Player Matchup

Sol
Sol
Bigbeatdown
Sol
Level 147
God Stats
4W - 2L
1,557 SR
Queue Stats
131W - 110L
1,629 Elo+
Party 1
Ishtar
Ishtar
SUPERROBOT500
Ishtar
Level 140
God Stats
16W - 6L
1,805 SR
Queue Stats
220W - 193L
1,557 Elo+
Party 1
Khepri
Khepri
UrLawDaddy
Khepri
Level 62
God Stats
51W - 47L
1,532 SR
Queue Stats
284W - 261L
1,553 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,580 Elo+

VS

Team Averages
Level 55
1,381 SR
1,342 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Elemementgamer
Chaac
Level 31
God Stats
9W - 27L
1,319 SR
Queue Stats
49W - 145L
1,283 Elo+
Party 2
Geb
Geb
LadyShazam
Geb
Level 66
God Stats
4W - 10L
1,324 SR
Queue Stats
52W - 144L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 6
5,932
989
4,769
3,197
1,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
5 / 0 / 5
6,238
1,040
7,378
3,974
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
UrLawDaddy
Khepri
10
1 / 1 / 9
6,140
1,023
1,776
7,287
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
6
0 / 3 / 1
4,137
690
1,130
5,119
2,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 4 / 1
4,127
688
2,440
5,483
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 3 / 1
4,209
702
3,444
5,613
2,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
0
1
Deaths
10
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
W
4
0
6
7
L
0
4
1
0.13
L
0
3
1
0.17
W
5
0
5
7.5
W
Khepri
UrLawDaddy
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,923
Damage
7,014
14,458
Taken
16,215
7,767
Mitigated
7,808
6,067
Healing
1,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,130
228
34
429
5,119
2,845
0
2,013
3,106
3,680
0
W
4,769
2,185
0
1,649
3,197
1,560
1,552
767
2,220
20,616
0
L
2,440
376
163
696
5,483
2,499
0
1,956
3,527
0
6,301
L
3,444
77
0
0
5,613
2,464
0
2,576
3,037
8,003
0
W
7,378
4,808
0
1,729
3,974
1,978
1,066
1,886
1,787
0
26,809
W
Khepri
UrLawDaddy
Khepri
1,776
292
0
2,689
7,287
4,229
236
1,591
5,399
9,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,310
Gold Earned
12,473
86
Minions Killed
32
4
Camps Cleared
1
330,247
Distance Traveled
257,244
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,137
690
3
1
0
82,746
0
W
Sol
5,932
989
27
5
1
113,386
0
L
Chaac
4,127
688
19
3
0
77,977
0
L
Geb
4,209
702
10
2
1
96,521
0
W
Ishtar
6,238
1,040
38
6
3
105,873
1
W
Khepri
6,140
1,023
21
4
0
110,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role