Player Matchup

Ishtar
Ishtar
BritishLink
Ishtar
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 181L
1,468 Elo+
Party 1
Kali
Kali
CatFriedThisRice
Kali
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 283L
1,493 Elo+
Party 1
Bellona
Bellona
Jagger22
Bellona
Level 20
God Stats
17W - 18L
1,485 SR
Queue Stats
24W - 28L
1,452 Elo+
Party 1
Sol
Sol
TheElegantLemon
Sol
Level 118
God Stats
9W - 13L
1,500 SR
Queue Stats
305W - 376L
1,389 Elo+
Solo
Jormungandr
Jormungandr
manbean
Jormungandr
Level 65
God Stats
6W - 6L
1,515 SR
Queue Stats
111W - 109L
1,519 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,464 Elo+

VS

Team Averages
Level 86
1,612 SR
1,548 Elo+
King Arthur
King Arthur
CLNCJD94
King Arthur
Level 106
God Stats
3W - 0L
1,717 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Bastet
Bastet
Luwusty
Bastet
Level 124
God Stats
34W - 20L
1,693 SR
Queue Stats
167W - 120L
1,612 Elo+
Party 2
Hades
Hades
Nickeedah
Hades
Level 100
God Stats
121W - 73L
1,531 SR
Queue Stats
256W - 281L
1,375 Elo+
Solo
Ishtar
Ishtar
SolxLunaR
Ishtar
Level 73
God Stats
5W - 4L
1,500 SR
Queue Stats
171W - 124L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
arcane11011
Cthulhu
Level 26
God Stats
74W - 45L
1,619 SR
Queue Stats
124W - 82L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
0 / 6 / 2
10,993
458
4,511
18,032
7,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 3 / 3
11,392
475
14,149
29,063
14,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jagger22
Bellona
18
7 / 2 / 1
12,301
513
17,708
25,824
26,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 2 / 6
11,935
497
16,437
18,970
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
manbean
Jormungandr
16
2 / 4 / 6
10,493
437
18,233
21,092
27,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CLNCJD94
King Arthur
18
3 / 4 / 4
11,984
499
19,333
23,498
31,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bastet
Luwusty
Bastet
18
4 / 4 / 6
11,616
484
17,714
23,255
10,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Nickeedah
Hades
15
0 / 7 / 4
10,203
425
15,090
26,914
19,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
SolxLunaR
Ishtar
20
9 / 1 / 1
14,480
603
15,228
12,734
7,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
arcane11011
Cthulhu
16
1 / 0 / 10
10,983
458
12,572
22,726
22,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
16
Kills
17
17
Deaths
16
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
6
2
0.17
W
King Arthur
CLNCJD94
King Arthur
3
4
4
1.25
L
5
3
3
2.17
L
Bellona
Jagger22
Bellona
7
2
1
3.75
W
Bastet
Luwusty
Bastet
4
4
6
1.75
W
Hades
Nickeedah
Hades
0
7
4
0.29
W
Ishtar
SolxLunaR
Ishtar
9
1
1
9.5
L
2
2
6
2.5
W
Cthulhu
arcane11011
Cthulhu
1
0
10
6
L
Jormungandr
manbean
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,038
Damage
79,937
112,981
Taken
109,127
84,517
Mitigated
91,521
41,086
Healing
40,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,511
3,315
0
4,497
18,032
7,366
1,482
1,521
16,464
0
92,259
W
King Arthur
CLNCJD94
King Arthur
19,333
2,203
0
8,184
23,498
31,599
330
4,102
19,396
228
80,998
L
14,149
6,821
0
9,216
29,063
14,573
21
5,120
23,575
0
105,516
L
Bellona
Jagger22
Bellona
17,708
6,834
0
13,789
25,824
26,016
2,081
3,886
20,937
0
80,268
W
Bastet
Luwusty
Bastet
17,714
5,582
0
9,705
23,255
10,666
2,137
4,845
18,410
0
91,764
W
Hades
Nickeedah
Hades
15,090
342
959
10,212
26,914
19,740
1,209
11,597
15,317
78,335
0
W
Ishtar
SolxLunaR
Ishtar
15,228
8,518
0
1,900
12,734
7,258
6,397
1,654
11,080
0
149,129
L
16,437
4,667
0
9,301
18,970
9,285
1,497
7,685
11,159
98,462
10,003
W
Cthulhu
arcane11011
Cthulhu
12,572
706
1,521
7,819
22,726
22,258
175
11,218
11,508
47,850
0
L
Jormungandr
manbean
Jormungandr
18,233
2,179
344
3,939
21,092
27,277
0
9,646
11,446
63,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,114
Gold Earned
59,266
677
Minions Killed
609
0
Camps Cleared
0
2,123,482
Distance Traveled
2,271,458
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,993
458
157
7
0
356,260
1
W
King Arthur
11,984
499
104
4
0
467,187
4
L
Kali
11,392
475
128
5
0
478,009
6
L
Bellona
12,301
513
139
6
0
422,025
3
W
Bastet
11,616
484
115
5
0
501,523
4
W
Hades
10,203
425
113
5
0
386,894
1
W
Ishtar
14,480
603
227
9
0
435,886
10
L
Sol
11,935
497
167
7
0
422,227
8
W
Cthulhu
10,983
458
50
2
0
479,968
1
L
Jormungandr
10,493
437
86
4
0
444,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role