Player Matchup

Mulan
Mulan
BackHarpyGremlin
Mulan
Level 89
God Stats
8W - 4L
1,661 SR
Queue Stats
87W - 50L
1,554 Elo+
Party 2
Cthulhu
Cthulhu
DKJ147
Cthulhu
Level 89
God Stats
4W - 7L
1,526 SR
Queue Stats
9W - 16L
1,365 Elo+
Party 1
Yu Huang
Yu Huang
KulaKhan
Yu Huang
Level 115
God Stats
2W - 0L
1,445 SR
Queue Stats
62W - 58L
1,554 Elo+
Party 1
Skadi
Skadi
Reereeboy
Skadi
Level 57
God Stats
2W - 0L
1,710 SR
Queue Stats
146W - 89L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
xpertpupil
Hun Batz
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 68L
1,570 Elo+
Party 1
Team Averages
Level 94
1,569 SR
1,529 Elo+

VS

Team Averages
Level 130
1,488 SR
1,494 Elo+
Chang'e
Chang'e
 
Chang'e
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jadejackal0pe
Cthulhu
Level 123
God Stats
0W - 1L
1,405 SR
Queue Stats
56W - 85L
1,459 Elo+
Solo
Ishtar
Ishtar
KarenJocelyn
Ishtar
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
294W - 284L
1,488 Elo+
Party 3
Tyr
Tyr
cesaro1999
Tyr
Level 144
God Stats
9W - 6L
1,535 SR
Queue Stats
145W - 119L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 14
9,176
765
14,361
16,507
13,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DKJ147
Cthulhu
16
4 / 0 / 9
9,270
773
5,829
10,649
7,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yu Huang
KulaKhan
Yu Huang
17
3 / 0 / 10
9,525
794
11,275
4,704
2,217
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Reereeboy
Skadi
19
10 / 2 / 10
10,852
904
19,424
10,823
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hun Batz
xpertpupil
Hun Batz
17
6 / 2 / 10
9,974
831
15,220
10,814
5,337
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 5 / 3
8,270
689
5,552
11,852
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
 
Hades
12
0 / 4 / 3
7,310
609
4,240
9,182
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
14
1 / 6 / 2
7,905
659
8,776
19,694
16,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
14
2 / 6 / 2
8,172
681
9,071
18,212
7,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 2
8,199
683
7,279
18,768
19,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
27
Kills
5
5
Deaths
27
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
3
0.5
L
Hades
 
Hades
0
4
3
0.38
W
4
1
14
11
W
Cthulhu
DKJ147
Cthulhu
4
0
9
8.5
L
Cthulhu
1
6
2
0.33
L
Ishtar
2
6
2
0.5
W
Yu Huang
KulaKhan
Yu Huang
3
0
10
8
W
Skadi
Reereeboy
Skadi
10
2
10
7.5
L
1
6
2
0.33
W
Hun Batz
xpertpupil
Hun Batz
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,109
Damage
34,918
53,497
Taken
77,708
33,356
Mitigated
53,744
6,261
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,552
952
1,781
2,164
11,852
4,044
0
1,813
10,039
23,298
0
L
Hades
 
Hades
4,240
145
51
1,649
9,182
5,232
0
2,309
6,873
10,163
0
W
14,361
1,909
0
3,827
16,507
13,238
185
5,490
11,017
0
23,147
W
Cthulhu
DKJ147
Cthulhu
5,829
624
412
633
10,649
7,835
712
3,504
7,145
21,487
0
L
Cthulhu
8,776
1,149
79
3,378
19,694
16,922
0
4,428
15,266
25,521
0
L
Ishtar
9,071
5,207
0
3,256
18,212
7,863
0
5,360
12,852
0
26,419
W
Yu Huang
KulaKhan
Yu Huang
11,275
1,336
0
1,232
4,704
2,217
535
1,278
3,426
38,456
0
W
Skadi
Reereeboy
Skadi
19,424
10,078
0
157
10,823
4,729
3,773
4,289
6,405
0
51,640
L
7,279
308
0
2,424
18,768
19,683
0
3,194
15,574
0
23,060
W
Hun Batz
xpertpupil
Hun Batz
15,220
2,405
0
0
10,814
5,337
1,272
3,878
6,936
0
47,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,797
Gold Earned
39,856
262
Minions Killed
167
0
Camps Cleared
0
1,273,524
Distance Traveled
1,031,276
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,270
689
41
3
0
201,078
4
L
Hades
7,310
609
14
1
0
183,156
1
W
Mulan
9,176
765
20
2
0
277,805
4
W
Cthulhu
9,270
773
38
3
0
229,914
2
L
Cthulhu
7,905
659
39
3
0
210,033
0
L
Ishtar
8,172
681
36
3
0
201,523
3
W
Yu Huang
9,525
794
65
5
0
240,107
1
W
Skadi
10,852
904
78
7
0
265,621
4
L
Tyr
8,199
683
37
3
0
235,486
1
W
Hun Batz
9,974
831
61
5
0
260,077
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role