Player Matchup

Nu Wa
Nu Wa
Millom2007
Nu Wa
Level 106
God Stats
9W - 6L
1,592 SR
Queue Stats
332W - 334L
1,442 Elo+
Solo
Ishtar
Ishtar
Nandothamc
Ishtar
Level 158
God Stats
12W - 9L
1,478 SR
Queue Stats
421W - 430L
1,447 Elo+
Solo
Xing Tian
Xing Tian
Speed Weede
Xing Tian
Level 122
God Stats
31W - 28L
1,552 SR
Queue Stats
131W - 128L
1,415 Elo+
Solo
Shiva
Shiva
WeedleJesus
Shiva
Level 147
God Stats
7W - 3L
1,844 SR
Queue Stats
93W - 102L
1,445 Elo+
Party 2
Pele
Pele
XAlmightySpazzX
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,358 Elo+
Party 2
Team Averages
Level 128
1,593 SR
1,422 Elo+

VS

Team Averages
Level 109
1,454 SR
1,408 Elo+
Yu Huang
Yu Huang
BarnC
Yu Huang
Level 144
God Stats
0W - 1L
1,476 SR
Queue Stats
104W - 102L
1,409 Elo+
Party 1
Ishtar
Ishtar
CernunnosZoots
Ishtar
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 113L
1,406 Elo+
Party 1
Chang'e
Chang'e
Hy54me
Chang'e
Level 93
God Stats
81W - 77L
1,473 SR
Queue Stats
84W - 79L
1,412 Elo+
Solo
Cthulhu
Cthulhu
LadyTC
Cthulhu
Level 99
God Stats
14W - 20L
1,410 SR
Queue Stats
90W - 89L
1,410 Elo+
Party 1
King Arthur
King Arthur
Rixdar
King Arthur
Level 102
God Stats
9W - 18L
1,410 SR
Queue Stats
110W - 112L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 3 / 2
5,844
584
5,204
5,838
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
Nandothamc
Ishtar
9
5 / 1 / 1
5,960
596
6,102
4,783
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Speed Weede
Xing Tian
9
2 / 0 / 4
5,961
596
3,213
6,599
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 0 / 1
5,230
523
4,073
7,453
5,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 0
6,136
614
4,019
7,806
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BarnC
Yu Huang
10
1 / 1 / 2
5,267
527
2,267
5,661
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,556
456
3,371
6,572
2,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Hy54me
Chang'e
10
3 / 3 / 1
5,792
579
4,181
9,297
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
LadyTC
Cthulhu
9
1 / 1 / 0
5,535
554
2,863
6,376
3,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rixdar
King Arthur
9
0 / 3 / 1
5,277
528
3,719
9,281
5,734
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
6
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BarnC
Yu Huang
1
1
2
2
L
0
5
1
0.1
L
Chang'e
Hy54me
Chang'e
3
3
1
1.17
L
Cthulhu
LadyTC
Cthulhu
1
1
0
1
W
Nu Wa
1
3
2
0.67
W
Ishtar
Nandothamc
Ishtar
5
1
1
5.5
L
King Arthur
Rixdar
King Arthur
0
3
1
0.17
W
Xing Tian
Speed Weede
Xing Tian
2
0
4
4
W
0
0
1
0.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,611
Damage
16,401
32,479
Taken
37,187
16,283
Mitigated
16,138
9,340
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BarnC
Yu Huang
2,267
272
0
950
5,661
2,171
0
3,129
2,532
30,190
0
L
3,371
1,940
0
793
6,572
2,022
0
1,266
5,306
0
25,946
L
Chang'e
Hy54me
Chang'e
4,181
222
0
4,269
9,297
3,158
0
2,227
7,019
41,310
0
L
Cthulhu
LadyTC
Cthulhu
2,863
599
0
2,165
6,376
3,053
0
1,556
4,820
19,318
0
W
Nu Wa
5,204
1,393
0
750
5,838
2,386
50
4,432
1,406
32,501
0
W
Ishtar
Nandothamc
Ishtar
6,102
3,882
0
1,312
4,783
1,745
0
1,226
3,557
0
39,471
L
King Arthur
Rixdar
King Arthur
3,719
412
0
1,539
9,281
5,734
0
239
8,677
0
33,527
W
Xing Tian
Speed Weede
Xing Tian
3,213
363
0
2,415
6,599
4,138
0
1,991
4,608
14,940
0
W
4,073
1,198
200
1,543
7,453
5,365
0
534
6,919
0
32,176
W
4,019
1,644
0
3,120
7,806
2,649
0
1,128
6,678
0
34,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
26,427
247
Minions Killed
267
0
Camps Cleared
0
953,828
Distance Traveled
871,553
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,267
527
49
5
0
175,700
0
L
Ishtar
4,556
456
47
5
0
166,084
0
L
Chang'e
5,792
579
76
8
0
171,918
1
L
Cthulhu
5,535
554
34
3
0
189,426
0
W
Nu Wa
5,844
584
54
5
0
178,978
3
W
Ishtar
5,960
596
58
6
0
159,488
0
L
King Arthur
5,277
528
61
6
0
168,425
0
W
Xing Tian
5,961
596
18
2
0
199,168
2
W
Shiva
5,230
523
44
4
0
193,312
0
W
Pele
6,136
614
73
7
0
222,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role