Player Matchup

Geb
Geb
DirtySquid99
Geb
Level 88
God Stats
2W - 1L
1,482 SR
Queue Stats
4W - 5L
1,502 Elo+
Party 2
Ishtar
Ishtar
NoSmokeBot
Ishtar
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 7L
1,569 Elo+
Solo
Sol
Sol
PharaohsCreed
Sol
Level 118
God Stats
1W - 1L
1,203 SR
Queue Stats
6W - 9L
1,379 Elo+
Party 2
Pele
Pele
ReaperOfmars825
Pele
Level 143
God Stats
17W - 12L
1,481 SR
Queue Stats
53W - 54L
1,540 Elo+
Party 2
Nu Wa
Nu Wa
davidsebert
Nu Wa
Level 126
God Stats
12W - 12L
1,547 SR
Queue Stats
333W - 351L
1,447 Elo+
Solo
Team Averages
Level 120
1,442 SR
1,487 Elo+

VS

Team Averages
Level 82
1,517 SR
1,461 Elo+
Hades
Hades
 
Hades
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CrazyAndIrish
Chaac
Level 63
God Stats
2W - 4L
1,467 SR
Queue Stats
10W - 16L
1,382 Elo+
Party 1
Ishtar
Ishtar
ThiccJakeTheDog
Ishtar
Level 69
God Stats
3W - 1L
1,820 SR
Queue Stats
44W - 41L
1,506 Elo+
Party 1
Nemesis
Nemesis
TroopLeaderKronk
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 66L
1,471 Elo+
Party 1
Zeus
Zeus
xRachh
Zeus
Level 51
God Stats
0W - 2L
1,299 SR
Queue Stats
46W - 61L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,971
498
3,555
14,409
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
NoSmokeBot
Ishtar
13
2 / 3 / 2
7,963
498
4,703
12,140
4,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 3
7,984
499
4,049
2,675
1,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
7 / 1 / 3
8,859
554
9,746
14,786
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 1
8,742
546
11,447
8,653
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 4 / 2
6,789
424
4,117
10,292
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 0 / 0
6,876
430
4,679
12,414
9,647
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 3 / 2
8,367
523
12,104
12,193
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
7,078
442
5,364
11,107
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
xRachh
Zeus
13
0 / 3 / 0
7,829
489
3,227
7,654
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
5
5
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
4
2
0.75
L
0
0
0
0
W
2
1
4
4
W
Ishtar
NoSmokeBot
Ishtar
2
3
2
1
W
1
0
3
2.5
W
7
1
3
8.5
L
2
3
2
1
L
1
3
1
0.5
W
1
0
1
1.5
L
Zeus
xRachh
Zeus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
29,491
52,663
Taken
53,660
22,905
Mitigated
25,485
19,702
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,117
894
0
4,161
10,292
4,302
92
4,214
6,078
33,235
0
L
4,679
193
0
5,575
12,414
9,647
0
6,289
6,125
0
48,924
W
3,555
370
95
5,279
14,409
9,048
15
3,155
11,254
20,019
0
W
Ishtar
NoSmokeBot
Ishtar
4,703
3,106
84
4,966
12,140
4,277
399
1,608
10,532
0
56,279
W
4,049
277
0
525
2,675
1,060
609
1,181
1,494
51,876
0
W
9,746
1,950
0
4,335
14,786
5,432
0
579
14,207
0
68,384
L
12,104
8,264
0
3,189
12,193
4,762
358
2,538
9,655
0
65,358
L
5,364
1,977
0
1,677
11,107
3,906
0
1,133
9,974
0
55,169
W
11,447
3,390
0
4,418
8,653
3,088
736
821
7,832
70,540
0
L
Zeus
xRachh
Zeus
3,227
480
0
1,576
7,654
2,868
0
4,877
2,777
55,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
36,939
441
Minions Killed
436
0
Camps Cleared
0
1,532,681
Distance Traveled
1,393,283
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,789
424
62
4
0
228,351
2
L
Chaac
6,876
430
68
4
0
285,453
5
W
Geb
7,971
498
26
2
0
320,667
1
W
Ishtar
7,963
498
105
7
0
288,679
7
W
Sol
7,984
499
93
6
0
302,359
5
W
Pele
8,859
554
88
6
0
350,798
4
L
Ishtar
8,367
523
104
7
0
281,523
3
L
Nemesis
7,078
442
82
5
0
332,282
1
W
Nu Wa
8,742
546
129
8
0
270,178
4
L
Zeus
7,829
489
120
8
0
265,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role