Player Matchup

Heimdallr
Heimdallr
InfinityBlade21
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 188L
1,557 Elo+
Solo
Tyr
Tyr
LIL MANNY
Tyr
Level 123
God Stats
0W - 1L
1,727 SR
Queue Stats
8W - 9L
1,517 Elo+
Solo
Hel
Hel
WhitePanda23
Hel
Level 122
God Stats
0W - 1L
1,312 SR
Queue Stats
3W - 9L
1,370 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,481 Elo+

VS

Team Averages
Level 142
1,527 SR
1,548 Elo+
Hades
Hades
ArmadaGlock
Hades
Level 140
God Stats
15W - 9L
1,543 SR
Queue Stats
405W - 419L
1,573 Elo+
Solo
Achilles
Achilles
Bring3rOfRain
Achilles
Level 159
God Stats
36W - 37L
1,537 SR
Queue Stats
631W - 655L
1,508 Elo+
Solo
Ishtar
Ishtar
OfficiallyKam
Ishtar
Level 126
God Stats
21W - 29L
1,500 SR
Queue Stats
345W - 372L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InfinityBlade21
Heimdallr
16
4 / 5 / 4
10,967
645
18,255
17,720
9,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 5
10,425
613
12,025
20,950
26,809
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 4
10,588
623
11,625
15,896
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 6
12,649
744
19,480
19,479
12,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Bring3rOfRain
Achilles
18
6 / 4 / 5
13,125
772
17,215
24,245
33,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 4 / 6
10,917
642
10,537
10,956
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
9
Kills
14
14
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Achilles
Bring3rOfRain
Achilles
6
4
5
2.13
L
Heimdallr
InfinityBlade21
Heimdallr
4
5
4
1.2
L
2
3
5
1.5
W
1
4
6
1
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,905
Damage
47,232
54,566
Taken
54,680
42,584
Mitigated
50,631
16,039
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,480
3,658
998
8,986
19,479
12,030
1,436
3,167
16,312
52,526
0
W
Achilles
Bring3rOfRain
Achilles
17,215
2,394
0
8,171
24,245
33,120
385
4,950
19,295
0
40,953
L
Heimdallr
InfinityBlade21
Heimdallr
18,255
8,502
0
721
17,720
9,417
777
6,720
11,000
0
51,987
L
12,025
1,866
386
5,117
20,950
26,809
437
8,218
12,732
0
29,498
W
10,537
6,460
0
978
10,956
5,481
144
3,812
7,144
0
40,570
L
11,625
959
4,434
5,381
15,896
6,358
0
5,352
10,544
37,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,980
Gold Earned
36,691
164
Minions Killed
164
6
Camps Cleared
8
887,158
Distance Traveled
936,383
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,649
744
76
4
5
298,955
2
W
Achilles
13,125
772
34
2
2
392,516
3
L
Heimdallr
10,967
645
62
4
2
287,073
4
L
Tyr
10,425
613
24
1
2
338,574
4
W
Ishtar
10,917
642
54
3
1
244,912
5
L
Hel
10,588
623
78
5
2
261,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role