Player Matchup

Kukulkan
Kukulkan
FoxxyPoison
Kukulkan
Level 158
God Stats
12W - 12L
1,751 SR
Queue Stats
142W - 120L
1,551 Elo+
Party 1
Merlin
Merlin
PieRatKing
Merlin
Level 155
God Stats
7W - 1L
1,791 SR
Queue Stats
121W - 96L
1,540 Elo+
Party 1
Lancelot
Lancelot
TPC Jazz
Lancelot
Level 128
God Stats
1W - 0L
1,292 SR
Queue Stats
173W - 203L
1,423 Elo+
Solo
King Arthur
King Arthur
WTGShadow
King Arthur
Level 108
God Stats
9W - 7L
1,405 SR
Queue Stats
92W - 58L
1,589 Elo+
Party 1
Ishtar
Ishtar
theformalghost
Ishtar
Level 160
God Stats
5W - 5L
1,251 SR
Queue Stats
144W - 107L
1,548 Elo+
Party 1
Team Averages
Level 142
1,498 SR
1,530 Elo+

VS

Team Averages
Level 95
1,503 SR
1,542 Elo+
Merlin
Merlin
ItchySack
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,771 Elo+
Solo
Chaac
Chaac
LEE41987
Chaac
Level 147
God Stats
2W - 3L
1,483 SR
Queue Stats
89W - 99L
1,492 Elo+
Party 2
Ishtar
Ishtar
REAPER4197
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,446 Elo+
Party 2
Camazotz
Camazotz
TopDog860
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 48L
1,504 Elo+
Solo
Ymir
Ymir
blue9928
Ymir
Level 93
God Stats
0W - 1L
1,530 SR
Queue Stats
31W - 31L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FoxxyPoison
Kukulkan
20
12 / 0 / 6
14,974
936
23,331
7,329
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
PieRatKing
Merlin
20
9 / 0 / 9
12,839
802
24,290
6,565
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TPC Jazz
Lancelot
18
4 / 4 / 11
11,613
726
11,303
17,843
14,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WTGShadow
King Arthur
18
3 / 4 / 14
11,509
719
19,698
20,242
23,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
2 / 1 / 8
11,084
693
9,445
13,632
7,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ItchySack
Merlin
19
3 / 3 / 2
11,177
699
10,738
11,357
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LEE41987
Chaac
17
2 / 7 / 3
10,174
636
14,528
24,055
36,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
REAPER4197
Ishtar
17
1 / 8 / 5
10,297
644
8,616
21,669
9,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
TopDog860
Camazotz
14
0 / 7 / 2
9,177
574
3,879
20,613
10,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
17
3 / 5 / 5
11,300
706
5,895
27,699
42,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
30
Kills
9
9
Deaths
30
48
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FoxxyPoison
Kukulkan
12
0
6
15
L
Merlin
ItchySack
Merlin
3
3
2
1.33
L
Chaac
LEE41987
Chaac
2
7
3
0.5
W
Merlin
PieRatKing
Merlin
9
0
9
13.5
L
Ishtar
REAPER4197
Ishtar
1
8
5
0.44
W
Lancelot
TPC Jazz
Lancelot
4
4
11
2.38
L
Camazotz
TopDog860
Camazotz
0
7
2
0.14
W
King Arthur
WTGShadow
King Arthur
3
4
14
2.5
L
Ymir
3
5
5
1.1
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,067
Damage
43,656
65,611
Taken
105,393
53,707
Mitigated
104,710
9,492
Healing
20,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FoxxyPoison
Kukulkan
23,331
1,162
0
2,554
7,329
4,617
2,441
1,254
5,975
94,612
0
L
Merlin
ItchySack
Merlin
10,738
585
0
1,000
11,357
5,908
0
5,122
6,235
54,097
0
L
Chaac
LEE41987
Chaac
14,528
3,882
0
6,028
24,055
36,848
0
7,964
15,869
2,094
36,165
W
Merlin
PieRatKing
Merlin
24,290
1,912
225
1,143
6,565
3,370
1,291
973
5,552
69,549
0
L
Ishtar
REAPER4197
Ishtar
8,616
6,738
415
4,987
21,669
9,361
1,512
14,734
6,935
0
41,991
W
Lancelot
TPC Jazz
Lancelot
11,303
2,851
185
2,214
17,843
14,892
1,063
6,167
11,471
0
23,047
L
Camazotz
TopDog860
Camazotz
3,879
825
384
3,408
20,613
10,366
0
9,331
11,282
0
20,475
W
King Arthur
WTGShadow
King Arthur
19,698
2,833
0
252
20,242
23,642
358
5,577
14,326
0
37,809
L
Ymir
5,895
1,375
0
4,020
27,699
42,227
0
10,470
17,139
14,649
0
W
9,445
6,880
0
2,919
13,632
7,186
3,355
3,081
10,479
0
34,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,019
Gold Earned
52,125
369
Minions Killed
272
0
Camps Cleared
0
1,617,860
Distance Traveled
1,397,248
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,974
936
169
11
0
322,288
7
L
Merlin
11,177
699
103
6
0
276,608
1
L
Chaac
10,174
636
50
3
0
294,715
1
W
Merlin
12,839
802
94
6
0
306,569
7
L
Ishtar
10,297
644
68
4
0
239,920
1
W
Lancelot
11,613
726
31
2
0
356,245
1
L
Camazotz
9,177
574
30
2
0
289,968
4
W
King Arthur
11,509
719
33
2
0
321,829
4
L
Ymir
11,300
706
21
1
0
296,037
1
W
Ishtar
11,084
693
42
3
0
310,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role