523
5,530
30,022
37,758
190
4,438
25,258
0
27,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
56,107
177
Minions Killed
174
0
Camps Cleared
0
1,575,735
Distance Traveled
1,421,520
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,165
657
42
2
0
262,123
0
L
Chronos
11,354
668
21
1
0
274,109
0
L
Baron Samedi
12,147
715
55
3
0
295,142
0
L
Merlin
11,044
650
34
2
0
300,928
5
W
Hou Yi
10,250
603
34
2
0
322,089
1
W
Set
13,547
797
64
4
0
332,043
1
W
Tsukuyomi
12,119
713
18
1
0
345,656
0
W
Khepri
12,312
724
19
1
0
313,824
5
L
Izanami
10,269
604
44
3
0
266,689
2
L
Sun Wukong
11,293
664
20
1
0
284,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role