Player Matchup

Loki
Loki
Silver II
Buckset Ikey
Loki
Silver II
Level 147
God Stats
3W - 6L
1,408 SR
Queue Stats
43W - 43L
1,354 MMR
Party 1
Skadi
Skadi
Silver V
CHEYX333
Skadi
Silver V
Level 60
God Stats
2W - 15L
1,434 SR
Queue Stats
3W - 22L
1,271 MMR
Solo
Ah Puch
Ah Puch
Silver II
DiegoKushington
Ah Puch
Silver II
Level 129
God Stats
0W - 3L
1,592 SR
Queue Stats
54W - 58L
1,224 MMR
Party 1
King Arthur
King Arthur
Gold V
DrexLozion
King Arthur
Gold V
Level 123
God Stats
2W - 3L
1,647 SR
Queue Stats
86W - 83L
1,251 MMR
Solo
Atlas
Atlas
Silver I
RFGxTiger
Atlas
Silver I
Level 115
God Stats
27W - 21L
1,548 SR
Queue Stats
103W - 108L
1,287 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,526 SR
1,278 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,442 SR
1,278 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
Aladin_Wkh
Morgan Le Fay
Silver III
Level 129
God Stats
1W - 2L
1,436 SR
Queue Stats
44W - 58L
1,332 MMR
Solo
Ymir
Ymir
Silver II
AwesomeJohn209
Ymir
Silver II
Level 136
God Stats
47W - 50L
1,554 SR
Queue Stats
56W - 57L
1,212 MMR
Solo
Neith
Neith
Gold V
HDZ GOLEM
Neith
Gold V
Level 81
God Stats
5W - 4L
1,266 SR
Queue Stats
405W - 412L
1,353 MMR
Solo
Pele
Pele
Silver I
MauveBisct
Pele
Silver I
Level 154
God Stats
6W - 6L
1,483 SR
Queue Stats
271W - 268L
1,219 MMR
Solo
Bellona
Bellona
Silver I
westlyshots
Bellona
Silver I
Level 158
God Stats
5W - 4L
1,471 SR
Queue Stats
451W - 464L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
8,421
495
2,776
9,866
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
CHEYX333
Skadi
11
0 / 3 / 1
6,828
402
5,103
10,428
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 2 / 1
7,534
443
6,802
8,856
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DrexLozion
King Arthur
11
0 / 2 / 1
7,012
412
3,516
11,254
6,947
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
RFGxTiger
Atlas
12
2 / 3 / 1
7,624
448
6,811
16,559
14,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Yu HuangTerraKaliArachne

VS

Bans
ArtioHadesIzanamiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aladin_Wkh
Morgan Le Fay
14
0 / 0 / 5
8,897
523
9,178
7,698
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 5
8,653
509
3,740
12,717
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
HDZ GOLEM
Neith
13
0 / 0 / 7
8,413
495
9,374
8,314
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 0 / 1
9,839
579
9,745
11,449
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
westlyshots
Bellona
14
3 / 0 / 2
9,632
567
6,828
11,643
15,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aladin_Wkh
Morgan Le Fay
0
0
5
2.5
W
0
3
5
0.83
L
1
2
1
0.75
L
Skadi
CHEYX333
Skadi
0
3
1
0.17
L
0
2
1
0.25
L
King Arthur
DrexLozion
King Arthur
0
2
1
0.25
W
Neith
HDZ GOLEM
Neith
0
0
7
3.5
W
9
0
1
9.5
L
Atlas
RFGxTiger
Atlas
2
3
1
0.83
W
Bellona
westlyshots
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,008
Damage
38,865
56,963
Taken
51,821
31,686
Mitigated
35,623
14,876
Healing
14,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aladin_Wkh
Morgan Le Fay
9,178
1,057
0
1,956
7,698
3,420
0
4,111
3,587
63,627
0
W
3,740
516
0
3,235
12,717
8,877
0
5,355
7,362
36,517
0
L
2,776
257
345
3,744
9,866
3,521
0
428
9,438
0
69,540
L
Skadi
CHEYX333
Skadi
5,103
2,436
0
1,857
10,428
3,084
786
681
9,747
0
43,646
L
6,802
101
91
1,571
8,856
3,688
0
4,591
4,265
68,515
0
L
King Arthur
DrexLozion
King Arthur
3,516
426
0
2,210
11,254
6,947
0
1,074
10,180
0
46,289
W
Neith
HDZ GOLEM
Neith
9,374
3,205
0
4,659
8,314
3,261
0
1,359
6,955
0
78,014
W
9,745
1,706
0
3,281
11,449
4,435
0
2,159
9,290
0
88,380
L
Atlas
RFGxTiger
Atlas
6,811
2,196
2,459
2,599
16,559
14,446
0
6,144
10,415
33,180
0
W
Bellona
westlyshots
Bellona
6,828
1,381
0
1,337
11,643
15,630
640
1,537
10,106
0
67,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
45,434
437
Minions Killed
498
0
Camps Cleared
0
1,539,200
Distance Traveled
1,669,555
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,897
523
103
6
0
332,621
3
W
Ymir
8,653
509
65
4
0
301,528
3
L
Loki
8,421
495
131
8
0
391,324
10
L
Skadi
6,828
402
80
5
0
254,813
3
L
Ah Puch
7,534
443
99
6
0
286,574
5
L
King Arthur
7,012
412
79
5
0
262,679
1
W
Neith
8,413
495
100
6
0
308,382
8
W
Pele
9,839
579
117
7
0
409,307
5
L
Atlas
7,624
448
48
3
0
343,810
9
W
Bellona
9,632
567
113
7
0
317,717
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role