Player Matchup

Ullr
Ullr
Black Shadow7u7
Ullr
Level 157
God Stats
2W - 3L
1,358 SR
Queue Stats
43W - 50L
1,553 Elo+
Party 1
Bacchus
Bacchus
IRON_VAGE
Bacchus
Level 105
God Stats
1W - 0L
1,291 SR
Queue Stats
110W - 101L
1,480 Elo+
Solo
Chaac
Chaac
Madvid44
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,617 Elo+
Party 2
Cthulhu
Cthulhu
Ubytovna
Cthulhu
Level 145
God Stats
1W - 0L
1,580 SR
Queue Stats
36W - 41L
1,554 Elo+
Party 2
Ishtar
Ishtar
vlove shocky
Ishtar
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,469 Elo+
Party 1
Team Averages
Level 131
1,446 SR
1,534 Elo+

VS

Team Averages
Level 135
1,564 SR
1,567 Elo+
Fafnir
Fafnir
Deadshot x559
Fafnir
Level 106
God Stats
5W - 12L
1,390 SR
Queue Stats
310W - 290L
1,653 Elo+
Party 3
Osiris
Osiris
Megaboss25
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 130L
1,506 Elo+
Party 3
Olorun
Olorun
Nexusplayman
Olorun
Level 147
God Stats
7W - 3L
1,579 SR
Queue Stats
238W - 241L
1,601 Elo+
Solo
Bakasura
Bakasura
SocramBoo
Bakasura
Level 148
God Stats
18W - 17L
1,547 SR
Queue Stats
226W - 227L
1,609 Elo+
Party 3
Ishtar
Ishtar
TexSoulless5
Ishtar
Level 127
God Stats
1W - 1L
1,805 SR
Queue Stats
76W - 85L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,235
465
12,861
11,241
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
IRON_VAGE
Bacchus
14
1 / 1 / 6
9,892
450
9,752
21,891
32,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Madvid44
Chaac
18
3 / 1 / 8
11,071
503
12,934
22,028
14,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Ubytovna
Cthulhu
20
10 / 1 / 4
12,799
582
19,599
16,852
18,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
18
1 / 4 / 3
11,214
510
9,920
13,228
6,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
9,506
432
7,440
19,889
26,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
Megaboss25
Osiris
17
1 / 5 / 1
10,687
486
7,694
22,755
21,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
0 / 5 / 3
9,369
426
11,108
17,395
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
SocramBoo
Bakasura
16
4 / 3 / 1
10,688
486
13,421
21,246
9,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
18
3 / 4 / 1
11,121
506
11,860
17,032
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
9
9
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
1
1
2
2
W
Bacchus
IRON_VAGE
Bacchus
1
1
6
4
W
Chaac
Madvid44
Chaac
3
1
8
7
L
Osiris
Megaboss25
Osiris
1
5
1
0.3
L
Olorun
0
5
3
0.3
L
Bakasura
SocramBoo
Bakasura
4
3
1
1.5
L
Ishtar
3
4
1
0.88
W
Cthulhu
Ubytovna
Cthulhu
10
1
4
12
W
Ishtar
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,066
Damage
51,523
85,240
Taken
98,317
78,252
Mitigated
76,895
25,667
Healing
24,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,861
7,076
0
2,463
11,241
5,706
2,395
4,604
6,259
0
79,251
L
7,440
2,727
0
4,882
19,889
26,790
0
6,061
12,229
32,021
0
W
Bacchus
IRON_VAGE
Bacchus
9,752
1,166
0
4,806
21,891
32,543
32
5,418
15,835
37,346
0
W
Chaac
Madvid44
Chaac
12,934
2,318
0
11,148
22,028
14,566
305
3,037
17,775
0
105,118
L
Osiris
Megaboss25
Osiris
7,694
2,301
0
7,800
22,755
21,190
3,156
7,585
14,558
0
75,141
L
Olorun
11,108
5,420
539
4,496
17,395
10,182
0
5,623
11,684
72,345
6,640
L
Bakasura
SocramBoo
Bakasura
13,421
7,137
0
2,249
21,246
9,792
420
5,608
15,447
0
82,792
L
Ishtar
11,860
8,238
0
4,299
17,032
8,941
891
3,253
13,743
0
104,984
W
Cthulhu
Ubytovna
Cthulhu
19,599
1,994
830
4,810
16,852
18,595
336
3,006
13,026
93,160
0
W
Ishtar
9,920
6,948
0
1,610
13,228
6,842
0
1,112
12,090
0
95,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,211
Gold Earned
51,371
649
Minions Killed
616
0
Camps Cleared
0
2,015,717
Distance Traveled
1,911,753
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,235
465
122
6
0
373,750
1
L
Fafnir
9,506
432
30
1
0
360,007
3
W
Bacchus
9,892
450
42
2
0
419,481
6
W
Chaac
11,071
503
144
7
0
457,217
7
L
Osiris
10,687
486
126
6
0
341,072
0
L
Olorun
9,369
426
129
6
0
376,043
5
L
Bakasura
10,688
486
139
6
0
494,904
3
L
Ishtar
11,121
506
192
9
0
339,727
4
W
Cthulhu
12,799
582
176
8
0
420,097
7
W
Ishtar
11,214
510
165
8
0
345,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role